SimulationCraft 915-01

for World of Warcraft 9.1.5.41031 Live (wow build level 41031)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-07-08 Obedience: Versatility granted reduced to 0.5% per stack of Flagellation (was 1% per stack).
Flagellation (effect#5) base_value 0.50 1.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
1 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
2 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
3 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
4 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
5 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
6 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
7 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
8 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
9 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
10 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
11 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
12 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
13 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
14 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
15 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
16 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
17 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
18 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
19 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
20 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
21 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
22 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
23 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
24 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
25 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
26 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
27 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
28 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
29 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
30 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
31 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
32 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
33 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
34 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
35 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
36 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
37 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
38 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
39 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
40 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
41 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
42 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
43 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
44 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
45 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
46 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
47 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
48 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank
49 heal,name=tank_heal,amount=20000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

Testy : 47566 dps, 4181 dps to main target, 309175 dtps, 23270 hps (22596 aps), 5059.5k TMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
47566.4 47566.4 416.9 / 0.876% 1675.2 / 3.5% -1.0
HPS HPS(e) HPS Error HPS Range HPR
674.3 674.3 86.4 / 12.808% 414.6 / 61.5% -1.0
APS APS Error APS Range APR
22596.2 333.2 / 1.475% 158.3 / 0.7% -1.0
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
309175.4 5231.01 / 1.69% 25051 / 8.1%       5059.5k 80056 / 1.58% 4816.5k 5375.7k 314.2k / 6.2%       5162.0% 5038.1% 5378.5%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 2.40% 83.2 100.0% 100%
Talents
Runeforge
Shards
Rune Word
Professions
  • engineering: 100
  • enchanting: 115

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Testy 47566
Avenger's Shield 1623 3.4% 76.9 4.02sec 6448 5916 Direct 230.7 1727 3619 2148 22.1%

Stats Details: Avengers Shield

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.91 230.73 0.00 0.00 1.0899 0.0000 495917.72 495917.72 0.00% 5916.11 5916.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.90% 179.73 151 202 1727.33 1569 2086 1731.17 1699 1763 311163 311163 0.00%
crit 22.10% 51.00 32 69 3618.88 3137 4172 3620.29 3585 3682 184754 184754 0.00%

Action Details: Avengers Shield

  • id:31935
  • school:holy
  • range:30.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:15.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:3
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:holy_power
  • energize_amount:1.0

Spelldata

  • id:31935
  • name:Avenger's Shield
  • school:holy
  • tooltip:Silenced.
  • description:Hurls your shield at an enemy target, dealing {$s1=0} Holy damage$?a231665[, interrupting and silencing the non-Player target for {$d=3 seconds}][], and then jumping to ${$x1-1} additional nearby enemies. |cFFFFFFFFGenerates {$s4=1} Holy Power$?s337261[, and $337270s1 additional when it damages a target for the first time][].

Action Priority List

    standard
    [I]:76.87
Blood Link 874 1.8% 100.8 3.00sec 2649 0 Direct 100.8 2296 4625 2652 15.1%

Stats Details: Blood Link

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 100.82 100.82 0.00 0.00 0.0000 0.0000 267116.51 267116.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 84.94% 85.64 73 96 2295.77 2213 2453 2297.56 2288 2309 196751 196751 0.00%
crit 15.06% 15.18 10 20 4624.94 4426 4905 4638.47 4557 4702 70366 70366 0.00%

Action Details: Blood Link

  • id:355767
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1944.00
  • base_dd_max:1944.00
  • base_dd_mult:1.00

Spelldata

  • id:355767
  • name:Blood Link
  • school:shadow
  • tooltip:
  • description:{$@spelldesc355761=While inside the Maw or Torghast, damaging an enemy establishes a Blood Link. Blood Link pulses every $t1 sec, dealing {$s2=648} Shadow damage and healing you for {$s3=100}% of damage dealt. If your Blood Link would overheal you, it instead heals a nearby ally. Limit 1.}
Consecration 0 (4952) 0.0% (10.4%) 38.5 7.77sec 39243 35713

Stats Details: Consecration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.55 0.00 0.00 0.00 1.0989 0.0000 0.00 0.00 0.00% 35712.53 35712.53

Action Details: Consecration

  • id:26573
  • school:holy
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:4.500
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26573
  • name:Consecration
  • school:holy
  • tooltip:Damage every $t1 sec.
  • description:Consecrates the land beneath you, causing ${{$81297s1=0}*9} Holy damage over {$d=12 seconds} to enemies who enter the area. Limit {$s2=1}.

Action Priority List

    standard
    [J]:10.13
  • if_expr:!consecration.up
    standard
    [N]:27.53
    Consecration (_tick) 4952 10.4% 0.0 0.00sec 0 0 Periodic 19927.3 63 131 76 19.4% 0.0%

Stats Details: Consecration Tick

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 0.00 0.00 19927.27 0.0000 0.0000 1512639.71 1512639.71 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 80.65% 16071.27 13134 18360 62.64 60 80 62.67 62 63 1007486 1007486 0.00%
crit 19.35% 3856.00 3066 4390 131.01 120 159 130.95 129 133 505154 505154 0.00%

Action Details: Consecration Tick

  • id:81297
  • school:holy
  • range:50000.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:81297
  • name:Consecration
  • school:holy
  • tooltip:
  • description:Deals {$s1=0} Holy damage every $26573t1 sec to enemies within $A1 yards.
(divine_toll_) Judgment 11102 23.4% 683.6 2.21sec 4972 0 Direct 683.6 3934 8190 4969 24.3%

Stats Details: Divine Toll Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 683.64 683.64 0.00 0.00 0.0000 0.0000 3399083.49 3399083.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.72% 517.64 401 596 3934.08 3570 4748 3941.86 3849 4028 2040887 2040887 0.00%
crit 24.28% 166.00 128 208 8190.01 7140 9495 8183.21 7999 8379 1358196 1358196 0.00%

Action Details: Divine Toll Judgment

  • id:275779
  • school:holy
  • range:30.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.125000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:0.73

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:275779
  • name:Judgment
  • school:holy
  • tooltip:
  • description:Judges the target, dealing {$s1=0} Holy damage{$?s231663=true}[, and causing them to take {$197277s1=25}% increased damage from your next Holy Power ability][].$?a315867[ |cFFFFFFFFGenerates {$220637s1=1} Holy Power.][]
Eternal Skirmish 38 0.1% 21.7 13.90sec 535 0 Direct 21.7 474 956 535 12.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.73 21.73 0.00 0.00 0.0000 0.0000 11615.08 11615.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 87.45% 19.00 12 24 474.28 455 505 474.06 469 479 9005 9005 0.00%
crit 12.55% 2.73 0 6 956.26 920 1009 867.74 0 968 2610 2610 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Hammer of the Righteous 135 (1356) 0.3% (2.8%) 57.6 5.10sec 7169 6500 Direct 57.6 (2881.8) 604 1264 710 16.2% (18.2%)

Stats Details: Hammer Of The Righteous

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.64 57.64 0.00 0.00 1.1029 0.0000 41064.24 58656.16 29.99% 6500.33 6500.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 83.75% 48.27 40 55 603.94 574 752 604.54 597 613 29192 41698 29.99%
crit 16.25% 9.36 5 13 1263.91 1148 1504 1269.77 1222 1336 11872 16958 29.99%

Action Details: Hammer Of The Righteous

  • id:53595
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:holy_power
  • energize_amount:1.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:53595
  • name:Hammer of the Righteous
  • school:physical
  • tooltip:
  • description:Hammers the current target for $53595sw1 Physical damage.{$?s26573=true}&s203785[ Hammer of the Righteous also causes a wave of light that hits all other targets within $88263A1 yds for $88263sw1 Holy damage.]?s26573[ While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within $88263A1 yds for $88263sw1 Holy damage.][] |cFFFFFFFFGenerates {$s2=1} Holy Power.

Action Priority List

    standard
    [K]:12.07
  • if_expr:charges=2
    standard
    [L]:45.40
    Hammer of the Righteous (_aoe) 1221 2.6% 57.6 5.10sec 6456 0 Direct 2824.2 110 228 132 18.2%

Stats Details: Hammer Of The Righteous Aoe

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.64 2824.18 0.00 0.00 0.0000 0.0000 372128.95 372128.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 81.75% 2308.91 1989 2487 109.94 106 141 110.10 109 112 254275 254275 0.00%
crit 18.25% 515.27 458 600 228.45 213 283 228.54 223 233 117854 117854 0.00%

Action Details: Hammer Of The Righteous Aoe

  • id:88263
  • school:holy
  • range:5.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:88263
  • name:Hammer of the Righteous
  • school:holy
  • tooltip:
  • description:{$@spelldesc53595=Hammers the current target for $53595sw1 Physical damage.{$?s26573=true}&s203785[ Hammer of the Righteous also causes a wave of light that hits all other targets within $88263A1 yds for $88263sw1 Holy damage.]?s26573[ While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within $88263A1 yds for $88263sw1 Holy damage.][] |cFFFFFFFFGenerates {$s2=1} Holy Power.}
Hammer of Wrath 519 1.1% 22.4 14.80sec 7084 6746 Direct 22.4 5491 11172 7110 28.0%

Stats Details: Hammer Of Wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.36 22.36 0.00 0.00 1.0501 0.0000 158413.70 158413.70 0.00% 6745.60 6745.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.95% 16.09 13 22 5491.28 4880 6208 5484.91 5378 5593 88158 88158 0.00%
crit 28.05% 6.27 4 8 11172.29 9761 12416 11190.22 10882 11512 70256 70256 0.00%

Action Details: Hammer Of Wrath

  • id:24275
  • school:holy
  • range:30.0
  • travel_speed:40.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:holy_power
  • energize_amount:1.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:24275
  • name:Hammer of Wrath
  • school:holy
  • tooltip:
  • description:Hurls a divine hammer that strikes an enemy for {$s1=0} Holy damage. Only usable on enemies that have less than 20% health{$?s326730=true}[, or during Avenging Wrath][]. |cFFFFFFFFGenerates {$s2=1} Holy Power.

Action Priority List

    standard
    [H]:22.00
Holy Shield 6555 13.8% 5145.4 0.22sec 390 0 Direct 5145.4 315 662 389 21.3%

Stats Details: Holy Shield

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5145.36 5145.36 0.00 0.00 0.0000 0.0000 2004285.28 2004285.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.75% 4051.82 3274 4647 315.32 294 391 315.79 311 321 1279892 1279892 0.00%
crit 21.25% 1093.55 894 1218 661.78 588 782 662.42 657 673 724393 724393 0.00%

Action Details: Holy Shield

  • id:157122
  • school:holy
  • range:100.0
  • travel_speed:40.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:157122
  • name:Holy Shield
  • school:holy
  • tooltip:
  • description:{$@spelldesc152261=Your block chance is increased by {$s1=15}%, you are able to block spells, and your successful blocks deal {$157122s1=0} Holy damage to your attacker.}
Judgment 1075 2.3% 69.8 4.42sec 4701 4292 Direct 69.8 3882 8151 4761 18.9%

Stats Details: Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.82 69.82 0.00 0.00 1.0952 0.0000 328220.58 328220.58 0.00% 4292.49 4292.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 81.12% 56.64 47 63 3881.98 3606 4748 3884.11 3834 3929 219977 219977 0.00%
crit 18.88% 13.18 11 15 8151.39 7247 9495 8223.02 7743 8642 108244 108244 0.00%

Action Details: Judgment

  • id:275779
  • school:holy
  • range:30.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.125000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:0.73

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:275779
  • name:Judgment
  • school:holy
  • tooltip:
  • description:Judges the target, dealing {$s1=0} Holy damage{$?s231663=true}[, and causing them to take {$197277s1=25}% increased damage from your next Holy Power ability][].$?a315867[ |cFFFFFFFFGenerates {$220637s1=1} Holy Power.][]

Action Priority List

    standard
    [G]:69.60
  • if_expr:charges=2|!talent.crusaders_judgment.enabled
  • target_if_expr:debuff.judgment.remains
Light's Judgment 0 (1337) 0.0% (2.8%) 2.0 0.00sec 202846 347935

Stats Details: Lights Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.5830 0.0000 0.00 0.00 0.00% 347934.77 347934.77

Action Details: Lights Judgment

  • id:255647
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:255647
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards after 3 sec.

Action Priority List

    standard
    [M]:1.00
    Light's Judgment (_damage) 1337 2.8% 2.0 157.16sec 202846 0 Direct 100.0 3546 7082 4090 14.5%

Stats Details: Lights Judgment Damage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 100.00 0.00 0.00 0.0000 0.0000 405691.94 405691.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 85.55% 85.55 79 90 3545.83 3487 3865 3545.60 3540 3551 303309 303309 0.00%
crit 14.45% 14.45 10 21 7081.67 6975 7393 7081.07 7031 7136 102383 102383 0.00%

Action Details: Lights Judgment Damage

  • id:256893
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:5.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:3.000000
  • spell_power_mod.direct:3.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:256893
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards.
Liquefying Ooze 531 1.1% 61.2 5.04sec 2650 0 Periodic 309.2 461 929 526 13.8% 4.4%

Stats Details: Liquefying Ooze

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 61.18 0.00 309.18 309.18 0.0000 2.1851 162129.80 162129.80 0.00% 239.98 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 86.15% 266.36 226 300 460.87 40 696 461.16 428 494 122449 122449 0.00%
crit 13.85% 42.82 27 54 928.69 89 1393 935.63 822 1085 39681 39681 0.00%

Action Details: Liquefying Ooze

  • id:345466
  • school:nature
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:184.13
  • base_td_mult:1.00
  • dot_duration:30.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_NONE

Spelldata

  • id:345466
  • name:Liquefying Ooze
  • school:nature
  • tooltip:Suffering $w1 Nature damage every $t1 sec.
  • description:{$@spelldesc345465=Every $t1 sec, your next melee ability applies Liquefying Ooze, dealing ${{$s1=47}*({$345466d=30 seconds}/$345466t1)*(1+$@versadmg)} Nature damage over {$345466d=30 seconds}. Liquefying Ooze stacks up to {$345466u=3} times. Stacking does not refresh the duration.}
melee 889 1.9% 230.7 1.57sec 1178 731 Direct 230.7 960 2009 1179 20.7%

Stats Details: Melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 230.73 230.73 0.00 0.00 1.6123 0.0000 271779.63 388210.02 29.99% 730.60 730.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 79.28% 182.91 149 209 959.74 873 1161 959.86 951 969 175600 250828 29.99%
crit 20.72% 47.82 38 58 2009.42 1747 2323 2011.66 1975 2037 96179 137382 29.99%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Phantom Fire 81 0.2% 10.7 1.58sec 2301 0 Direct 10.7 2062 4078 2319 11.9%

Stats Details: Phantom Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.73 10.73 0.00 0.00 0.0000 0.0000 24687.41 24687.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 88.14% 9.45 6 14 2062.21 1960 2172 2063.83 2021 2097 19520 19520 0.00%
crit 11.86% 1.27 0 4 4077.88 4037 4344 3324.82 0 4098 5168 5168 0.00%

Action Details: Phantom Fire

  • id:321937
  • school:shadowflame
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1565.00
  • base_dd_max:1565.00
  • base_dd_mult:1.00

Spelldata

  • id:321937
  • name:Phantom Fire
  • school:shadowflame
  • tooltip:
  • description:Deal {$s1=1565} Shadow Fire damage to your current target.
Shadowcore Oil Blast 46 0.1% 47.1 5.90sec 300 0 Direct 47.1 260 520 299 15.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.09 47.09 0.00 0.00 0.0000 0.0000 14147.46 14147.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 84.56% 39.82 31 47 260.39 250 278 260.19 258 263 10359 10359 0.00%
crit 15.44% 7.27 4 10 520.37 501 555 520.69 513 530 3789 3789 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shield of the Righteous 16587 34.9% 147.4 2.06sec 34403 0 Direct 7368.2 552 1160 688 22.3%

Stats Details: Shield Of The Righteous

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 147.36 7368.18 0.00 0.00 0.0000 0.0000 5069797.26 5069797.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 5723.00 4594 6588 551.52 509 846 552.14 546 560 3160222 3160222 0.00%
crit 22.33% 1645.18 1356 1821 1160.35 1017 1691 1160.82 1149 1173 1909576 1909576 0.00%

Action Details: Shield Of The Righteous

  • id:53600
  • school:holy
  • range:5.0
  • travel_speed:0.0000
  • radius:6.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:1.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:holy_power
  • base_cost:3.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:53600
  • name:Shield of the Righteous
  • school:holy
  • tooltip:
  • description:Slams enemies in front of you with your shield, causing {$s1=0} Holy damage, and increasing your Armor by $?c1[${{$132403s1=170}*$INT/100}][${{$132403s1=170}*$STR/100}] for {$132403d=4.500 seconds}.

Action Priority List

    standard
    [E]:64.20
  • if_expr:debuff.judgment.up
    standard
    [F]:81.60
  • if_expr:holy_power=5|buff.holy_avenger.up|holy_power=4&talent.sanctified_wrath.enabled&buff.avenging_wrath.up
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Testy 674
holy_shield_absorb 22515 98.5% 0.0 0.00sec 0 0 Direct 3093.3 2227 0 2227 0.0%

Stats Details: Holy Shield Absorb

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 0.00 3093.27 0.00 0.00 0.0000 0.0000 6879375.35 0.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 3093.27 2552 3502 2226.97 0 2375 2223.91 2203 2244 6879375 0 0.00%
Leech 472 2.1% 37149.5 0.11sec 4 0 Direct 37149.5 4 0 4 0.0%

Stats Details: Leech

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 37149.45 37149.45 0.00 0.00 0.0000 0.0000 144365.52 457894.55 68.47% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 37149.45 30314 42132 3.82 0 363 3.88 4 4 144366 457895 68.49%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:12.51
  • base_dd_max:12.51
  • base_dd_mult:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Word of Glory 202 0.9% 5.1 46.30sec 12304 11001 Direct 5.1 8668 28850 11628 10.7%

Stats Details: Word Of Glory

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 5.09 5.09 0.00 0.00 1.1186 0.0000 62637.00 94340.20 33.61% 11000.53 11000.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 89.29% 4.55 3 7 8667.87 0 36000 9417.09 0 22886 39335 67868 50.58%
crit 10.71% 0.55 0 2 28849.91 0 73234 19973.01 0 61029 23302 26472 10.84%

Action Details: Word Of Glory

  • id:85673
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:false

Resources

  • resource:holy_power
  • base_cost:3.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:3.150000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:85673
  • name:Word of Glory
  • school:holy
  • tooltip:
  • description:Calls down the Light to heal a friendly target for $130551s1.$?a315921&!a315924[ |cFFFFFFFFProtection:|r If cast on yourself, healing increased by up to {$315921s1=250}% based on your missing health.][]$?a315924[ |cFFFFFFFFProtection:|r Healing increased by up to {$315921s1=250}% based on the target's missing health.][]

Action Priority List

    standard
    [O]:5.00
  • if_expr:buff.shining_light_free.up&!covenant.necrolord
Simple Action Stats Execute Interval
Testy
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Avenging Wrath 3.0 120.40sec

Stats Details: Avenging Wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Avenging Wrath

  • id:31884
  • school:holy
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:31884
  • name:Avenging Wrath
  • school:holy
  • tooltip:Damage, healing, and critical strike chance increased by $w1%.
  • description:Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by {$s1=20}% for {$d=20 seconds}.

Action Priority List

    cooldowns
    [C]:3.00
Blood Link (_dot) 1385.0 0.29sec

Stats Details: Blood Link Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1385.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Link Dot

  • id:355804
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:90.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:355804
  • name:Blood Link
  • school:physical
  • tooltip:Suffering $w1 Shadow damage every $t1 sec.
  • description:{$@spelldesc355761=While inside the Maw or Torghast, damaging an enemy establishes a Blood Link. Blood Link pulses every $t1 sec, dealing {$s2=648} Shadow damage and healing you for {$s3=100}% of damage dealt. If your Blood Link would overheal you, it instead heals a nearby ally. Limit 1.}
Devotion Aura 1.0 0.00sec

Stats Details: Devotion Aura

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Devotion Aura

  • id:465
  • school:holy
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:465
  • name:Devotion Aura
  • school:holy
  • tooltip:Damage taken reduced by $w1%.
  • description:Party and raid members within $a1 yards are bolstered by their devotion, reducing damage taken by {$s1=3}%.
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Inscrutable Quantum Device 2.0 0.00sec

Stats Details: Inscrutable Quantum Device

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Inscrutable Quantum Device

  • id:330323
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:330323
  • name:Inscrutable Quantum Device
  • school:arcane
  • tooltip:
  • description:???
Potion of Phantom Fire (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307495
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Avenging Wrath 3.0 0.0 120.4sec 120.4sec 24.7sec 24.19% 25.46% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_avenging_wrath
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 120.9s
  • trigger_min/max:120.0s / 120.9s
  • trigger_pct:100.00%
  • duration_min/max:11.0s / 27.0s

Stack Uptimes

  • avenging_wrath_1:24.19%

Spelldata

  • id:31884
  • name:Avenging Wrath
  • tooltip:Damage, healing, and critical strike chance increased by $w1%.
  • description:Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by {$s1=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.17% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.17%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Coldhearted 1.0 49.0 0.0sec 0.0sec 20.9sec 6.87% 0.00% 49.0 (49.0) 1.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_coldhearted
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.9s
  • trigger_pct:100.00%
  • duration_min/max:20.9s / 20.9s

Stack Uptimes

  • coldhearted_1:6.87%

Spelldata

  • id:356364
  • name:Coldhearted
  • tooltip:Damage done increased by $w1%.
  • description:{$@spelldesc355741=|CFF20ff20Your damage is increased by ${{$s1=150}/100}.2% for {$356364d=20 seconds} after attacking an enemy you have not yet damaged.|R}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Devotion Aura 1.0 0.0 0.0sec 0.0sec 304.0sec 100.00% 100.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_devotion_aura
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:252.0s / 342.0s

Stack Uptimes

  • devotion_aura_1:100.00%

Spelldata

  • id:465
  • name:Devotion Aura
  • tooltip:Damage taken reduced by $w1%.
  • description:Party and raid members within $a1 yards are bolstered by their devotion, reducing damage taken by {$s1=3}%.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 304.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:252.0s / 342.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327706
  • name:Well Fed
  • tooltip:Strength increased by $w1.
  • description:Strength increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Holy Shield 3093.3 0.0 0.1sec 0.1sec 0.0sec 0.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_holy_shield
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:magic
  • high priority:no

Trigger Details

  • interval_min/max:0.0s / 4.5s
  • trigger_min/max:0.0s / 2.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 0.0s

Stack Uptimes

Spelldata

  • id:152261
  • name:Holy Shield
  • tooltip:
  • description:Your block chance is increased by {$s1=15}%, you are able to block spells, and your successful blocks deal {$157122s1=0} Holy damage to your attacker.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Inscrutable Quantum Device (_haste_rating) 1.5 0.0 180.3sec 0.0sec 23.0sec 11.93% 0.00% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_inscrutable_quantum_device_haste_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:haste_rating
  • amount:792.00

Trigger Details

  • interval_min/max:180.0s / 181.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 25.0s

Stack Uptimes

  • inscrutable_quantum_device_haste_rating_1:11.93%

Spelldata

  • id:330368
  • name:Inscrutable Quantum Device
  • tooltip:Haste, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Haste.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Inscrutable Quantum Device (_mastery_rating) 0.5 0.0 0.0sec 0.0sec 20.0sec 2.89% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_inscrutable_quantum_device_mastery_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:mastery_rating
  • amount:792.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 20.0s

Stack Uptimes

  • inscrutable_quantum_device_mastery_rating_1:3.97%

Spelldata

  • id:330380
  • name:Inscrutable Quantum Device
  • tooltip:Mastery, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Mastery.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Phial of Putrefaction 61.2 0.1 5.0sec 5.0sec 0.9sec 18.69% 0.00% 0.1 (0.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_phial_of_putrefaction
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 10.0s
  • trigger_min/max:5.0s / 5.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.6s

Stack Uptimes

  • phial_of_putrefaction_1:18.69%

Spelldata

  • id:345464
  • name:Phial of Putrefaction
  • tooltip:Your next melee ability will apply Liquefying Ooze, dealing Nature damage over time.
  • description:{$@spelldesc345465=Every $t1 sec, your next melee ability applies Liquefying Ooze, dealing ${{$s1=47}*({$345466d=30 seconds}/$345466t1)*(1+$@versadmg)} Nature damage over {$345466d=30 seconds}. Liquefying Ooze stacks up to {$345466u=3} times. Stacking does not refresh the duration.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Phantom Fire 1.0 0.0 0.0sec 0.0sec 23.0sec 7.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_potion_of_phantom_fire
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.0s / 23.0s

Stack Uptimes

  • potion_of_phantom_fire_1:7.57%

Spelldata

  • id:307495
  • name:Potion of Phantom Fire
  • tooltip:Chance to deal an extra Shadow Fire damage to your current target.
  • description:Your attacks and spells have a chance to send out a fiery projection at your target dealing {$321937s1=1565} Shadowflame damage. If you consume this potion while your weapon is augmented with Shadowcore Oil, the additional damage is increased by {$s2=10}%. Lasts {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:0.00
  • default_chance:101.00%
Shield of the Righteous 1.0 146.4 0.0sec 2.1sec 301.7sec 99.23% 100.00% 146.4 (146.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_shield_of_the_righteous
  • max_stacks:1
  • base duration:4.50
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.70
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.8s / 9.3s
  • trigger_pct:100.00%
  • duration_min/max:249.7s / 339.7s

Stack Uptimes

  • shield_of_the_righteous_1:99.23%

Spelldata

  • id:132403
  • name:Shield of the Righteous
  • tooltip:Armor increased by $?c1[${$W1*$INT/100}][${$W1*$STR/100}].
  • description:{$@spelldesc53600=Slams enemies in front of you with your shield, causing {$s1=0} Holy damage, and increasing your Armor by $?c1[${{$132403s1=170}*$INT/100}][${{$132403s1=170}*$STR/100}] for {$132403d=4.500 seconds}.}
  • max_stacks:0
  • duration:4.50
  • cooldown:0.00
  • default_chance:0.00%
Shining Light (_free) 6.1 116.9 49.8sec 2.4sec 33.6sec 65.96% 79.82% 116.9 (116.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_shining_light_free
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:7.0s / 64.2s
  • trigger_min/max:0.8s / 27.8s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 82.2s

Stack Uptimes

  • shining_light_free_1:65.96%

Spelldata

  • id:327510
  • name:Shining Light
  • tooltip:Your next Word of Glory is free.
  • description:{$@spelldesc321136=Every {$s1=5} Shields of the Righteous make your next Word of Glory free.}
  • max_stacks:0
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Shining Light (_stacks) 6.1 18.3 47.7sec 10.9sec 13.9sec 27.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_shining_light_stacks
  • max_stacks:4
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.0s / 79.3s
  • trigger_min/max:0.8s / 61.9s
  • trigger_pct:100.00%
  • duration_min/max:4.7s / 23.1s

Stack Uptimes

  • shining_light_stacks_1:7.62%
  • shining_light_stacks_2:7.86%
  • shining_light_stacks_3:7.29%
  • shining_light_stacks_4:4.82%

Spelldata

  • id:182104
  • name:Shining Light
  • tooltip:After ${{$321136s1=5}~-$w1} $?$w1<$w2[Shields][Shield] of the Righteous, your next Word of Glory is free.
  • description:@$spelldesc321136
  • max_stacks:4
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:321136
  • name:Shining Light
  • tooltip:
  • description:Every {$s1=5} Shields of the Righteous make your next Word of Glory free.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 304.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:252.0s / 342.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 304.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:252.0s / 342.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 304.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:252.0s / 342.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a $?a343211[{$327942h=20}][${{$327942h=20}-$343211m1}]% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
windfury_totem_extra_attack 36.0 24.0 43.0 8.2s 1.2s 49.5s
parry_haste 444.5 367.0 516.0 2.9s 1.5s 40.5s
Avenger's Shield: Grand Crusader 67.4 56.0 76.0 4.3s 1.0s 36.0s
Avenger's Shield: Grand Crusader wasted 57.9 43.0 72.0 7.5s 1.5s 57.0s

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
(divine_toll_) Judgment0.1780.00027.924135.741111.480145.683
Consecration4.4930.00026.850178.984154.402201.923
Avenging Wrath0.2710.0000.8890.7540.0001.404
Shield of the Righteous1.3580.1998.544199.062168.311219.445
Judgment0.0200.0001.1361.4650.8532.903
Hammer of Wrath8.7340.01597.583191.444155.272203.471
Avenger's Shield1.0340.0003.79078.93658.75294.879
Hammer of the Righteous0.9440.00027.00055.69829.15172.078

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Testy
holy_shield_absorb Health 3065.87 6827607.88 97.16% 2226.97 0.00 0.00%
leech Health 36968.33 141395.89 2.01% 3.82 313250.74 68.90%
judgment Holy Power 737.53 283.80 64.49% 0.38 453.73 61.52%
hammer_of_wrath Holy Power 22.00 22.00 5.00% 1.00 0.00 0.00%
avengers_shield Holy Power 76.87 76.87 17.47% 1.00 0.00 0.00%
hammer_of_the_righteous Holy Power 57.47 57.40 13.04% 1.00 0.07 0.12%
word_of_glory Health 5.00 58139.53 0.83% 11627.91 33711.07 36.70%
Usage Type Count Total Avg RPE APR
Testy
shield_of_the_righteous Holy Power 145.8 437.4 3.0 3.0 11590.8
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 76780.0 309023.07 309240.21 517068853.4 10452.8 -120874.2 76780.0
Holy Power 0.0 1.46 1.45 465.5 2.7 2.0 5.0

Statistics & Data Analysis

Fight Length
Testy Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
Testy Damage Per Second
Count 11
Mean 47566.40
Minimum 46531.99
Maximum 49024.93
Spread ( max - min ) 2492.94
Range [ ( max - min ) / 2 * 100% ] 2.62%
Standard Deviation 705.3887
5th Percentile 46531.99
95th Percentile 48207.20
( 95th Percentile - 5th Percentile ) 1675.21
Mean Distribution
Standard Deviation 212.6827
95.00% Confidence Interval ( 47149.55 - 47983.25 )
Normalized 95.00% Confidence Interval ( 99.12% - 100.88% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 9
0.1% Error 845
0.1 Scale Factor Error with Delta=300 4248
0.05 Scale Factor Error with Delta=300 16991
0.01 Scale Factor Error with Delta=300 424758
Priority Target DPS
Testy Priority Target Damage Per Second
Count 11
Mean 4181.37
Minimum 3957.91
Maximum 4382.22
Spread ( max - min ) 424.31
Range [ ( max - min ) / 2 * 100% ] 5.07%
Standard Deviation 125.9150
5th Percentile 3957.91
95th Percentile 4300.43
( 95th Percentile - 5th Percentile ) 342.52
Mean Distribution
Standard Deviation 37.9648
95.00% Confidence Interval ( 4106.96 - 4255.78 )
Normalized 95.00% Confidence Interval ( 98.22% - 101.78% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3484
0.1 Scale Factor Error with Delta=300 136
0.05 Scale Factor Error with Delta=300 542
0.01 Scale Factor Error with Delta=300 13535
DPS(e)
Testy Damage Per Second (Effective)
Count 11
Mean 47566.40
Minimum 46531.99
Maximum 49024.93
Spread ( max - min ) 2492.94
Range [ ( max - min ) / 2 * 100% ] 2.62%
Damage
Testy Damage
Count 11
Mean 14538718.76
Minimum 11726061.79
Maximum 16486815.17
Spread ( max - min ) 4760753.37
Range [ ( max - min ) / 2 * 100% ] 16.37%
DTPS
Testy Damage Taken Per Second
Count 11
Mean 309175.35
Minimum 295617.83
Maximum 324154.07
Spread ( max - min ) 28536.24
Range [ ( max - min ) / 2 * 100% ] 4.61%
Standard Deviation 8851.8493
5th Percentile 295617.83
95th Percentile 320668.35
( 95th Percentile - 5th Percentile ) 25050.52
Mean Distribution
Standard Deviation 2668.9330
95.00% Confidence Interval ( 303944.34 - 314406.37 )
Normalized 95.00% Confidence Interval ( 98.31% - 101.69% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3149
0.1 Scale Factor Error with Delta=300 668886
0.05 Scale Factor Error with Delta=300 2675542
0.01 Scale Factor Error with Delta=300 66888537
HPS
Testy Healing Per Second
Count 11
Mean 674.29
Minimum 459.31
Maximum 922.07
Spread ( max - min ) 462.75
Range [ ( max - min ) / 2 * 100% ] 34.31%
Standard Deviation 146.1380
5th Percentile 459.31
95th Percentile 873.96
( 95th Percentile - 5th Percentile ) 414.64
Mean Distribution
Standard Deviation 44.0623
95.00% Confidence Interval ( 587.93 - 760.65 )
Normalized 95.00% Confidence Interval ( 87.19% - 112.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1805
0.1% Error 180438
0.1 Scale Factor Error with Delta=300 183
0.05 Scale Factor Error with Delta=300 730
0.01 Scale Factor Error with Delta=300 18231
HPS(e)
Testy Healing Per Second (Effective)
Count 11
Mean 674.29
Minimum 459.31
Maximum 922.07
Spread ( max - min ) 462.75
Range [ ( max - min ) / 2 * 100% ] 34.31%
Heal
Testy Heal
Count 11
Mean 207002.52
Minimum 115746.94
Maximum 276619.65
Spread ( max - min ) 160872.71
Range [ ( max - min ) / 2 * 100% ] 38.86%
HTPS
Testy Healing Taken Per Second
Count 11
Mean 308972.11
Minimum 295617.83
Maximum 323555.12
Spread ( max - min ) 27937.29
Range [ ( max - min ) / 2 * 100% ] 4.52%
TMI
Testy Theck-Meloree Index
Count 11
Mean 5059481.21
Minimum 4816464.65
Maximum 5375664.82
Spread ( max - min ) 559200.17
Range [ ( max - min ) / 2 * 100% ] 5.53%
Standard Deviation 135469.2135
5th Percentile 4816464.65
95th Percentile 5130660.32
( 95th Percentile - 5th Percentile ) 314195.67
Mean Distribution
Standard Deviation 40845.5047
95.00% Confidence Interval ( 4979425.49 - 5139536.93 )
Normalized 95.00% Confidence Interval ( 98.42% - 101.58% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2755
0.1 Scale Factor Error with Delta=300 156662441
0.05 Scale Factor Error with Delta=300 626649762
0.01 Scale Factor Error with Delta=300 15666244046
ETMI
TestyTheck-Meloree Index (Effective)
Count 11
Mean 1614679.95
Minimum 1521816.78
Maximum 1795366.02
Spread ( max - min ) 273549.23
Range [ ( max - min ) / 2 * 100% ] 8.47%
MSD
Testy Max Spike Value
Count 3
Mean 5161.97
Minimum 5038.08
Maximum 5378.54
Spread ( max - min ) 340.46
Range [ ( max - min ) / 2 * 100% ] 3.30%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 devotion_aura
4 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
5 0.00 potion
6 0.00 consecration
7 0.00 lights_judgment
8 0.00 ashen_hallow
Default action list Executed every time the actor is available.
# count action,conditions
9 1.00 auto_attack
A 0.00 call_action_list,name=cooldowns
B 0.00 call_action_list,name=standard
actions.cooldowns
# count action,conditions
0.00 fireblood,if=buff.avenging_wrath.up
0.00 seraphim
C 3.00 avenging_wrath
0.00 holy_avenger,if=buff.avenging_wrath.up|cooldown.avenging_wrath.remains>60
0.00 potion,if=buff.avenging_wrath.up
D 2.00 use_items,if=buff.seraphim.up|!talent.seraphim.enabled
0.00 moment_of_glory,if=prev_gcd.1.avengers_shield&cooldown.avengers_shield.remains
actions.standard
# count action,conditions
E 64.20 shield_of_the_righteous,if=debuff.judgment.up
F 81.60 shield_of_the_righteous,if=holy_power=5|buff.holy_avenger.up|holy_power=4&talent.sanctified_wrath.enabled&buff.avenging_wrath.up
G 69.60 judgment,target_if=min:debuff.judgment.remains,if=charges=2|!talent.crusaders_judgment.enabled
H 22.00 hammer_of_wrath
0.00 blessing_of_the_seasons
I 76.87 avengers_shield
0.00 judgment,target_if=min:debuff.judgment.remains
0.00 vanquishers_hammer
J 10.13 consecration,if=!consecration.up
0.00 divine_toll
0.00 blessed_hammer,strikes=2.4,if=charges=3
0.00 ashen_hallow
K 12.07 hammer_of_the_righteous,if=charges=2
0.00 word_of_glory,if=buff.vanquishers_hammer.up
0.00 blessed_hammer,strikes=2.4
L 45.40 hammer_of_the_righteous
M 1.00 lights_judgment
0.00 arcane_torrent
N 27.53 consecration
O 5.00 word_of_glory,if=buff.shining_light_free.up&!covenant.necrolord

Sample Sequence

012345679CDGHIEKGELFHIFGEIFIHFGEIFIJFGEHFIKFGEIFHIFGEIFKHFGEIFKIFGEHJFIGEKFLNGELNOGEILIGELNGELINGELNGLENOGILENFGEIIFLFGEIFILFGEIFIIFGEIFIFIGEJFIFIGEIFKFIFGEIKJGELILGENLOGENLGIELNGLEIGNCHEIFGEIFIFHGEIFKFJFGEHFIFKFGEIFHIFGEIJFIFGEKIFLFGELMNGLENOGILENGLNGELNIGLNGDELNFIFGELFIIFGELIFNFGEIFLFIFGELFIFIGEIFIIFGEIFIFIGEIFIJGEKLNGELNOGEILIGELINGELNGELNHCGEIEIFIGEHFIFIGEIFHFIFGEIFIFHFGEIFJFKFGEHIFIFGEIHKFGEJLHGELNIGEHLLGENHLGEINHGELN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Testy 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 1 food Testy 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 2 augmentation Testy 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 3 devotion_aura Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 4 snapshot_stats Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 5 potion Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
Pre precombat 6 consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
potion_of_phantom_fire
Pre precombat 7 lights_judgment Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
potion_of_phantom_fire
0:00.000 default 9 auto_attack Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
phial_of_putrefaction, potion_of_phantom_fire
0:00.000 cooldowns C avenging_wrath Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, phial_of_putrefaction, potion_of_phantom_fire
0:00.000 cooldowns D use_items Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, avenging_wrath, phial_of_putrefaction, potion_of_phantom_fire
0:00.000 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, avenging_wrath, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:00.778 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
bloodlust, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:01.556 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:02.334 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:02.334 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:03.113 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:03.890 standard E shield_of_the_righteous Fluffy_Pillow -99913.8/76780: -130% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:03.890 standard L hammer_of_the_righteous Fluffy_Pillow -98937.9/76780: -129% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(2), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:04.669 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(2), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:04.669 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(3), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:05.448 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(3), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:06.224 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(3), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:06.224 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(4), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:07.001 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks(4), avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:07.001 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:07.778 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:07.778 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:08.555 standard H hammer_of_wrath Fluffy_Pillow -88901.1/76780: -116% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:09.334 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:09.334 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:10.112 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:10.112 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:10.888 standard F shield_of_the_righteous Fluffy_Pillow -116853.3/76780: -152% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:10.888 standard I avengers_shield Fluffy_Pillow -114901.7/76780: -150% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:11.665 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:12.442 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:12.442 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:13.220 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:13.220 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:13.997 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:13.997 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:14.775 standard K hammer_of_the_righteous Fluffy_Pillow -95550.3/76780: -124% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:15.552 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:15.552 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:16.330 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:16.330 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:17.108 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:17.108 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:17.884 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:18.662 standard F shield_of_the_righteous Fluffy_Pillow -90275.0/76780: -118% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:18.662 standard G judgment Fluffy_Pillow -89244.9/76780: -116% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:19.439 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:19.439 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:20.217 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, phial_of_putrefaction, potion_of_phantom_fire
0:20.217 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:20.994 standard H hammer_of_wrath Fluffy_Pillow -81418.2/76780: -106% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, coldhearted, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:21.772 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:21.772 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:22.549 standard E shield_of_the_righteous Fluffy_Pillow -78422.1/76780: -102% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:22.549 standard I avengers_shield Fluffy_Pillow -76524.7/76780: -100% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating, potion_of_phantom_fire
0:23.325 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating
0:23.325 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating
0:24.102 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating
0:24.881 standard F shield_of_the_righteous Fluffy_Pillow -118796.3/76780: -155% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating
0:24.881 standard G judgment Fluffy_Pillow -116898.9/76780: -152% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, inscrutable_quantum_device_haste_rating
0:25.658 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
0:25.658 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath
0:26.557 standard J consecration Fluffy_Pillow -117062.1/76780: -152% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, avenging_wrath
0:27.456 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:27.456 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:28.354 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:29.335 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:29.335 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:30.232 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
bloodlust, shield_of_the_righteous, shining_light_free, phial_of_putrefaction
0:30.232 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:31.132 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:32.029 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:32.928 standard E shield_of_the_righteous Fluffy_Pillow -95584.9/76780: -124% health
4.0/5: 80% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:32.928 standard L hammer_of_the_righteous Fluffy_Pillow -94771.8/76780: -123% health
1.0/5: 20% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:33.827 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:34.724 standard O word_of_glory Testy -93951.9/76780: -122% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_free
0:35.620 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, phial_of_putrefaction
0:36.518 standard E shield_of_the_righteous Fluffy_Pillow -88901.1/76780: -116% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous
0:36.518 standard I avengers_shield Fluffy_Pillow -88087.9/76780: -115% health
0.0/5: 0% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks
0:37.417 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks
0:38.318 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks
0:39.216 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
bloodlust, shield_of_the_righteous, shining_light_stacks
0:40.113 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
0:40.113 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
0:41.282 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
0:42.448 Waiting     1.006 sec 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
0:43.454 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
0:44.796 standard E shield_of_the_righteous Fluffy_Pillow -79981.4/76780: -104% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(2)
0:44.796 standard L hammer_of_the_righteous Fluffy_Pillow -79168.2/76780: -103% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(3)
0:45.962 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
0:47.127 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
0:48.293 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
0:49.458 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
0:49.458 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(4)
0:50.625 standard N consecration Fluffy_Pillow -80237.3/76780: -105% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
0:51.790 Waiting     0.936 sec 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
0:52.726 standard G judgment Fluffy_Pillow -83464.3/76780: -109% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
0:54.105 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
0:55.270 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
0:55.270 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
0:56.436 standard O word_of_glory Testy 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
0:57.603 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous
0:58.770 standard I avengers_shield Fluffy_Pillow -80000.9/76780: -104% health
1.0/5: 20% holy_power
shield_of_the_righteous
0:59.936 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous
1:01.103 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, phial_of_putrefaction
1:01.103 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
1:02.269 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks
1:02.269 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:03.434 standard E shield_of_the_righteous Fluffy_Pillow -824831.7/76780: -1074% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:03.434 standard I avengers_shield Fluffy_Pillow -823855.9/76780: -1073% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3)
1:04.601 standard I avengers_shield Fluffy_Pillow -88901.1/76780: -116% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(3)
1:05.769 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
1:05.769 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4)
1:06.936 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(4)
1:06.936 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:08.101 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:08.101 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:09.268 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:09.268 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:10.434 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:11.600 standard F shield_of_the_righteous Fluffy_Pillow -97564.9/76780: -127% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:11.600 standard G judgment Fluffy_Pillow -95884.3/76780: -125% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:12.764 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:12.764 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:13.930 standard F shield_of_the_righteous Fluffy_Pillow -96548.7/76780: -126% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:13.930 standard I avengers_shield Fluffy_Pillow -95735.5/76780: -125% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:15.097 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:16.263 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:16.263 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:17.430 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:17.430 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:18.596 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:18.596 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:19.761 standard F shield_of_the_righteous Fluffy_Pillow -122565.1/76780: -160% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:19.761 standard I avengers_shield Fluffy_Pillow -121751.9/76780: -159% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:20.927 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:22.093 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:22.093 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:23.260 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:23.260 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:24.426 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:24.426 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:25.592 standard G judgment Fluffy_Pillow -92360.1/76780: -120% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:26.758 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:26.758 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:27.925 standard F shield_of_the_righteous Fluffy_Pillow -85222.0/76780: -111% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:27.925 standard K hammer_of_the_righteous Fluffy_Pillow -84408.8/76780: -110% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:29.090 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
1:29.090 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:30.257 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:30.257 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:31.424 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
1:31.424 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
1:32.590 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
1:33.757 standard J consecration Fluffy_Pillow -95408.2/76780: -124% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:34.925 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:36.092 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
1:36.092 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
1:37.258 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
1:38.426 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:39.593 standard G judgment Fluffy_Pillow -92366.6/76780: -120% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
1:40.759 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
1:40.759 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
1:41.925 standard L hammer_of_the_righteous Fluffy_Pillow -92076.1/76780: -120% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
1:43.093 standard O word_of_glory Testy 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
1:44.262 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous
1:45.428 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, phial_of_putrefaction
1:45.428 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
1:46.596 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
1:47.764 Waiting     0.952 sec -97303.6/76780: -127% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks
1:48.716 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks
1:50.077 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
1:51.242 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
1:51.242 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:52.406 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:53.573 standard G judgment Fluffy_Pillow -78498.0/76780: -102% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:54.738 Waiting     0.889 sec 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:55.627 standard L hammer_of_the_righteous Fluffy_Pillow -94099.4/76780: -123% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2), phial_of_putrefaction
1:56.998 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(2)
1:56.998 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(3)
1:58.164 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(3)
1:59.386 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3)
2:00.552 cooldowns C avenging_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
2:00.552 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), avenging_wrath, phial_of_putrefaction
2:01.717 standard E shield_of_the_righteous Fluffy_Pillow -95192.4/76780: -124% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(3), avenging_wrath, phial_of_putrefaction
2:01.717 standard I avengers_shield Fluffy_Pillow -93295.0/76780: -122% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4), avenging_wrath
2:02.884 standard F shield_of_the_righteous Fluffy_Pillow -1078669.5/76780: -1405% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(4), avenging_wrath
2:02.884 standard G judgment Fluffy_Pillow -1077693.7/76780: -1404% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:04.050 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:04.050 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:05.216 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
2:05.216 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:06.384 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:06.384 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:07.550 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:08.716 standard E shield_of_the_righteous Fluffy_Pillow -84904.3/76780: -111% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:08.716 standard I avengers_shield Fluffy_Pillow -83928.5/76780: -109% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:09.882 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:09.882 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:11.048 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
2:11.048 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:12.213 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:12.213 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:13.378 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:13.378 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:14.544 standard F shield_of_the_righteous Fluffy_Pillow -92366.6/76780: -120% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:14.544 standard I avengers_shield Fluffy_Pillow -91336.6/76780: -119% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:15.710 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
2:15.710 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:16.875 standard F shield_of_the_righteous Fluffy_Pillow -80813.2/76780: -105% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:16.875 standard G judgment Fluffy_Pillow -78807.3/76780: -103% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:18.042 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:18.042 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:19.208 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:19.208 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:20.376 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
2:21.543 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
2:21.543 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:22.711 standard E shield_of_the_righteous Fluffy_Pillow -80958.6/76780: -105% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:22.711 standard I avengers_shield Fluffy_Pillow -79982.8/76780: -104% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:23.878 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
2:25.046 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
2:25.046 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:26.215 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
2:26.215 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:27.382 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
2:27.382 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:28.549 standard I avengers_shield Fluffy_Pillow -90633.9/76780: -118% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
2:29.716 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
2:29.716 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:30.882 standard F shield_of_the_righteous Fluffy_Pillow -93782.8/76780: -122% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
2:30.882 standard G judgment Fluffy_Pillow -92969.6/76780: -121% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:32.049 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
2:32.049 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
2:33.217 standard M lights_judgment Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
2:34.382 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
2:35.549 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
2:36.715 standard L hammer_of_the_righteous Fluffy_Pillow -78056.7/76780: -102% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
2:37.881 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
2:37.881 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
2:39.047 standard O word_of_glory Testy 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
2:40.214 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, phial_of_putrefaction
2:41.380 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous
2:42.548 standard L hammer_of_the_righteous Fluffy_Pillow -88901.1/76780: -116% health
2.0/5: 40% holy_power
shield_of_the_righteous
2:43.715 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous
2:43.715 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
2:44.883 standard G judgment Fluffy_Pillow -81744.5/76780: -106% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
2:46.051 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks
2:47.218 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks
2:48.384 Waiting     0.980 sec 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks
2:49.364 standard G judgment enemy2 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks
2:50.698 standard E shield_of_the_righteous Fluffy_Pillow -79970.6/76780: -104% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
2:50.698 standard L hammer_of_the_righteous Fluffy_Pillow -79157.4/76780: -103% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:51.865 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:53.033 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:54.201 standard G judgment enemy2 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:55.367 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(2), phial_of_putrefaction
2:56.533 standard N consecration Fluffy_Pillow -51217.0/76780: -67% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:57.699 Waiting     0.922 sec 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks(2)
2:58.621 standard G judgment Fluffy_Pillow -88901.1/76780: -116% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks(2)
3:00.016 cooldowns D use_items Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(2), phial_of_putrefaction
3:00.016 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(2), inscrutable_quantum_device_haste_rating, phial_of_putrefaction
3:00.016 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), inscrutable_quantum_device_haste_rating
3:01.026 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(3), inscrutable_quantum_device_haste_rating
3:02.037 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(3), inscrutable_quantum_device_haste_rating
3:02.037 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4), inscrutable_quantum_device_haste_rating
3:03.048 standard F shield_of_the_righteous Fluffy_Pillow -819621.3/76780: -1067% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(4), inscrutable_quantum_device_haste_rating
3:03.048 standard G judgment Fluffy_Pillow -818808.2/76780: -1066% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:04.057 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:04.057 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:05.066 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating, phial_of_putrefaction
3:05.066 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:06.076 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:07.087 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:07.087 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:08.096 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:08.096 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:09.106 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:10.117 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating, phial_of_putrefaction
3:10.117 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:11.128 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:11.128 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:12.138 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:12.138 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:13.146 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:13.146 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:14.156 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:14.156 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:15.165 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating, phial_of_putrefaction
3:15.165 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:16.173 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:16.173 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:17.182 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:17.182 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:18.191 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:18.191 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:19.200 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, inscrutable_quantum_device_haste_rating
3:20.211 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:20.211 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:21.377 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
3:21.377 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:22.545 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:23.710 standard F shield_of_the_righteous Fluffy_Pillow -108898.0/76780: -142% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
3:23.710 standard G judgment Fluffy_Pillow -107867.9/76780: -140% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:24.888 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
3:24.888 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:26.056 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:26.056 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:27.222 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
3:27.222 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:28.389 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:29.555 standard E shield_of_the_righteous Fluffy_Pillow -117062.1/76780: -152% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
3:29.555 standard I avengers_shield Fluffy_Pillow -116248.9/76780: -151% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:30.720 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:30.720 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
3:31.886 standard J consecration Fluffy_Pillow -120825.4/76780: -157% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:33.054 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:34.219 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
3:34.219 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
3:35.383 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:36.548 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:37.714 standard G judgment Fluffy_Pillow -80008.5/76780: -104% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
3:38.880 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
3:38.880 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
3:40.046 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:41.213 standard O word_of_glory Testy 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
3:42.380 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, phial_of_putrefaction
3:43.547 standard E shield_of_the_righteous Fluffy_Pillow -45477.5/76780: -59% health
3.0/5: 60% holy_power
shield_of_the_righteous
3:43.547 standard I avengers_shield Fluffy_Pillow -43851.1/76780: -57% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks
3:44.714 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks
3:45.880 standard I avengers_shield Fluffy_Pillow -88716.8/76780: -116% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
3:47.047 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks, phial_of_putrefaction
3:48.214 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks
3:48.214 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(2)
3:49.380 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(2)
3:50.547 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(2), phial_of_putrefaction
3:51.714 standard G judgment Fluffy_Pillow -86916.8/76780: -113% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(2), phial_of_putrefaction
3:52.881 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_stacks(2)
3:52.881 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(3)
3:54.045 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3)
3:55.210 Waiting     0.912 sec 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
3:56.122 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
3:57.528 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_stacks(3), phial_of_putrefaction
3:57.528 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_stacks(4)
3:58.696 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4)
3:59.863 Waiting     0.208 sec -99166.5/76780: -129% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4)
4:00.071 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
4:01.237 cooldowns C avenging_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4), phial_of_putrefaction
4:01.237 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_stacks(4), avenging_wrath, phial_of_putrefaction
4:02.405 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_stacks(4), avenging_wrath, phial_of_putrefaction
4:02.405 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:03.571 standard E shield_of_the_righteous Fluffy_Pillow -94099.4/76780: -123% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:03.571 standard I avengers_shield Fluffy_Pillow -93069.4/76780: -121% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:04.737 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:04.737 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:05.903 standard G judgment Fluffy_Pillow -100645.5/76780: -131% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
4:07.070 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
4:07.070 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:08.236 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:08.236 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:09.404 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:09.404 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:10.570 standard G judgment Fluffy_Pillow -115076.4/76780: -150% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
4:11.736 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
4:11.736 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:12.903 standard F shield_of_the_righteous Fluffy_Pillow -112808.7/76780: -147% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:12.903 standard H hammer_of_wrath Fluffy_Pillow -111832.9/76780: -146% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:14.069 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:14.069 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:15.238 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath, phial_of_putrefaction
4:15.238 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:16.405 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:16.405 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:17.571 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:17.571 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:18.738 standard F shield_of_the_righteous Fluffy_Pillow -118795.2/76780: -155% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:18.738 standard H hammer_of_wrath Fluffy_Pillow -117819.4/76780: -153% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:19.903 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:19.903 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:21.070 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:21.070 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:22.235 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:22.235 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:23.400 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:23.400 standard K hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, avenging_wrath
4:24.565 standard F shield_of_the_righteous Fluffy_Pillow -91175.8/76780: -119% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
4:24.565 standard G judgment Fluffy_Pillow -90362.6/76780: -118% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:25.730 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:25.730 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:26.896 standard I avengers_shield Fluffy_Pillow -92046.8/76780: -120% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:28.062 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
4:28.062 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:29.229 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
4:29.229 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:30.396 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:30.396 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:31.563 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:32.729 standard K hammer_of_the_righteous Fluffy_Pillow -88688.6/76780: -116% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
4:33.895 standard F shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
5.0/5: 100% holy_power
shield_of_the_righteous, shining_light_free
4:33.895 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:35.061 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:35.061 standard J consecration Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
4:36.227 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
4:37.394 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
4:38.560 standard G judgment Fluffy_Pillow -35731.3/76780: -47% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:39.726 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:39.726 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
4:40.893 standard N consecration Fluffy_Pillow -74714.8/76780: -97% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:42.060 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:43.226 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:44.393 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:44.393 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
0.0/5: 0% holy_power
shield_of_the_righteous, shining_light_free
4:45.561 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:46.728 standard L hammer_of_the_righteous Fluffy_Pillow -86945.0/76780: -113% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:47.896 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:49.062 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
4:49.062 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
4:50.230 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:51.395 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:52.562 standard G judgment Fluffy_Pillow -70059.0/76780: -91% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:53.727 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
4:53.727 standard I avengers_shield Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
4:54.893 standard N consecration Fluffy_Pillow -90385.6/76780: -118% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free
4:56.060 standard H hammer_of_wrath Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free, phial_of_putrefaction
4:57.227 standard G judgment Fluffy_Pillow 76780.0/76780: 100% health
3.0/5: 60% holy_power
shield_of_the_righteous, shining_light_free
4:58.394 standard E shield_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
4.0/5: 80% holy_power
shield_of_the_righteous, shining_light_free
4:58.394 standard L hammer_of_the_righteous Fluffy_Pillow 76780.0/76780: 100% health
1.0/5: 20% holy_power
shield_of_the_righteous, shining_light_free
4:59.562 standard N consecration Fluffy_Pillow 76780.0/76780: 100% health
2.0/5: 40% holy_power
shield_of_the_righteous, shining_light_free

Stats

Level Bonus (60) Race Bonus (lightforged_draenei) Raid-Buffed Unbuffed Gear Amount
Strength 450 0 1618 1510 1060 (921)
Agility 157 -1 156 156 0
Stamina 414 1 3839 3657 1987
Intellect 450 0 472 450 0
Spirit 0 0 0 0 0
Health 76780 73140 0
Holy Power 5 5 0
Spell Power 2553 2298 0
Crit 14.69% 14.69% 339
Haste 29.06% 29.06% 959
Versatility 8.42% 8.42% 337
Mitigation Versatility 4.21% 4.21% 337
Attack Power 2075 1844 0
Mastery 22.11% 22.11% 494
Armor 2466 2466 2242
Run Speed 7 0 30
Leech 2.86% 2.86% 60
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 20.10% 19.55% 339
Tank-Block 43.25% 43.25% 0
Tank-Crit -6.00% -6.00% 0

Gear

Source Slot Average Item Level: 250.00
Local Head Valorous Visage of Krexus
ilevel: 246, stats: { 188 Armor, +190 Sta, +45 Crit, +111 Mastery, +98 StrInt }
item effects: { equip: Chaos Bane }
Local Neck Periapt of Pristine Preservation
ilevel: 252, stats: { +115 Sta, +64 Haste, +194 Mastery }
Local Shoulders Spires of Broken Hope
ilevel: 246, stats: { 172 Armor, +143 Sta, +37 Haste, +80 Vers, +73 StrInt }
item effects: { equip: Winds of Winter }
Local Chest Cuirass of the Lonely Citadel
ilevel: 252, stats: { 260 Armor, +205 Sta, +108 Haste, +53 Vers, +104 StrInt }, enchant: { +20 StrAgi }
item effects: { equip: Blood Link }
Local Waist Shadowghast Waistguard
ilevel: 262, stats: { 156 Armor, +173 Sta, +63 Haste, +63 Crit, +85 StrInt }, gems: { +16 Haste }
item effects: { equip: The Mad Paragon }
Local Legs Halkias's Towering Pillars
ilevel: 252, stats: { 228 Armor, +205 Sta, +66 Haste, +94 Vers, +104 StrInt }
Local Feet Champion's Gruesome Greaves
ilevel: 252, stats: { 163 Armor, +153 Sta, +41 Crit, +80 Vers, +78 StrInt }
Local Wrists Airborne Abductor's Vambraces
ilevel: 239, stats: { 120 Armor, +98 Sta, +26 Crit, +59 Haste, +52 StrInt }
item effects: { equip: Chaos Bane }
Local Hands Cavalier Oathbreaker's Grasps
ilevel: 252, stats: { 146 Armor, +153 Sta, +41 Crit, +79 Mastery, +78 StrInt }, enchant: { +60 Leech, +15 Str }
item effects: { equip: Blood Link }
Local Finger1 Miniature Breaking Wheel
ilevel: 239, stats: { +98 Sta, +59 Crit, +178 Haste }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Finger2 Sworn Oath of the Nine
ilevel: 252, stats: { +115 Sta, +196 Haste, +61 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Inscrutable Quantum Device
ilevel: 246, stats: { +93 StrAgiInt }
item effects: { use: Inscrutable Quantum Device, equip: Inscrutable Quantum Device }
Local Trinket2 Phial of Putrefaction
ilevel: 252, stats: { +98 StrAgi }
item effects: { equip: Phial of Putrefaction }
Local Back Drape of Twisted Loyalties
ilevel: 252, stats: { 47 Armor, +115 Sta, +32 Crit, +58 Haste, +58 StrAgiInt }, enchant: { +20 Sta, +30 RunSpeed }
Local Main Hand Gorestained Cleaver
ilevel: 252, weapon: { 99 - 208, 2.6 }, stats: { +52 Str, +102 Sta, +32 Crit, +49 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil
Local Off Hand Moriaz's Spare Targe
ilevel: 252, stats: { 762 Armor, +52 Str, +159 Int, +102 Sta, +50 Haste, +30 Vers }
Local Tabard Tabard of the Lightbringer
ilevel: 32
item effects: { use: }

Profile

paladin="Testy"
source=default
spec=protection
level=60
race=lightforged_draenei
role=tank
position=front
professions=engineering=100/enchanting=115
talents=1000000

# Default consumables
potion=phantom_fire
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/devotion_aura
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/consecration
actions.precombat+=/lights_judgment
actions.precombat+=/ashen_hallow

# Executed every time the actor is available.
actions=auto_attack
actions+=/call_action_list,name=cooldowns
actions+=/call_action_list,name=standard

actions.cooldowns=fireblood,if=buff.avenging_wrath.up
actions.cooldowns+=/seraphim
actions.cooldowns+=/avenging_wrath
actions.cooldowns+=/holy_avenger,if=buff.avenging_wrath.up|cooldown.avenging_wrath.remains>60
actions.cooldowns+=/potion,if=buff.avenging_wrath.up
actions.cooldowns+=/use_items,if=buff.seraphim.up|!talent.seraphim.enabled
actions.cooldowns+=/moment_of_glory,if=prev_gcd.1.avengers_shield&cooldown.avengers_shield.remains

actions.standard=shield_of_the_righteous,if=debuff.judgment.up
actions.standard+=/shield_of_the_righteous,if=holy_power=5|buff.holy_avenger.up|holy_power=4&talent.sanctified_wrath.enabled&buff.avenging_wrath.up
actions.standard+=/judgment,target_if=min:debuff.judgment.remains,if=charges=2|!talent.crusaders_judgment.enabled
actions.standard+=/hammer_of_wrath
actions.standard+=/blessing_of_the_seasons
actions.standard+=/avengers_shield
actions.standard+=/judgment,target_if=min:debuff.judgment.remains
actions.standard+=/vanquishers_hammer
actions.standard+=/consecration,if=!consecration.up
actions.standard+=/divine_toll
actions.standard+=/blessed_hammer,strikes=2.4,if=charges=3
actions.standard+=/ashen_hallow
actions.standard+=/hammer_of_the_righteous,if=charges=2
actions.standard+=/word_of_glory,if=buff.vanquishers_hammer.up
actions.standard+=/blessed_hammer,strikes=2.4
actions.standard+=/hammer_of_the_righteous
actions.standard+=/lights_judgment
actions.standard+=/arcane_torrent
actions.standard+=/consecration
actions.standard+=/word_of_glory,if=buff.shining_light_free.up&!covenant.necrolord

head=valorous_visage_of_krexus,id=186350,bonus_id=7188/6652/1485/6646,gem_id=187313
neck=periapt_of_pristine_preservation,id=186291,bonus_id=7187/6652/1498/6646/7576,gem_id=173126
shoulders=spires_of_broken_hope,id=186349,bonus_id=7188/6652/1485/6646,gem_id=187318
back=drape_of_twisted_loyalties,id=180123,bonus_id=7622/7359/6652/1566/6646,enchant_id=6202
chest=cuirass_of_the_lonely_citadel,id=186312,bonus_id=7187/6652/1498/6646,gem_id=187312,enchant_id=6214
tabard=tabard_of_the_lightbringer,id=52252
wrists=airborne_abductors_vambraces,id=186316,bonus_id=7188/6652/1485/6646,gem_id=187315
hands=cavalier_oathbreakers_grasps,id=186311,bonus_id=7187/6652/1498/6646,gem_id=187314,enchant_id=6210
waist=shadowghast_waistguard,id=171418,bonus_id=7054/6649/6647/6935/7451/1559,gem_id=173128
legs=halkiass_towering_pillars,id=178818,bonus_id=7593/7359/6652/1566/6646
feet=champions_gruesome_greaves,id=186318,bonus_id=7187/6652/1498/6646
finger1=miniature_breaking_wheel,id=186375,bonus_id=7188/6652/7576/1485/6646,gem_id=173128,enchant_id=6166
finger2=sworn_oath_of_the_nine,id=186290,bonus_id=7187/6652/1498/6646/7576,gem_id=173128,enchant_id=6166
trinket1=inscrutable_quantum_device,id=179350,bonus_id=7359/6652/7606/1560/6646
trinket2=phial_of_putrefaction,id=178771,bonus_id=7608/7359/6652/1566/6646
main_hand=gorestained_cleaver,id=178863,bonus_id=7636/7359/6652/1566/6646,enchant_id=6228
off_hand=moriazs_spare_targe,id=186415,bonus_id=7187/6652/1498/6646

# Gear Summary
# gear_ilvl=249.88
# gear_strength=1060
# gear_stamina=1987
# gear_crit_rating=339
# gear_haste_rating=959
# gear_mastery_rating=494
# gear_versatility_rating=337
# gear_leech_rating=60
# gear_speed_rating=30
# gear_armor=2242

Simulation & Raid Information

Iterations: 15
Threads: 6
Confidence: 95.00%
Fight Length (fixed time): 252 - 342 ( 305.5 )

Performance:

Total Events Processed: 2163199
Max Event Queue: 736
Sim Seconds: 4582
CPU Seconds: 14.7812
Physical Seconds: 3.5933
Speed Up: 310

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Testy Testy augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy avengers_shield 31935 495918 1624 45.32 1727 3619 76.9 230.7 22.1% 0.0% 0.0% 0.0% 4.02sec 495918 305.45sec
Testy Testy avenging_wrath 31884 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.40sec 0 305.45sec
Testy Testy blood_link 355767 267117 874 19.80 2296 4625 100.8 100.8 15.1% 0.0% 0.0% 0.0% 3.00sec 267117 305.45sec
Testy Testy blood_link_dot 355804 0 0 0.00 0 0 1385.0 0.0 0.0% 0.0% 0.0% 0.0% 0.29sec 0 305.45sec
Testy Testy consecration 26573 0 0 0.00 0 0 38.5 0.0 0.0% 0.0% 0.0% 0.0% 7.77sec 0 305.45sec
Testy Testy consecration_tick ticks -81297 1512640 5042 0.00 63 131 0.0 0.0 19.4% 0.0% 0.0% 0.0% 0.00sec 1512640 305.45sec
Testy Testy devotion_aura 465 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy divine_toll_judgment 275779 3399083 11128 134.29 3934 8190 683.6 683.6 24.3% 0.0% 0.0% 0.0% 2.21sec 3399083 305.45sec
Testy Testy eternal_skirmish 323889 11615 38 4.27 474 956 21.7 21.7 12.6% 0.0% 0.0% 0.0% 13.90sec 11615 305.45sec
Testy Testy flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy hammer_of_the_righteous 53595 41064 134 11.32 604 1264 57.6 57.6 16.2% 0.0% 0.0% 0.0% 5.10sec 58656 305.45sec
Testy Testy hammer_of_the_righteous_aoe 88263 372129 1218 554.75 110 228 57.6 2824.2 18.2% 0.0% 0.0% 0.0% 5.10sec 372129 305.45sec
Testy Testy hammer_of_wrath 24275 158414 519 4.39 5491 11172 22.4 22.4 28.0% 0.0% 0.0% 0.0% 14.80sec 158414 305.45sec
Testy Testy holy_shield 157122 2004285 6562 1010.70 315 662 5145.4 5145.4 21.3% 0.0% 0.0% 0.0% 0.22sec 2004285 305.45sec
Testy Testy holy_shield_absorb 0 6879375 22522 607.61 2227 0 0.0 3093.3 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy inscrutable_quantum_device 330323 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy judgment 275779 328221 1075 13.71 3882 8151 69.8 69.8 18.9% 0.0% 0.0% 0.0% 4.42sec 328221 305.45sec
Testy Testy leech 143924 144366 473 7297.22 4 0 37149.5 37149.5 0.0% 0.0% 0.0% 0.0% 0.11sec 457895 305.45sec
Testy Testy lights_judgment 255647 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy lights_judgment_damage 256893 405692 1328 19.64 3546 7082 2.0 100.0 14.5% 0.0% 0.0% 0.0% 157.16sec 405692 305.45sec
Testy Testy liquefying_ooze ticks -345466 162130 540 61.84 461 929 61.2 309.2 13.8% 0.0% 0.0% 0.0% 5.04sec 162130 305.45sec
Testy Testy melee 0 271780 890 45.32 960 2009 230.7 230.7 20.7% 0.0% 0.0% 0.0% 1.57sec 388210 305.45sec
Testy Testy phantom_fire 321937 24687 81 2.11 2062 4078 10.7 10.7 11.9% 0.0% 0.0% 0.0% 1.58sec 24687 305.45sec
Testy Testy potion 307495 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 305.45sec
Testy Testy shadowcore_oil_blast 336463 14147 46 9.25 260 520 47.1 47.1 15.4% 0.0% 0.0% 0.0% 5.90sec 14147 305.45sec
Testy Testy shield_of_the_righteous 53600 5069797 16598 1447.32 552 1160 147.4 7368.2 22.3% 0.0% 0.0% 0.0% 2.06sec 5069797 305.45sec
Testy Testy word_of_glory 85673 62637 205 1.00 8668 28850 5.1 5.1 10.7% 0.0% 0.0% 0.0% 46.30sec 94340 305.45sec

Fluffy_Pillow : 6252 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6252.1 6252.1 0.0 / 0.000% 0.0 / 0.0% 1.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
3314.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
Fluffy_Pillow 6252
melee_main_hand_Testy 4215 67.4% 103.4 2.72sec 12465 8310 Direct 103.4 14424 0 12344 0.0% 13.7% 38.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1288473.20 6581329.18 80.42% 8310.32 8310.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.11% 49.73 42 63 17874.79 15586 20366 17862.80 17496 18261 888596 3668271 75.79%
hit (blocked) 38.17% 39.45 32 45 10134.96 8847 11560 10147.94 9900 10509 399878 2913058 86.26%
parry 13.72% 14.18 11 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 401 6.4% 5.4 59.76sec 22796 11373 Direct 5.4 23145 0 23145 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 122269.85 661037.73 81.50% 11372.88 11372.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 0 5 28945.03 26179 29761 26208.78 0 29405 78669 335709 69.61%
hit (blocked) 49.15% 2.64 1 5 16560.33 14913 18690 16576.45 15993 17516 43601 325329 86.57%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1636 26.2% 5.4 61.01sec 93143 92739 Periodic 147.7 3380 0 3380 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 499585.26 811170.45 38.41% 1660.63 92739.05
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3380.41 2074 4592 3383.40 3258 3524 499585 811170 38.38%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
Fluffy_Pillow
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30
tank_heal 30545.5 0.50sec

Stats Details: Tank Heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 30545.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tank Heal

  • id:0
  • school:holy
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:20000.00
  • base_dd_max:20000.00
  • base_dd_mult:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Exsanguinated 1.0 258.9 0.0sec 0.6sec 151.7sec 49.90% 0.00% 258.9 (258.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_exsanguinated
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 2.9s
  • trigger_pct:100.00%
  • duration_min/max:125.6s / 170.3s

Stack Uptimes

  • exsanguinated_1:49.90%

Spelldata

  • id:356372
  • name:Exsanguinated
  • tooltip:Taking $w1% more damage from $@auracaster.
  • description:{$@spelldesc355721=|CFF20ff20Your damage is increased by ${$s1/100}.2% when you have $s2% or more health than your target.|R}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Judgment 67.0 0.4 4.7sec 4.7sec 1.3sec 27.49% 45.24% 0.4 (0.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 68.4s
  • trigger_min/max:0.0s / 68.4s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 5.7s

Stack Uptimes

  • judgment_1:27.49%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Scouring Touch 1.0 703.5 0.0sec 0.4sec 303.9sec 99.96% 0.00% 701.5 (701.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_scouring_touch
  • max_stacks:3
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 2.0s
  • trigger_pct:100.00%
  • duration_min/max:251.9s / 341.9s

Stack Uptimes

  • scouring_touch_1:0.20%
  • scouring_touch_2:0.13%
  • scouring_touch_3:99.63%

Spelldata

  • id:356329
  • name:Scouring Touch
  • tooltip:Damage taken from $@auracaster increased by ${$W1}.2%.
  • description:{$@spelldesc355755=|CFF20ff20Damaging a target increases your damage done to that target by ${$s1/100}.2% for {$356329d=4 seconds}, stacking up to $356329U times.|R}
  • max_stacks:3
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 2.9 0.1 86.2sec 80.4sec 10.2sec 9.37% 0.00% 0.1 (0.1) 2.7

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.9s / 241.3s
  • trigger_min/max:8.4s / 241.3s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 19.9s

Stack Uptimes

  • sinful_revelation_1:9.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
Fluffy_Pillow Damage Per Second
Count 11
Mean 6252.07
Minimum 5925.61
Maximum 6557.81
Spread ( max - min ) 632.21
Range [ ( max - min ) / 2 * 100% ] 5.06%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 11
Mean 6252.07
Minimum 5925.61
Maximum 6557.81
Spread ( max - min ) 632.21
Range [ ( max - min ) / 2 * 100% ] 5.06%
Damage
Fluffy_Pillow Damage
Count 11
Mean 1910328.31
Minimum 1648903.34
Maximum 2242765.26
Spread ( max - min ) 593861.92
Range [ ( max - min ) / 2 * 100% ] 15.54%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 11
Mean 4181.37
Minimum 3957.91
Maximum 4382.22
Spread ( max - min ) 424.31
Range [ ( max - min ) / 2 * 100% ] 5.07%
Standard Deviation 125.9150
5th Percentile 3957.91
95th Percentile 4300.43
( 95th Percentile - 5th Percentile ) 342.52
Mean Distribution
Standard Deviation 37.9648
95.00% Confidence Interval ( 4106.96 - 4255.78 )
Normalized 95.00% Confidence Interval ( 98.22% - 101.78% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3484
0.1 Scale Factor Error with Delta=300 136
0.05 Scale Factor Error with Delta=300 542
0.01 Scale Factor Error with Delta=300 13535
HPS
Fluffy_Pillow Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1274088 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy10 : 6250 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6249.9 6249.9 0.0 / 0.000% 0.0 / 0.0% 14.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
437.5 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy10 6250
melee_main_hand_Testy 4186 67.0% 103.4 2.72sec 12364 8243 Direct 103.4 14660 0 12432 0.0% 15.8% 34.7%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1277997.27 6410720.82 80.06% 8242.75 8242.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.52% 51.18 39 61 17913.06 15584 20374 17914.36 17573 18167 917267 3770029 75.68%
hit (blocked) 34.65% 35.82 25 45 10095.25 8873 11560 10081.17 9785 10315 360730 2640692 86.32%
parry 15.83% 16.36 12 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 419 6.7% 5.4 59.76sec 23727 11838 Direct 5.4 23981 0 23981 0.0% 0.0% 42.4%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0043 0.0000 127263.64 662968.82 80.80% 11838.48 11838.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 3.09 1 4 29026.00 26134 34039 29030.27 28164 30527 89611 381345 76.49%
hit (blocked) 42.37% 2.27 1 5 16571.91 14928 16881 16636.86 15994 16881 37653 281624 86.62%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1645 26.3% 5.4 61.01sec 93679 93272 Periodic 147.7 3402 0 3402 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 502457.75 811170.45 38.06% 1670.17 93272.28
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3402.04 2074 4592 3401.39 3213 3560 502458 811170 38.06%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy10
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.6 0.3 165.5sec 62.2sec 0.6sec 0.15% 1.14% 0.3 (0.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.5s / 242.7s
  • trigger_min/max:0.0s / 240.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 2.6s

Stack Uptimes

  • judgment_1:0.24%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy10
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy10
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy10
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy10
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy10 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy10 Damage Per Second
Count 11
Mean 6249.88
Minimum 5546.79
Maximum 6710.67
Spread ( max - min ) 1163.88
Range [ ( max - min ) / 2 * 100% ] 9.31%
Priority Target DPS
enemy10 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy10 Damage Per Second (Effective)
Count 11
Mean 6249.88
Minimum 5546.79
Maximum 6710.67
Spread ( max - min ) 1163.88
Range [ ( max - min ) / 2 * 100% ] 9.31%
Damage
enemy10 Damage
Count 11
Mean 1907718.66
Minimum 1664037.18
Maximum 2174257.40
Spread ( max - min ) 510220.22
Range [ ( max - min ) / 2 * 100% ] 13.37%
DTPS
enemy10 Damage Taken Per Second
Count 11
Mean 557.78
Minimum 493.18
Maximum 631.53
Spread ( max - min ) 138.35
Range [ ( max - min ) / 2 * 100% ] 12.40%
Standard Deviation 36.3166
5th Percentile 493.18
95th Percentile 595.56
( 95th Percentile - 5th Percentile ) 102.38
Mean Distribution
Standard Deviation 10.9499
95.00% Confidence Interval ( 536.32 - 579.24 )
Normalized 95.00% Confidence Interval ( 96.15% - 103.85% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 163
0.1% Error 16285
0.1 Scale Factor Error with Delta=300 12
0.05 Scale Factor Error with Delta=300 46
0.01 Scale Factor Error with Delta=300 1126
HPS
enemy10 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy10 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy10 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy10 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy10 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy10Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy10 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 153643 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy10"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy11 : 6112 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6112.2 6112.2 0.0 / 0.000% 0.0 / 0.0% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
448.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy11 6112
melee_main_hand_Testy 4093 67.0% 103.4 2.72sec 12099 8066 Direct 103.4 14532 0 12219 0.0% 16.1% 37.0%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1250546.92 6392587.73 80.44% 8065.70 8065.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.88% 48.45 37 63 17877.10 15585 20370 17830.95 17442 18464 864010 3569758 75.80%
hit (blocked) 37.03% 38.27 29 46 10108.48 8860 11555 10107.41 9901 10361 386537 2822830 86.30%
parry 16.09% 16.64 8 25 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 393 6.4% 5.4 59.76sec 22261 11104 Direct 5.4 22734 0 22734 0.0% 0.0% 54.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0048 0.0000 119402.04 662614.36 81.98% 11104.07 11104.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.76% 2.45 0 4 29164.19 26302 33514 26527.45 0 30144 71551 303011 69.45%
hit (blocked) 54.24% 2.91 1 5 16464.99 14897 16830 16483.88 16102 16782 47851 359604 86.66%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1627 26.6% 5.4 61.01sec 92688 92304 Periodic 147.7 3378 0 3378 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0043 2.0000 497147.27 811170.45 38.71% 1652.53 92303.62
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3378.12 2074 4592 3364.27 3278 3464 497147 811170 38.73%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy11
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.7 0.8 98.1sec 27.0sec 0.6sec 0.15% 1.08% 0.8 (0.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 122.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.9s

Stack Uptimes

  • judgment_1:0.17%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy11
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy11
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy11
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy11
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy11 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy11 Damage Per Second
Count 11
Mean 6112.24
Minimum 5447.96
Maximum 6826.59
Spread ( max - min ) 1378.62
Range [ ( max - min ) / 2 * 100% ] 11.28%
Priority Target DPS
enemy11 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy11 Damage Per Second (Effective)
Count 11
Mean 6112.24
Minimum 5447.96
Maximum 6826.59
Spread ( max - min ) 1378.62
Range [ ( max - min ) / 2 * 100% ] 11.28%
Damage
enemy11 Damage
Count 11
Mean 1867096.24
Minimum 1634389.48
Maximum 2195822.08
Spread ( max - min ) 561432.60
Range [ ( max - min ) / 2 * 100% ] 15.03%
DTPS
enemy11 Damage Taken Per Second
Count 11
Mean 573.27
Minimum 510.73
Maximum 668.36
Spread ( max - min ) 157.63
Range [ ( max - min ) / 2 * 100% ] 13.75%
Standard Deviation 40.6857
5th Percentile 510.73
95th Percentile 618.81
( 95th Percentile - 5th Percentile ) 108.08
Mean Distribution
Standard Deviation 12.2672
95.00% Confidence Interval ( 549.22 - 597.31 )
Normalized 95.00% Confidence Interval ( 95.81% - 104.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 194
0.1% Error 19350
0.1 Scale Factor Error with Delta=300 15
0.05 Scale Factor Error with Delta=300 57
0.01 Scale Factor Error with Delta=300 1414
HPS
enemy11 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy11 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy11 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy11 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy11 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy11Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy11 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 171073 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy11"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy12 : 6166 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6166.3 6166.3 0.0 / 0.000% 0.0 / 0.0% 14.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
439.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy12 6166
melee_main_hand_Testy 4135 67.1% 103.4 2.72sec 12224 8149 Direct 103.4 14465 0 12125 0.0% 15.1% 37.6%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1263524.95 6470997.36 80.47% 8149.41 8149.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.23% 48.82 37 60 17862.11 15608 20370 17828.62 17433 18238 869755 3599729 75.82%
hit (blocked) 37.64% 38.91 32 47 10123.19 8846 11560 10117.05 9876 10456 393770 2871268 86.29%
parry 15.13% 15.64 10 27 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 399 6.5% 5.4 59.76sec 22713 11331 Direct 5.4 22928 0 22928 0.0% 0.0% 50.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 121823.10 663362.55 81.64% 11331.33 11331.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 2.64 1 4 29203.75 26116 32993 29224.30 28057 30871 76938 325814 76.33%
hit (blocked) 50.85% 2.73 1 4 16491.59 15016 16887 16454.21 15873 16735 44886 337548 86.71%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1632 26.4% 5.4 61.01sec 92857 92437 Periodic 147.7 3374 0 3374 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 498050.25 811170.45 38.60% 1655.52 92436.94
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3374.23 2074 4592 3374.37 3213 3527 498050 811170 38.55%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy12
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.5 0.0 141.8sec 60.0sec 0.8sec 0.16% 0.83% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:62.7s / 242.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 1.2s

Stack Uptimes

  • judgment_1:0.23%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy12
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy12
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy12
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy12
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy12 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy12 Damage Per Second
Count 11
Mean 6166.28
Minimum 5934.69
Maximum 6482.03
Spread ( max - min ) 547.34
Range [ ( max - min ) / 2 * 100% ] 4.44%
Priority Target DPS
enemy12 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy12 Damage Per Second (Effective)
Count 11
Mean 6166.28
Minimum 5934.69
Maximum 6482.03
Spread ( max - min ) 547.34
Range [ ( max - min ) / 2 * 100% ] 4.44%
Damage
enemy12 Damage
Count 11
Mean 1883398.30
Minimum 1565118.50
Maximum 2059034.74
Spread ( max - min ) 493916.24
Range [ ( max - min ) / 2 * 100% ] 13.11%
DTPS
enemy12 Damage Taken Per Second
Count 11
Mean 566.49
Minimum 529.42
Maximum 627.48
Spread ( max - min ) 98.06
Range [ ( max - min ) / 2 * 100% ] 8.66%
Standard Deviation 29.6953
5th Percentile 529.42
95th Percentile 609.76
( 95th Percentile - 5th Percentile ) 80.34
Mean Distribution
Standard Deviation 8.9535
95.00% Confidence Interval ( 548.94 - 584.04 )
Normalized 95.00% Confidence Interval ( 96.90% - 103.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 106
0.1% Error 10556
0.1 Scale Factor Error with Delta=300 8
0.05 Scale Factor Error with Delta=300 31
0.01 Scale Factor Error with Delta=300 753
HPS
enemy12 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy12 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy12 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy12 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy12 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy12Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy12 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 159396 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy12"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy13 : 6142 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6142.3 6142.3 0.0 / 0.000% 0.0 / 0.0% 13.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
447.8 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy13 6142
melee_main_hand_Testy 4098 66.7% 103.4 2.72sec 12105 8070 Direct 103.4 14512 0 12108 0.0% 17.1% 35.1%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1251184.06 6317677.09 80.20% 8069.81 8069.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.85% 49.45 38 57 17909.72 15639 20377 17890.70 17374 18513 884498 3644247 75.72%
hit (blocked) 35.09% 36.27 24 45 10108.41 8843 11557 10112.71 9855 10276 366686 2673430 86.28%
parry 17.06% 17.64 12 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 417 6.8% 5.4 59.76sec 23732 11840 Direct 5.4 23498 0 23498 0.0% 0.0% 42.4%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 127291.19 661904.55 80.77% 11839.94 11839.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 3.09 1 5 29121.63 26415 29771 29103.80 28365 29639 90018 381774 76.42%
hit (blocked) 42.37% 2.27 1 4 16429.17 14809 18746 16444.67 15773 17755 37273 280130 86.65%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1627 26.5% 5.4 61.01sec 92673 92254 Periodic 147.7 3346 0 3346 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 497063.50 811170.45 38.72% 1652.24 92253.80
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3346.25 2074 4592 3364.67 3314 3438 497063 811170 38.72%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy13
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0043 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.7 0.7 148.2sec 25.4sec 0.7sec 0.22% 0.93% 0.7 (0.7) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:62.7s / 206.0s
  • trigger_min/max:0.0s / 206.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 2.3s

Stack Uptimes

  • judgment_1:0.24%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy13
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy13
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy13
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy13
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy13 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy13 Damage Per Second
Count 11
Mean 6142.35
Minimum 5759.70
Maximum 6598.23
Spread ( max - min ) 838.52
Range [ ( max - min ) / 2 * 100% ] 6.83%
Priority Target DPS
enemy13 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy13 Damage Per Second (Effective)
Count 11
Mean 6142.35
Minimum 5759.70
Maximum 6598.23
Spread ( max - min ) 838.52
Range [ ( max - min ) / 2 * 100% ] 6.83%
Damage
enemy13 Damage
Count 11
Mean 1875538.75
Minimum 1662752.72
Maximum 2126374.44
Spread ( max - min ) 463621.73
Range [ ( max - min ) / 2 * 100% ] 12.36%
DTPS
enemy13 Damage Taken Per Second
Count 11
Mean 561.44
Minimum 502.58
Maximum 613.49
Spread ( max - min ) 110.91
Range [ ( max - min ) / 2 * 100% ] 9.88%
Standard Deviation 38.1116
5th Percentile 502.58
95th Percentile 606.51
( 95th Percentile - 5th Percentile ) 103.93
Mean Distribution
Standard Deviation 11.4911
95.00% Confidence Interval ( 538.91 - 583.96 )
Normalized 95.00% Confidence Interval ( 95.99% - 104.01% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 178
0.1% Error 17702
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 50
0.01 Scale Factor Error with Delta=300 1240
HPS
enemy13 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy13 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy13 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy13 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy13 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy13Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy13 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 173755 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy13"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy14 : 6247 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6247.0 6247.0 0.0 / 0.000% 0.0 / 0.0% 14.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
435.4 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy14 6247
melee_main_hand_Testy 4233 67.8% 103.4 2.72sec 12526 8350 Direct 103.4 14689 0 12514 0.0% 14.7% 35.1%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1294684.77 6500950.91 80.08% 8350.38 8350.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.22% 51.91 38 59 17880.83 15595 20370 17870.61 17513 18321 927928 3826647 75.76%
hit (blocked) 35.09% 36.27 22 57 10117.39 8845 11560 10117.60 9782 10325 366757 2674304 86.28%
parry 14.69% 15.18 10 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 399 6.4% 5.4 59.76sec 22708 11328 Direct 5.4 23240 0 23240 0.0% 0.0% 50.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 121795.23 662158.45 81.61% 11327.68 11327.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 2.64 0 4 29288.45 26217 32848 26688.71 0 30373 77221 326023 69.36%
hit (blocked) 50.85% 2.73 1 5 16375.00 14823 16886 16352.14 15587 16663 44574 336135 86.72%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1614 25.8% 5.4 61.01sec 91849 91434 Periodic 147.7 3342 0 3342 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 492645.64 811170.45 39.27% 1637.56 91433.86
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3342.19 2074 4592 3338.98 3225 3458 492646 811170 39.19%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy14
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.6 0.5 127.5sec 17.1sec 0.8sec 0.17% 0.76% 0.5 (0.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:66.1s / 242.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 1.4s

Stack Uptimes

  • judgment_1:0.19%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy14
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy14
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy14
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy14
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy14 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy14 Damage Per Second
Count 11
Mean 6246.95
Minimum 5880.04
Maximum 6474.39
Spread ( max - min ) 594.35
Range [ ( max - min ) / 2 * 100% ] 4.76%
Priority Target DPS
enemy14 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy14 Damage Per Second (Effective)
Count 11
Mean 6246.95
Minimum 5880.04
Maximum 6474.39
Spread ( max - min ) 594.35
Range [ ( max - min ) / 2 * 100% ] 4.76%
Damage
enemy14 Damage
Count 11
Mean 1909125.65
Minimum 1556431.77
Maximum 2136536.13
Spread ( max - min ) 580104.36
Range [ ( max - min ) / 2 * 100% ] 15.19%
DTPS
enemy14 Damage Taken Per Second
Count 11
Mean 547.92
Minimum 496.70
Maximum 611.43
Spread ( max - min ) 114.73
Range [ ( max - min ) / 2 * 100% ] 10.47%
Standard Deviation 32.7456
5th Percentile 496.70
95th Percentile 583.31
( 95th Percentile - 5th Percentile ) 86.61
Mean Distribution
Standard Deviation 9.8732
95.00% Confidence Interval ( 528.57 - 567.27 )
Normalized 95.00% Confidence Interval ( 96.47% - 103.53% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 138
0.1% Error 13721
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 37
0.01 Scale Factor Error with Delta=300 916
HPS
enemy14 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy14 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy14 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy14 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy14 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy14Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy14 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 170320 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy14"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy15 : 6171 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6171.1 6171.1 0.0 / 0.000% 0.0 / 0.0% 14.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
434.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy15 6171
melee_main_hand_Testy 4142 67.2% 103.4 2.72sec 12249 8166 Direct 103.4 14461 0 12178 0.0% 15.7% 36.3%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1266144.48 6420751.00 80.28% 8166.30 8166.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.93% 49.55 37 57 17932.32 15586 20367 17900.81 17404 18404 887471 3652012 75.71%
hit (blocked) 36.32% 37.55 29 47 10098.36 8860 11560 10090.46 9846 10255 378673 2768739 86.32%
parry 15.74% 16.27 8 24 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 398 6.4% 5.4 59.76sec 22504 11229 Direct 5.4 22761 0 22761 0.0% 0.0% 52.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0041 0.0000 120701.49 663205.36 81.80% 11229.09 11229.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.46% 2.55 0 4 29200.63 26364 32881 26603.09 0 30132 74400 314095 69.40%
hit (blocked) 52.54% 2.82 1 6 16482.43 15245 16900 16470.66 15785 16876 46301 349110 86.71%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1632 26.4% 5.4 61.01sec 92971 92550 Periodic 147.7 3380 0 3380 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 498660.45 811170.45 38.53% 1657.55 92550.19
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3380.17 2074 4592 3374.88 3281 3548 498660 811170 38.54%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy15
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.4 0.2 185.9sec 8.6sec 0.5sec 0.08% 0.86% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 242.7s
  • trigger_min/max:0.0s / 60.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 0.9s

Stack Uptimes

  • judgment_1:0.12%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy15
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy15
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy15
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy15
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy15 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy15 Damage Per Second
Count 11
Mean 6171.09
Minimum 5420.84
Maximum 6580.53
Spread ( max - min ) 1159.69
Range [ ( max - min ) / 2 * 100% ] 9.40%
Priority Target DPS
enemy15 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy15 Damage Per Second (Effective)
Count 11
Mean 6171.09
Minimum 5420.84
Maximum 6580.53
Spread ( max - min ) 1159.69
Range [ ( max - min ) / 2 * 100% ] 9.40%
Damage
enemy15 Damage
Count 11
Mean 1885506.42
Minimum 1595840.30
Maximum 2139788.63
Spread ( max - min ) 543948.34
Range [ ( max - min ) / 2 * 100% ] 14.42%
DTPS
enemy15 Damage Taken Per Second
Count 11
Mean 550.59
Minimum 500.67
Maximum 680.29
Spread ( max - min ) 179.62
Range [ ( max - min ) / 2 * 100% ] 16.31%
Standard Deviation 52.9103
5th Percentile 500.67
95th Percentile 617.48
( 95th Percentile - 5th Percentile ) 116.81
Mean Distribution
Standard Deviation 15.9531
95.00% Confidence Interval ( 519.32 - 581.86 )
Normalized 95.00% Confidence Interval ( 94.32% - 105.68% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 355
0.1% Error 35475
0.1 Scale Factor Error with Delta=300 24
0.05 Scale Factor Error with Delta=300 96
0.01 Scale Factor Error with Delta=300 2390
HPS
enemy15 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy15 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy15 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy15 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy15 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy15Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy15 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 204087 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy15"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy16 : 6158 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6158.1 6158.1 0.0 / 0.000% 0.0 / 0.0% 14.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
432.9 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy16 6158
melee_main_hand_Testy 4116 66.8% 103.4 2.72sec 12165 8110 Direct 103.4 14553 0 12161 0.0% 16.7% 34.7%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1257408.93 6345398.27 80.18% 8109.96 8109.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.55% 50.18 38 60 17886.91 15621 20367 17853.24 17386 18200 896033 3697979 75.77%
hit (blocked) 34.74% 35.91 14 47 10078.99 8846 11563 10076.13 9727 10324 361376 2647419 86.34%
parry 16.71% 17.27 10 25 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 396 6.4% 5.4 59.76sec 22590 11270 Direct 5.4 22832 0 22832 0.0% 0.0% 50.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 121162.69 661170.91 81.67% 11269.90 11269.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 2.64 1 5 28973.82 26152 29748 29001.10 28220 29742 76071 324715 76.52%
hit (blocked) 50.85% 2.73 1 5 16532.95 14998 18616 16495.63 15644 17127 45091 336456 86.63%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1646 26.7% 5.4 61.01sec 93757 93351 Periodic 147.7 3412 0 3412 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 502880.30 811170.45 38.01% 1671.58 93350.72
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3412.24 2074 4592 3403.77 3222 3520 502880 811170 38.01%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy16
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0042 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.5 0.4 242.7sec 0.0sec 0.4sec 0.05% 0.68% 0.4 (0.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:242.7s / 242.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 0.6s

Stack Uptimes

  • judgment_1:0.06%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy16
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy16
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy16
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy16
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy16 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy16 Damage Per Second
Count 11
Mean 6158.13
Minimum 5558.86
Maximum 6586.03
Spread ( max - min ) 1027.17
Range [ ( max - min ) / 2 * 100% ] 8.34%
Priority Target DPS
enemy16 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy16 Damage Per Second (Effective)
Count 11
Mean 6158.13
Minimum 5558.86
Maximum 6586.03
Spread ( max - min ) 1027.17
Range [ ( max - min ) / 2 * 100% ] 8.34%
Damage
enemy16 Damage
Count 11
Mean 1881451.93
Minimum 1659680.20
Maximum 2206545.07
Spread ( max - min ) 546864.87
Range [ ( max - min ) / 2 * 100% ] 14.53%
DTPS
enemy16 Damage Taken Per Second
Count 11
Mean 566.63
Minimum 502.51
Maximum 615.51
Spread ( max - min ) 113.00
Range [ ( max - min ) / 2 * 100% ] 9.97%
Standard Deviation 36.6879
5th Percentile 502.51
95th Percentile 609.95
( 95th Percentile - 5th Percentile ) 107.44
Mean Distribution
Standard Deviation 11.0618
95.00% Confidence Interval ( 544.95 - 588.32 )
Normalized 95.00% Confidence Interval ( 96.17% - 103.83% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 162
0.1% Error 16105
0.1 Scale Factor Error with Delta=300 12
0.05 Scale Factor Error with Delta=300 46
0.01 Scale Factor Error with Delta=300 1150
HPS
enemy16 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy16 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy16 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy16 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy16 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy16Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy16 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 174439 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy16"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy17 : 6072 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6071.6 6071.6 0.0 / 0.000% 0.0 / 0.0% 13.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
440.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy17 6072
melee_main_hand_Testy 4026 66.3% 103.4 2.72sec 11901 7934 Direct 103.4 14346 0 12063 0.0% 16.6% 38.4%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1230171.33 6355757.27 80.64% 7934.29 7934.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 44.94% 46.45 38 55 17860.55 15584 20374 17867.99 17480 18315 829914 3427362 75.78%
hit (blocked) 38.43% 39.73 30 61 10090.20 8843 11557 10080.01 9773 10305 400258 2928396 86.33%
parry 16.62% 17.18 10 29 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 399 6.6% 5.4 59.76sec 22801 11375 Direct 5.4 23313 0 23313 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 122297.40 661702.00 81.52% 11375.44 11375.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 1 6 28936.17 26234 29757 28867.32 27948 29757 78527 336124 76.60%
hit (blocked) 49.15% 2.64 0 4 16597.26 14813 18984 15089.60 0 17137 43771 325578 78.69%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1646 27.1% 5.4 61.01sec 93764 93357 Periodic 147.7 3403 0 3403 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 502915.53 811170.45 38.00% 1671.69 93357.26
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3402.98 2074 4592 3404.73 3280 3540 502916 811170 37.99%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy17
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.3 1.2 111.2sec 38.1sec 0.5sec 0.21% 1.22% 1.2 (1.2) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 215.6s
  • trigger_min/max:0.0s / 215.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 0.9s

Stack Uptimes

  • judgment_1:0.28%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy17
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy17
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy17
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy17
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy17 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy17 Damage Per Second
Count 11
Mean 6071.61
Minimum 5747.19
Maximum 6417.65
Spread ( max - min ) 670.46
Range [ ( max - min ) / 2 * 100% ] 5.52%
Priority Target DPS
enemy17 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy17 Damage Per Second (Effective)
Count 11
Mean 6071.61
Minimum 5747.19
Maximum 6417.65
Spread ( max - min ) 670.46
Range [ ( max - min ) / 2 * 100% ] 5.52%
Damage
enemy17 Damage
Count 11
Mean 1855384.26
Minimum 1514609.32
Maximum 2117824.51
Spread ( max - min ) 603215.19
Range [ ( max - min ) / 2 * 100% ] 16.26%
DTPS
enemy17 Damage Taken Per Second
Count 11
Mean 577.49
Minimum 467.77
Maximum 663.90
Spread ( max - min ) 196.13
Range [ ( max - min ) / 2 * 100% ] 16.98%
Standard Deviation 55.0169
5th Percentile 467.77
95th Percentile 652.17
( 95th Percentile - 5th Percentile ) 184.40
Mean Distribution
Standard Deviation 16.5882
95.00% Confidence Interval ( 544.97 - 610.00 )
Normalized 95.00% Confidence Interval ( 94.37% - 105.63% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 349
0.1% Error 34867
0.1 Scale Factor Error with Delta=300 26
0.05 Scale Factor Error with Delta=300 104
0.01 Scale Factor Error with Delta=300 2584
HPS
enemy17 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy17 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy17 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy17 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy17 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy17Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy17 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 168897 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy17"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy18 : 6174 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6173.7 6173.7 0.0 / 0.000% 0.0 / 0.0% 14.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
438.9 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy18 6174
melee_main_hand_Testy 4110 66.5% 103.4 2.72sec 12099 8066 Direct 103.4 14367 0 12156 0.0% 15.0% 39.8%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1250580.19 6472310.91 80.68% 8065.92 8065.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.12% 46.64 37 55 17935.84 15600 20376 17894.99 17531 18310 834793 3437220 75.72%
hit (blocked) 39.84% 41.18 32 54 10091.28 8866 11557 10099.50 9752 10318 415787 3035091 86.29%
parry 15.04% 15.55 5 27 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 414 6.7% 5.4 59.76sec 23493 11720 Direct 5.4 24082 0 24082 0.0% 0.0% 44.1%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 126006.27 660751.64 80.93% 11720.42 11720.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.93% 3.00 2 6 29082.15 27154 32916 29159.43 28785 30279 87428 369233 76.29%
hit (blocked) 44.07% 2.36 0 4 16340.28 15018 16863 14860.50 0 16622 38578 291518 78.86%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1649 26.8% 5.4 61.01sec 93914 93472 Periodic 147.7 3418 0 3418 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 503719.22 811170.45 37.90% 1674.36 93471.74
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3417.63 2074 4592 3410.97 3338 3479 503719 811170 37.88%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy18
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.4 0.4 91.9sec 17.0sec 0.5sec 0.07% 0.84% 0.4 (0.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.1s / 195.1s
  • trigger_min/max:0.0s / 157.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.13%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy18
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy18
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy18
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy18
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy18 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy18 Damage Per Second
Count 11
Mean 6173.69
Minimum 5705.20
Maximum 6954.77
Spread ( max - min ) 1249.58
Range [ ( max - min ) / 2 * 100% ] 10.12%
Priority Target DPS
enemy18 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy18 Damage Per Second (Effective)
Count 11
Mean 6173.69
Minimum 5705.20
Maximum 6954.77
Spread ( max - min ) 1249.58
Range [ ( max - min ) / 2 * 100% ] 10.12%
Damage
enemy18 Damage
Count 11
Mean 1880305.68
Minimum 1724640.64
Maximum 2030330.22
Spread ( max - min ) 305689.58
Range [ ( max - min ) / 2 * 100% ] 8.13%
DTPS
enemy18 Damage Taken Per Second
Count 11
Mean 561.72
Minimum 507.44
Maximum 644.27
Spread ( max - min ) 136.83
Range [ ( max - min ) / 2 * 100% ] 12.18%
Standard Deviation 44.6544
5th Percentile 507.44
95th Percentile 607.75
( 95th Percentile - 5th Percentile ) 100.31
Mean Distribution
Standard Deviation 13.4638
95.00% Confidence Interval ( 535.33 - 588.11 )
Normalized 95.00% Confidence Interval ( 95.30% - 104.70% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 243
0.1% Error 24277
0.1 Scale Factor Error with Delta=300 18
0.05 Scale Factor Error with Delta=300 69
0.01 Scale Factor Error with Delta=300 1703
HPS
enemy18 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy18 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy18 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy18 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy18 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy18Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy18 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 173340 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy18"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy19 : 6127 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6126.9 6126.9 0.0 / 0.000% 0.0 / 0.0% 14.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
434.5 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy19 6127
melee_main_hand_Testy 4089 66.8% 103.4 2.72sec 12109 8073 Direct 103.4 14474 0 12283 0.0% 15.9% 37.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1251616.57 6410563.00 80.48% 8072.60 8072.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.61% 48.18 39 61 17847.14 15661 20374 17857.37 17528 18224 860450 3555948 75.80%
hit (blocked) 37.47% 38.73 23 50 10120.44 8855 11564 10105.71 9893 10341 391167 2854615 86.29%
parry 15.92% 16.45 12 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 415 6.8% 5.4 59.76sec 23729 11837 Direct 5.4 23982 0 23982 0.0% 0.0% 42.4%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 127276.24 662452.27 80.79% 11837.45 11837.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 3.09 1 5 29079.83 26194 29778 29117.54 28492 29589 89806 381863 76.44%
hit (blocked) 42.37% 2.27 1 4 16495.79 14815 19305 16431.56 15596 17346 37470 280589 86.68%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1623 26.4% 5.4 61.01sec 92444 92026 Periodic 147.7 3364 0 3364 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 495834.51 811170.45 38.87% 1648.16 92025.71
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3363.61 2074 4592 3357.40 3279 3471 495835 811170 38.86%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy19
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.0 0.9 154.4sec 19.2sec 0.6sec 0.21% 1.10% 0.9 (0.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:46.0s / 258.1s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.9s

Stack Uptimes

  • judgment_1:0.26%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy19
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy19
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy19
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy19
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy19 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy19 Damage Per Second
Count 11
Mean 6126.92
Minimum 5765.05
Maximum 6566.91
Spread ( max - min ) 801.86
Range [ ( max - min ) / 2 * 100% ] 6.54%
Priority Target DPS
enemy19 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy19 Damage Per Second (Effective)
Count 11
Mean 6126.92
Minimum 5765.05
Maximum 6566.91
Spread ( max - min ) 801.86
Range [ ( max - min ) / 2 * 100% ] 6.54%
Damage
enemy19 Damage
Count 11
Mean 1874727.32
Minimum 1507094.37
Maximum 2245877.92
Spread ( max - min ) 738783.55
Range [ ( max - min ) / 2 * 100% ] 19.70%
DTPS
enemy19 Damage Taken Per Second
Count 11
Mean 568.73
Minimum 513.07
Maximum 761.62
Spread ( max - min ) 248.55
Range [ ( max - min ) / 2 * 100% ] 21.85%
Standard Deviation 66.4743
5th Percentile 513.07
95th Percentile 603.71
( 95th Percentile - 5th Percentile ) 90.63
Mean Distribution
Standard Deviation 20.0428
95.00% Confidence Interval ( 529.45 - 608.01 )
Normalized 95.00% Confidence Interval ( 93.09% - 106.91% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 525
0.1% Error 52480
0.1 Scale Factor Error with Delta=300 38
0.05 Scale Factor Error with Delta=300 151
0.01 Scale Factor Error with Delta=300 3773
HPS
enemy19 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy19 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy19 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy19 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy19 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy19Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy19 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 170149 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy19"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy2 : 6253 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6253.4 6253.4 0.0 / 0.000% 0.0 / 0.0% 5.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
1146.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy2 6253
melee_main_hand_Testy 4199 67.2% 103.4 2.72sec 12420 8280 Direct 103.4 14375 0 12444 0.0% 13.6% 38.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1283769.99 6584589.09 80.50% 8279.98 8279.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.49% 49.09 41 63 17897.29 15638 20374 17863.72 17600 18115 877076 3620745 75.78%
hit (blocked) 38.87% 40.18 34 48 10120.59 8851 11564 10132.05 9831 10444 406694 2963844 86.26%
parry 13.63% 14.09 9 19 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 421 6.7% 5.4 59.76sec 23968 11958 Direct 5.4 23515 0 23515 0.0% 0.0% 40.7%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 128557.14 661805.64 80.57% 11957.69 11957.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 3.18 2 5 29190.60 26292 33586 29339.35 28527 31454 92969 393600 76.30%
hit (blocked) 40.68% 2.18 0 4 16380.88 14817 16869 14841.72 0 16626 35588 268206 78.83%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1633 26.1% 5.4 61.01sec 93051 92647 Periodic 147.7 3371 0 3371 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 499089.33 811170.45 38.47% 1658.97 92646.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3370.52 2074 4592 3377.01 3253 3498 499089 811170 38.50%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy2
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Exsanguinated 1.0 31.1 0.0sec 3.9sec 143.5sec 47.18% 0.00% 31.1 (31.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_exsanguinated
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 36.2s
  • trigger_pct:100.00%
  • duration_min/max:124.1s / 166.1s

Stack Uptimes

  • exsanguinated_1:47.18%

Spelldata

  • id:356372
  • name:Exsanguinated
  • tooltip:Taking $w1% more damage from $@auracaster.
  • description:{$@spelldesc355721=|CFF20ff20Your damage is increased by ${$s1/100}.2% when you have $s2% or more health than your target.|R}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Judgment 3.9 0.1 14.8sec 4.4sec 1.9sec 3.04% 4.48% 0.1 (0.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 179.0s
  • trigger_min/max:0.0s / 4.9s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 5.7s

Stack Uptimes

  • judgment_1:3.04%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Scouring Touch 15.5 71.4 18.3sec 3.1sec 14.0sec 69.21% 0.00% 49.9 (49.9) 14.8

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_scouring_touch
  • max_stacks:3
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:4.0s / 77.6s
  • trigger_min/max:0.1s / 32.9s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 91.9s

Stack Uptimes

  • scouring_touch_1:13.41%
  • scouring_touch_2:9.50%
  • scouring_touch_3:46.30%

Spelldata

  • id:356329
  • name:Scouring Touch
  • tooltip:Damage taken from $@auracaster increased by ${$W1}.2%.
  • description:{$@spelldesc355755=|CFF20ff20Damaging a target increases your damage done to that target by ${$s1/100}.2% for {$356329d=4 seconds}, stacking up to $356329U times.|R}
  • max_stacks:3
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 2.0 0.0 51.3sec 51.3sec 10.0sec 6.46% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.6s / 145.8s
  • trigger_min/max:11.6s / 145.8s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:7.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy2 Damage Per Second
Count 11
Mean 6253.38
Minimum 5947.08
Maximum 6785.24
Spread ( max - min ) 838.16
Range [ ( max - min ) / 2 * 100% ] 6.70%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 11
Mean 6253.38
Minimum 5947.08
Maximum 6785.24
Spread ( max - min ) 838.16
Range [ ( max - min ) / 2 * 100% ] 6.70%
Damage
enemy2 Damage
Count 11
Mean 1911416.45
Minimum 1606882.25
Maximum 2239130.04
Spread ( max - min ) 632247.79
Range [ ( max - min ) / 2 * 100% ] 16.54%
DTPS
enemy2 Damage Taken Per Second
Count 11
Mean 1427.00
Minimum 1276.29
Maximum 1584.06
Spread ( max - min ) 307.77
Range [ ( max - min ) / 2 * 100% ] 10.78%
Standard Deviation 106.7322
5th Percentile 1276.29
95th Percentile 1564.71
( 95th Percentile - 5th Percentile ) 288.42
Mean Distribution
Standard Deviation 32.1810
95.00% Confidence Interval ( 1363.93 - 1490.08 )
Normalized 95.00% Confidence Interval ( 95.58% - 104.42% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 215
0.1% Error 21491
0.1 Scale Factor Error with Delta=300 98
0.05 Scale Factor Error with Delta=300 389
0.01 Scale Factor Error with Delta=300 9725
HPS
enemy2 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 449922 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy20 : 6231 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6231.1 6231.1 0.0 / 0.000% 0.0 / 0.0% 14.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
438.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy20 6231
melee_main_hand_Testy 4195 67.3% 103.4 2.72sec 12403 8269 Direct 103.4 14580 0 12345 0.0% 14.3% 37.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1282060.82 6529436.00 80.36% 8268.96 8268.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.20% 49.82 43 57 17856.32 15590 20372 17852.83 17545 18182 889097 3673699 75.79%
hit (blocked) 37.47% 38.73 28 53 10137.19 8877 11560 10159.08 9704 10462 392964 2855737 86.22%
parry 14.34% 14.82 11 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 392 6.3% 5.4 59.76sec 22248 11099 Direct 5.4 22709 0 22709 0.0% 0.0% 54.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 119331.35 662160.00 81.98% 11098.53 11098.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.76% 2.45 0 5 29122.60 26520 29775 26482.36 0 29559 71543 303625 69.48%
hit (blocked) 54.24% 2.91 0 5 16455.78 14835 18804 15003.19 0 17565 47788 358535 78.73%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1644 26.4% 5.4 61.01sec 93674 93268 Periodic 147.7 3406 0 3406 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 502435.11 811170.45 38.06% 1670.10 93268.07
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3406.09 2074 4592 3400.32 3287 3543 502435 811170 38.07%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy20
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.8 0.9 90.1sec 9.5sec 0.5sec 0.14% 0.96% 0.9 (0.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.6s / 253.6s
  • trigger_min/max:0.0s / 60.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 1.0s

Stack Uptimes

  • judgment_1:0.22%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy20
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy20
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy20
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy20
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy20 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy20 Damage Per Second
Count 11
Mean 6231.11
Minimum 5999.22
Maximum 6517.15
Spread ( max - min ) 517.92
Range [ ( max - min ) / 2 * 100% ] 4.16%
Priority Target DPS
enemy20 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy20 Damage Per Second (Effective)
Count 11
Mean 6231.11
Minimum 5999.22
Maximum 6517.15
Spread ( max - min ) 517.92
Range [ ( max - min ) / 2 * 100% ] 4.16%
Damage
enemy20 Damage
Count 11
Mean 1903827.29
Minimum 1593890.12
Maximum 2159063.27
Spread ( max - min ) 565173.15
Range [ ( max - min ) / 2 * 100% ] 14.84%
DTPS
enemy20 Damage Taken Per Second
Count 11
Mean 566.11
Minimum 490.44
Maximum 625.64
Spread ( max - min ) 135.21
Range [ ( max - min ) / 2 * 100% ] 11.94%
Standard Deviation 36.2220
5th Percentile 490.44
95th Percentile 609.08
( 95th Percentile - 5th Percentile ) 118.64
Mean Distribution
Standard Deviation 10.9213
95.00% Confidence Interval ( 544.71 - 587.52 )
Normalized 95.00% Confidence Interval ( 96.22% - 103.78% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 158
0.1% Error 15727
0.1 Scale Factor Error with Delta=300 12
0.05 Scale Factor Error with Delta=300 45
0.01 Scale Factor Error with Delta=300 1121
HPS
enemy20 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy20 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy20 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy20 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy20 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy20Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy20 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 147130 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy20"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy21 : 6222 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6222.4 6222.4 0.0 / 0.000% 0.0 / 0.0% 13.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
448.7 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy21 6222
melee_main_hand_Testy 4172 67.1% 103.4 2.72sec 12335 8223 Direct 103.4 14381 0 12214 0.0% 14.3% 38.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1274968.65 6532276.64 80.48% 8223.22 8223.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.49% 49.09 38 61 17870.10 15588 20376 17830.83 17419 18198 875321 3622386 75.84%
hit (blocked) 38.17% 39.45 32 50 10144.32 8871 11554 10133.81 9940 10361 399648 2909891 86.26%
parry 14.34% 14.82 11 19 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 429 6.9% 5.4 59.76sec 24373 12162 Direct 5.4 23519 0 23519 0.0% 0.0% 37.3%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0042 0.0000 130725.46 662912.55 80.28% 12161.64 12161.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.71% 3.36 2 6 29062.10 26181 34110 28971.05 27762 30252 97645 415350 76.53%
hit (blocked) 37.29% 2.00 0 4 16550.24 15217 16896 15045.06 0 16868 33080 247563 78.74%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1621 26.1% 5.4 61.01sec 92330 91929 Periodic 147.7 3363 0 3363 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 495223.95 811170.45 38.95% 1646.13 91929.45
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3362.70 2074 4592 3352.42 3286 3415 495224 811170 38.95%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy21
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0049 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.2 0.6 166.3sec 0.0sec 0.8sec 0.04% 0.66% 0.6 (0.6) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:133.6s / 182.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 2.1s

Stack Uptimes

  • judgment_1:0.10%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy21
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy21
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy21
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy21
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy21 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy21 Damage Per Second
Count 11
Mean 6222.37
Minimum 5700.77
Maximum 6702.31
Spread ( max - min ) 1001.54
Range [ ( max - min ) / 2 * 100% ] 8.05%
Priority Target DPS
enemy21 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy21 Damage Per Second (Effective)
Count 11
Mean 6222.37
Minimum 5700.77
Maximum 6702.31
Spread ( max - min ) 1001.54
Range [ ( max - min ) / 2 * 100% ] 8.05%
Damage
enemy21 Damage
Count 11
Mean 1900918.05
Minimum 1644787.35
Maximum 2171547.57
Spread ( max - min ) 526760.22
Range [ ( max - min ) / 2 * 100% ] 13.86%
DTPS
enemy21 Damage Taken Per Second
Count 11
Mean 570.37
Minimum 506.81
Maximum 753.91
Spread ( max - min ) 247.10
Range [ ( max - min ) / 2 * 100% ] 21.66%
Standard Deviation 65.2341
5th Percentile 506.81
95th Percentile 597.96
( 95th Percentile - 5th Percentile ) 91.15
Mean Distribution
Standard Deviation 19.6688
95.00% Confidence Interval ( 531.82 - 608.92 )
Normalized 95.00% Confidence Interval ( 93.24% - 106.76% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 503
0.1% Error 50250
0.1 Scale Factor Error with Delta=300 37
0.05 Scale Factor Error with Delta=300 146
0.01 Scale Factor Error with Delta=300 3633
HPS
enemy21 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy21 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy21 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy21 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy21 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy21Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy21 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 158966 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy21"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy22 : 6200 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6200.0 6200.0 0.0 / 0.000% 0.0 / 0.0% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
456.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy22 6200
melee_main_hand_Testy 4162 67.2% 103.4 2.72sec 12303 8202 Direct 103.4 14386 0 12312 0.0% 14.4% 38.4%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1271728.95 6522814.00 80.50% 8202.32 8202.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.14% 48.73 40 61 17870.90 15586 20361 17878.54 17240 18211 871623 3593811 75.76%
hit (blocked) 38.43% 39.73 26 47 10107.81 8846 11559 10077.58 9875 10389 400106 2929003 86.33%
parry 14.42% 14.91 11 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 414 6.6% 5.4 59.76sec 23471 11711 Direct 5.4 23801 0 23801 0.0% 0.0% 44.1%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0044 0.0000 125891.45 661038.27 80.96% 11710.83 11710.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.93% 3.00 0 6 29080.09 26123 32961 26368.83 0 30271 87046 369546 69.50%
hit (blocked) 44.07% 2.36 0 5 16441.15 14896 16893 14951.96 0 16710 38846 291492 78.79%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1624 26.2% 5.4 61.01sec 92460 92059 Periodic 147.7 3352 0 3352 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 495923.04 811170.45 38.86% 1648.45 92059.22
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3352.14 2074 4592 3358.62 3250 3449 495923 811170 38.83%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy22
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.9 0.8 88.1sec 20.9sec 0.6sec 0.21% 1.44% 0.8 (0.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 157.0s
  • trigger_min/max:0.0s / 157.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • judgment_1:0.33%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy22
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy22
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy22
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy22
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy22 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy22 Damage Per Second
Count 11
Mean 6200.04
Minimum 5688.17
Maximum 6759.66
Spread ( max - min ) 1071.49
Range [ ( max - min ) / 2 * 100% ] 8.64%
Priority Target DPS
enemy22 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy22 Damage Per Second (Effective)
Count 11
Mean 6200.04
Minimum 5688.17
Maximum 6759.66
Spread ( max - min ) 1071.49
Range [ ( max - min ) / 2 * 100% ] 8.64%
Damage
enemy22 Damage
Count 11
Mean 1893543.44
Minimum 1703435.03
Maximum 2182107.38
Spread ( max - min ) 478672.35
Range [ ( max - min ) / 2 * 100% ] 12.64%
DTPS
enemy22 Damage Taken Per Second
Count 11
Mean 583.76
Minimum 518.56
Maximum 666.70
Spread ( max - min ) 148.15
Range [ ( max - min ) / 2 * 100% ] 12.69%
Standard Deviation 38.6966
5th Percentile 518.56
95th Percentile 624.73
( 95th Percentile - 5th Percentile ) 106.17
Mean Distribution
Standard Deviation 11.6675
95.00% Confidence Interval ( 560.89 - 606.63 )
Normalized 95.00% Confidence Interval ( 96.08% - 103.92% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 169
0.1% Error 16881
0.1 Scale Factor Error with Delta=300 13
0.05 Scale Factor Error with Delta=300 52
0.01 Scale Factor Error with Delta=300 1279
HPS
enemy22 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy22 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy22 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy22 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy22 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy22Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy22 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 165347 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy22"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy23 : 6220 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6219.6 6219.6 0.0 / 0.000% 0.0 / 0.0% 13.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
454.6 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy23 6220
melee_main_hand_Testy 4176 67.2% 103.4 2.72sec 12339 8226 Direct 103.4 14468 0 12316 0.0% 15.1% 36.4%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1275409.56 6466839.45 80.28% 8226.06 8226.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.46% 50.09 44 58 17865.16 15581 20363 17854.10 17313 18335 894206 3693923 75.79%
hit (blocked) 36.41% 37.64 29 46 10141.71 8879 11564 10135.00 9892 10409 381203 2772917 86.24%
parry 15.13% 15.64 10 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 404 6.5% 5.4 59.76sec 22897 11423 Direct 5.4 23064 0 23064 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 122813.79 661080.36 81.42% 11423.48 11423.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 1 4 29277.15 26158 33364 29225.64 27464 30398 79912 337381 76.38%
hit (blocked) 49.15% 2.64 1 4 16359.66 14844 16834 16311.05 15893 16656 42901 323700 86.72%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1640 26.4% 5.4 61.01sec 93387 92965 Periodic 147.7 3386 0 3386 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 500895.96 811170.45 38.25% 1664.97 92965.10
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3385.92 2074 4592 3390.80 3274 3453 500896 811170 38.25%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy23
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0042 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.5 0.8 68.9sec 29.2sec 0.6sec 0.25% 1.21% 0.8 (0.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 180.0s
  • trigger_min/max:0.0s / 180.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 1.3s

Stack Uptimes

  • judgment_1:0.31%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy23
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy23
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy23
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy23
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy23 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy23 Damage Per Second
Count 11
Mean 6219.60
Minimum 5800.98
Maximum 6690.56
Spread ( max - min ) 889.58
Range [ ( max - min ) / 2 * 100% ] 7.15%
Priority Target DPS
enemy23 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy23 Damage Per Second (Effective)
Count 11
Mean 6219.60
Minimum 5800.98
Maximum 6690.56
Spread ( max - min ) 889.58
Range [ ( max - min ) / 2 * 100% ] 7.15%
Damage
enemy23 Damage
Count 11
Mean 1899119.32
Minimum 1686021.45
Maximum 2166823.67
Spread ( max - min ) 480802.22
Range [ ( max - min ) / 2 * 100% ] 12.66%
DTPS
enemy23 Damage Taken Per Second
Count 11
Mean 591.76
Minimum 509.86
Maximum 700.61
Spread ( max - min ) 190.75
Range [ ( max - min ) / 2 * 100% ] 16.12%
Standard Deviation 57.0452
5th Percentile 509.86
95th Percentile 647.92
( 95th Percentile - 5th Percentile ) 138.06
Mean Distribution
Standard Deviation 17.1998
95.00% Confidence Interval ( 558.05 - 625.47 )
Normalized 95.00% Confidence Interval ( 94.30% - 105.70% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 357
0.1% Error 35698
0.1 Scale Factor Error with Delta=300 28
0.05 Scale Factor Error with Delta=300 112
0.01 Scale Factor Error with Delta=300 2778
HPS
enemy23 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy23 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy23 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy23 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy23 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy23Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy23 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 178258 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy23"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy24 : 6227 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6227.1 6227.1 0.0 / 0.000% 0.0 / 0.0% 14.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
434.1 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy24 6227
melee_main_hand_Testy 4180 67.1% 103.4 2.72sec 12345 8230 Direct 103.4 14388 0 12295 0.0% 14.1% 38.7%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1276045.10 6549338.91 80.52% 8230.16 8230.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.23% 48.82 32 58 17870.33 15697 20366 17854.93 17444 18284 871655 3602255 75.80%
hit (blocked) 38.70% 40.00 29 49 10125.12 8845 11564 10116.94 9835 10335 404390 2947084 86.27%
parry 14.07% 14.55 10 18 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 424 6.8% 5.4 59.76sec 23982 11964 Direct 5.4 24187 0 24187 0.0% 0.0% 40.7%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 128630.30 663620.82 80.62% 11964.50 11964.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 3.18 2 5 29135.66 26105 33889 29037.48 28166 30054 92573 393884 76.53%
hit (blocked) 40.68% 2.18 0 4 16525.06 15041 16878 14993.49 0 16753 36057 269736 78.77%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1623 26.1% 5.4 61.01sec 92468 92084 Periodic 147.7 3361 0 3361 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0043 2.0000 495962.77 811170.45 38.86% 1648.59 92083.69
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3360.65 2074 4592 3357.30 3211 3429 495963 811170 38.86%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy24
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.6 1.6 160.1sec 24.6sec 0.5sec 0.11% 0.91% 1.6 (1.6) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 277.5s
  • trigger_min/max:0.0s / 277.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 0.9s

Stack Uptimes

  • judgment_1:0.20%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy24
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy24
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy24
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy24
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy24 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy24 Damage Per Second
Count 11
Mean 6227.14
Minimum 5548.91
Maximum 6760.39
Spread ( max - min ) 1211.48
Range [ ( max - min ) / 2 * 100% ] 9.73%
Priority Target DPS
enemy24 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy24 Damage Per Second (Effective)
Count 11
Mean 6227.14
Minimum 5548.91
Maximum 6760.39
Spread ( max - min ) 1211.48
Range [ ( max - min ) / 2 * 100% ] 9.73%
Damage
enemy24 Damage
Count 11
Mean 1900638.16
Minimum 1664673.96
Maximum 2164587.08
Spread ( max - min ) 499913.12
Range [ ( max - min ) / 2 * 100% ] 13.15%
DTPS
enemy24 Damage Taken Per Second
Count 11
Mean 574.04
Minimum 501.75
Maximum 699.91
Spread ( max - min ) 198.16
Range [ ( max - min ) / 2 * 100% ] 17.26%
Standard Deviation 55.6439
5th Percentile 501.75
95th Percentile 667.32
( 95th Percentile - 5th Percentile ) 165.57
Mean Distribution
Standard Deviation 16.7773
95.00% Confidence Interval ( 541.16 - 606.93 )
Normalized 95.00% Confidence Interval ( 94.27% - 105.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 361
0.1% Error 36095
0.1 Scale Factor Error with Delta=300 27
0.05 Scale Factor Error with Delta=300 106
0.01 Scale Factor Error with Delta=300 2644
HPS
enemy24 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy24 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy24 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy24 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy24 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy24Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy24 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 163098 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy24"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy25 : 6205 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6205.2 6205.2 0.0 / 0.000% 0.0 / 0.0% 14.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
434.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy25 6205
melee_main_hand_Testy 4184 67.4% 103.4 2.72sec 12355 8237 Direct 103.4 14453 0 12209 0.0% 14.7% 37.0%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1277077.84 6499943.36 80.35% 8236.82 8236.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.28% 49.91 41 60 17884.70 15632 20376 17854.24 17365 18299 891165 3680127 75.79%
hit (blocked) 37.03% 38.27 26 56 10101.91 8871 11558 10079.95 9880 10245 385913 2819817 86.32%
parry 14.69% 15.18 10 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 402 6.5% 5.4 59.76sec 22867 11409 Direct 5.4 23199 0 23199 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 122652.94 661672.27 81.46% 11408.51 11408.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 1 4 29130.33 26211 33224 29135.68 28213 30316 79365 336076 76.37%
hit (blocked) 49.15% 2.64 1 4 16466.70 14817 16887 16460.10 16109 16715 43288 325596 86.66%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1619 26.1% 5.4 61.01sec 92176 91777 Periodic 147.7 3354 0 3354 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 494401.04 811170.45 39.05% 1643.39 91776.69
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3353.97 2074 4592 3348.70 3201 3427 494401 811170 39.01%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy25
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.9 1.8 91.8sec 19.6sec 0.7sec 0.20% 1.31% 1.8 (1.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 218.6s
  • trigger_min/max:0.0s / 218.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.2s

Stack Uptimes

  • judgment_1:0.22%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy25
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy25
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy25
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy25
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy25 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy25 Damage Per Second
Count 11
Mean 6205.21
Minimum 5629.80
Maximum 6544.38
Spread ( max - min ) 914.58
Range [ ( max - min ) / 2 * 100% ] 7.37%
Priority Target DPS
enemy25 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy25 Damage Per Second (Effective)
Count 11
Mean 6205.21
Minimum 5629.80
Maximum 6544.38
Spread ( max - min ) 914.58
Range [ ( max - min ) / 2 * 100% ] 7.37%
Damage
enemy25 Damage
Count 11
Mean 1894131.82
Minimum 1633343.20
Maximum 2136536.61
Spread ( max - min ) 503193.41
Range [ ( max - min ) / 2 * 100% ] 13.28%
DTPS
enemy25 Damage Taken Per Second
Count 11
Mean 573.15
Minimum 484.17
Maximum 780.38
Spread ( max - min ) 296.21
Range [ ( max - min ) / 2 * 100% ] 25.84%
Standard Deviation 85.1841
5th Percentile 484.17
95th Percentile 682.35
( 95th Percentile - 5th Percentile ) 198.18
Mean Distribution
Standard Deviation 25.6840
95.00% Confidence Interval ( 522.81 - 623.49 )
Normalized 95.00% Confidence Interval ( 91.22% - 108.78% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 849
0.1% Error 84855
0.1 Scale Factor Error with Delta=300 62
0.05 Scale Factor Error with Delta=300 248
0.01 Scale Factor Error with Delta=300 6195
HPS
enemy25 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy25 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy25 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy25 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy25 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy25Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy25 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 168756 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy25"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy26 : 6194 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6194.3 6194.3 0.0 / 0.000% 0.0 / 0.0% 12.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
481.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy26 6194
melee_main_hand_Testy 4194 67.7% 103.4 2.72sec 12395 8264 Direct 103.4 14534 0 12495 0.0% 14.4% 37.3%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1281231.59 6524191.00 80.36% 8263.61 8263.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.28% 49.91 42 62 17895.68 15584 20373 17880.16 17492 18149 892815 3681845 75.76%
hit (blocked) 37.29% 38.55 27 50 10107.74 8851 11561 10092.17 9815 10348 388417 2842346 86.31%
parry 14.42% 14.91 10 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 379 6.1% 5.4 59.76sec 21603 10778 Direct 5.4 22238 0 22238 0.0% 0.0% 59.3%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 115870.48 662646.55 82.51% 10777.65 10777.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 40.68% 2.18 1 4 29084.11 26303 29732 29070.71 27748 29618 63376 269067 76.45%
hit (blocked) 59.32% 3.18 2 4 16507.17 14886 18883 16495.18 15993 17272 52495 393579 86.67%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1621 26.2% 5.4 61.01sec 92427 92026 Periodic 147.7 3372 0 3372 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 495743.54 811170.45 38.89% 1647.85 92025.90
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3371.92 2074 4592 3353.08 3225 3486 495744 811170 38.94%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy26
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0041 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.4 3.0 93.2sec 13.0sec 0.7sec 0.30% 1.25% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 242.7s
  • trigger_min/max:0.0s / 226.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 1.2s

Stack Uptimes

  • judgment_1:0.30%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy26
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy26
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy26
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy26
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy26 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy26 Damage Per Second
Count 11
Mean 6194.32
Minimum 5732.24
Maximum 6733.32
Spread ( max - min ) 1001.08
Range [ ( max - min ) / 2 * 100% ] 8.08%
Priority Target DPS
enemy26 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy26 Damage Per Second (Effective)
Count 11
Mean 6194.32
Minimum 5732.24
Maximum 6733.32
Spread ( max - min ) 1001.08
Range [ ( max - min ) / 2 * 100% ] 8.08%
Damage
enemy26 Damage
Count 11
Mean 1892845.61
Minimum 1659855.12
Maximum 2252829.32
Spread ( max - min ) 592974.20
Range [ ( max - min ) / 2 * 100% ] 15.66%
DTPS
enemy26 Damage Taken Per Second
Count 11
Mean 644.67
Minimum 545.81
Maximum 860.71
Spread ( max - min ) 314.90
Range [ ( max - min ) / 2 * 100% ] 24.42%
Standard Deviation 97.3705
5th Percentile 545.81
95th Percentile 771.16
( 95th Percentile - 5th Percentile ) 225.36
Mean Distribution
Standard Deviation 29.3583
95.00% Confidence Interval ( 587.13 - 702.21 )
Normalized 95.00% Confidence Interval ( 91.07% - 108.93% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 877
0.1% Error 87635
0.1 Scale Factor Error with Delta=300 81
0.05 Scale Factor Error with Delta=300 324
0.01 Scale Factor Error with Delta=300 8094
HPS
enemy26 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy26 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy26 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy26 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy26 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy26Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy26 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 258212 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy26"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy27 : 6144 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6144.4 6144.4 0.0 / 0.000% 0.0 / 0.0% 13.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
473.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy27 6144
melee_main_hand_Testy 4088 66.6% 103.4 2.72sec 12084 8056 Direct 103.4 14483 0 12206 0.0% 16.4% 36.7%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1249082.45 6365007.82 80.38% 8056.26 8056.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.88% 48.45 42 57 17856.28 15583 20372 17844.97 17472 18193 864658 3568926 75.77%
hit (blocked) 36.68% 37.91 30 45 10156.07 8863 11564 10150.15 9925 10543 384424 2796081 86.24%
parry 16.45% 17.00 10 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 432 7.0% 5.4 59.76sec 24607 12275 Direct 5.4 24012 0 24012 0.0% 0.0% 35.6%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 131985.46 663718.36 80.11% 12275.43 12275.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.41% 3.45 1 5 29070.99 26457 29750 29074.95 28203 29711 100320 428347 76.54%
hit (blocked) 35.59% 1.91 0 5 16581.28 14910 18859 15077.84 0 17323 31666 235371 78.71%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1623 26.4% 5.4 61.01sec 92415 92032 Periodic 147.7 3365 0 3365 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0043 2.0000 495682.29 811170.45 38.89% 1647.66 92031.62
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3364.75 2074 4592 3357.52 3239 3490 495682 811170 38.85%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy27
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.3 3.5 110.3sec 8.3sec 0.5sec 0.20% 1.40% 3.5 (3.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.0s / 270.1s
  • trigger_min/max:0.0s / 184.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.20%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy27
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy27
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy27
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy27
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy27 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy27 Damage Per Second
Count 11
Mean 6144.36
Minimum 5798.82
Maximum 6326.69
Spread ( max - min ) 527.87
Range [ ( max - min ) / 2 * 100% ] 4.30%
Priority Target DPS
enemy27 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy27 Damage Per Second (Effective)
Count 11
Mean 6144.36
Minimum 5798.82
Maximum 6326.69
Spread ( max - min ) 527.87
Range [ ( max - min ) / 2 * 100% ] 4.30%
Damage
enemy27 Damage
Count 11
Mean 1876750.19
Minimum 1584723.84
Maximum 2130827.16
Spread ( max - min ) 546103.31
Range [ ( max - min ) / 2 * 100% ] 14.55%
DTPS
enemy27 Damage Taken Per Second
Count 11
Mean 612.66
Minimum 508.09
Maximum 747.67
Spread ( max - min ) 239.58
Range [ ( max - min ) / 2 * 100% ] 19.55%
Standard Deviation 71.9721
5th Percentile 508.09
95th Percentile 724.93
( 95th Percentile - 5th Percentile ) 216.84
Mean Distribution
Standard Deviation 21.7004
95.00% Confidence Interval ( 570.13 - 655.19 )
Normalized 95.00% Confidence Interval ( 93.06% - 106.94% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 531
0.1% Error 53014
0.1 Scale Factor Error with Delta=300 45
0.05 Scale Factor Error with Delta=300 177
0.01 Scale Factor Error with Delta=300 4422
HPS
enemy27 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy27 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy27 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy27 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy27 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy27Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy27 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 224300 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy27"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy28 : 6113 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6113.0 6113.0 0.0 / 0.000% 0.0 / 0.0% 13.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
445.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy28 6113
melee_main_hand_Testy 4075 66.7% 103.4 2.72sec 12073 8048 Direct 103.4 14390 0 12100 0.0% 15.3% 39.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1247868.72 6458886.73 80.68% 8048.43 8048.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.21% 46.73 34 65 17886.69 15622 20373 17888.47 17355 18164 836692 3447432 75.75%
hit (blocked) 39.49% 40.82 29 53 10102.04 8854 11563 10085.00 9783 10288 411176 3011454 86.33%
parry 15.30% 15.82 8 26 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 417 6.8% 5.4 59.76sec 23718 11833 Direct 5.4 22853 0 22853 0.0% 0.0% 42.4%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 127212.54 661781.64 80.78% 11832.62 11832.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 3.09 1 4 29099.30 26174 29732 29065.27 28037 29601 89868 381131 76.42%
hit (blocked) 42.37% 2.27 1 4 16447.41 14931 19005 16395.61 15103 19005 37344 280651 86.73%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1621 26.5% 5.4 61.01sec 92346 91945 Periodic 147.7 3366 0 3366 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 495308.65 811170.45 38.94% 1646.41 91945.17
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3366.03 2074 4592 3352.37 3262 3461 495309 811170 38.95%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy28
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.3 3.0 139.0sec 14.2sec 0.5sec 0.23% 1.05% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:4.5s / 242.7s
  • trigger_min/max:0.0s / 240.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.28%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy28
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy28
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy28
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy28
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy28 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy28 Damage Per Second
Count 11
Mean 6113.00
Minimum 5582.06
Maximum 6761.67
Spread ( max - min ) 1179.61
Range [ ( max - min ) / 2 * 100% ] 9.65%
Priority Target DPS
enemy28 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy28 Damage Per Second (Effective)
Count 11
Mean 6113.00
Minimum 5582.06
Maximum 6761.67
Spread ( max - min ) 1179.61
Range [ ( max - min ) / 2 * 100% ] 9.65%
Damage
enemy28 Damage
Count 11
Mean 1870389.91
Minimum 1557887.84
Maximum 2231350.08
Spread ( max - min ) 673462.23
Range [ ( max - min ) / 2 * 100% ] 18.00%
DTPS
enemy28 Damage Taken Per Second
Count 11
Mean 606.41
Minimum 503.14
Maximum 759.80
Spread ( max - min ) 256.65
Range [ ( max - min ) / 2 * 100% ] 21.16%
Standard Deviation 76.0272
5th Percentile 503.14
95th Percentile 720.63
( 95th Percentile - 5th Percentile ) 217.49
Mean Distribution
Standard Deviation 22.9231
95.00% Confidence Interval ( 561.48 - 651.34 )
Normalized 95.00% Confidence Interval ( 92.59% - 107.41% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 604
0.1% Error 60382
0.1 Scale Factor Error with Delta=300 50
0.05 Scale Factor Error with Delta=300 198
0.01 Scale Factor Error with Delta=300 4935
HPS
enemy28 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy28 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy28 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy28 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy28 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy28Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy28 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 155431 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy28"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy29 : 6110 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6110.1 6110.1 0.0 / 0.000% 0.0 / 0.0% 11.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
514.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy29 6110
melee_main_hand_Testy 4087 66.9% 103.4 2.72sec 12102 8068 Direct 103.4 14450 0 12178 0.0% 15.9% 37.6%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1250953.64 6408028.18 80.48% 8068.33 8068.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.44% 48.00 35 64 17895.60 15610 20371 17868.72 17474 18227 858332 3539598 75.77%
hit (blocked) 37.64% 38.91 29 50 10112.25 8848 11562 10104.01 9826 10362 392622 2868431 86.29%
parry 15.92% 16.45 12 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 390 6.4% 5.4 59.76sec 22234 11092 Direct 5.4 22540 0 22540 0.0% 0.0% 54.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 119253.89 661771.64 81.98% 11092.35 11092.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.76% 2.45 1 5 29096.20 26510 29744 29126.17 28700 29646 71481 303361 76.40%
hit (blocked) 54.24% 2.91 1 4 16463.39 15019 18963 16371.29 15019 17700 47773 358411 86.71%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1633 26.7% 5.4 61.01sec 93030 92609 Periodic 147.7 3405 0 3405 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 498978.36 811170.45 38.49% 1658.61 92609.20
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3405.02 2074 4592 3377.49 3268 3554 498978 811170 38.49%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy29
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.7 4.3 107.1sec 15.7sec 0.6sec 0.37% 1.33% 4.3 (4.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.1s / 261.1s
  • trigger_min/max:0.0s / 261.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 2.1s

Stack Uptimes

  • judgment_1:0.41%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy29
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy29
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy29
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy29
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy29 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy29 Damage Per Second
Count 11
Mean 6110.06
Minimum 5496.70
Maximum 6760.39
Spread ( max - min ) 1263.69
Range [ ( max - min ) / 2 * 100% ] 10.34%
Priority Target DPS
enemy29 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy29 Damage Per Second (Effective)
Count 11
Mean 6110.06
Minimum 5496.70
Maximum 6760.39
Spread ( max - min ) 1263.69
Range [ ( max - min ) / 2 * 100% ] 10.34%
Damage
enemy29 Damage
Count 11
Mean 1869185.88
Minimum 1529142.16
Maximum 2230927.33
Spread ( max - min ) 701785.17
Range [ ( max - min ) / 2 * 100% ] 18.77%
DTPS
enemy29 Damage Taken Per Second
Count 11
Mean 670.20
Minimum 528.19
Maximum 770.28
Spread ( max - min ) 242.10
Range [ ( max - min ) / 2 * 100% ] 18.06%
Standard Deviation 83.4981
5th Percentile 528.19
95th Percentile 764.99
( 95th Percentile - 5th Percentile ) 236.80
Mean Distribution
Standard Deviation 25.1756
95.00% Confidence Interval ( 620.85 - 719.54 )
Normalized 95.00% Confidence Interval ( 92.64% - 107.36% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 597
0.1% Error 59628
0.1 Scale Factor Error with Delta=300 60
0.05 Scale Factor Error with Delta=300 239
0.01 Scale Factor Error with Delta=300 5952
HPS
enemy29 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy29 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy29 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy29 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy29 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy29Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy29 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 162713 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy29"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy3 : 6158 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6158.2 6158.2 0.0 / 0.000% 0.0 / 0.0% 6.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
1013.9 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy3 6158
melee_main_hand_Testy 4115 66.8% 103.4 2.72sec 12153 8102 Direct 103.4 14472 0 12159 0.0% 15.7% 37.6%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1256212.35 6421856.64 80.44% 8102.24 8102.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.70% 48.27 39 58 17874.55 15597 20371 17871.96 17512 18160 862694 3558990 75.76%
hit (blocked) 37.55% 38.82 31 52 10157.93 8854 11564 10132.86 9823 10424 393519 2862867 86.26%
parry 15.74% 16.27 10 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 419 6.8% 5.4 59.76sec 23782 11865 Direct 5.4 24222 0 24222 0.0% 0.0% 42.4%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 127558.62 663729.73 80.78% 11864.81 11864.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 3.09 1 5 29194.86 26215 33561 29140.58 28074 30251 90068 382314 76.45%
hit (blocked) 42.37% 2.27 0 4 16522.18 14971 16875 14958.63 0 16822 37491 281416 78.82%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1624 26.4% 5.4 61.01sec 92473 92072 Periodic 147.7 3371 0 3371 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 495992.95 811170.45 38.85% 1648.69 92072.20
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3370.67 2074 4592 3358.83 3250 3495 495993 811170 38.83%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy3
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Exsanguinated 1.0 24.4 0.0sec 5.3sec 138.0sec 45.37% 0.00% 24.4 (24.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_exsanguinated
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 90.6s
  • trigger_pct:100.00%
  • duration_min/max:106.0s / 170.8s

Stack Uptimes

  • exsanguinated_1:45.37%

Spelldata

  • id:356372
  • name:Exsanguinated
  • tooltip:Taking $w1% more damage from $@auracaster.
  • description:{$@spelldesc355721=|CFF20ff20Your damage is increased by ${$s1/100}.2% when you have $s2% or more health than your target.|R}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Judgment 0.7 0.5 106.3sec 30.0sec 0.5sec 0.11% 0.89% 0.5 (0.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:62.7s / 122.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.8s

Stack Uptimes

  • judgment_1:0.13%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Scouring Touch 12.2 39.3 23.5sec 5.7sec 10.2sec 42.63% 0.00% 26.5 (26.5) 11.6

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_scouring_touch
  • max_stacks:3
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:4.0s / 104.3s
  • trigger_min/max:0.1s / 90.6s
  • trigger_pct:100.00%
  • duration_min/max:3.0s / 33.2s

Stack Uptimes

  • scouring_touch_1:11.56%
  • scouring_touch_2:6.57%
  • scouring_touch_3:24.50%

Spelldata

  • id:356329
  • name:Scouring Touch
  • tooltip:Damage taken from $@auracaster increased by ${$W1}.2%.
  • description:{$@spelldesc355755=|CFF20ff20Damaging a target increases your damage done to that target by ${$s1/100}.2% for {$356329d=4 seconds}, stacking up to $356329U times.|R}
  • max_stacks:3
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 1.7 0.3 81.7sec 64.9sec 10.4sec 6.07% 0.00% 0.3 (0.3) 1.7

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 176.2s
  • trigger_min/max:2.3s / 176.2s
  • trigger_pct:100.00%
  • duration_min/max:3.4s / 19.6s

Stack Uptimes

  • sinful_revelation_1:6.67%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy3 Damage Per Second
Count 11
Mean 6158.19
Minimum 5556.63
Maximum 6544.40
Spread ( max - min ) 987.77
Range [ ( max - min ) / 2 * 100% ] 8.02%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 11
Mean 6158.19
Minimum 5556.63
Maximum 6544.40
Spread ( max - min ) 987.77
Range [ ( max - min ) / 2 * 100% ] 8.02%
Damage
enemy3 Damage
Count 11
Mean 1879763.92
Minimum 1649188.91
Maximum 2094535.06
Spread ( max - min ) 445346.15
Range [ ( max - min ) / 2 * 100% ] 11.85%
DTPS
enemy3 Damage Taken Per Second
Count 11
Mean 1276.48
Minimum 1170.52
Maximum 1393.92
Spread ( max - min ) 223.40
Range [ ( max - min ) / 2 * 100% ] 8.75%
Standard Deviation 63.5208
5th Percentile 1170.52
95th Percentile 1342.54
( 95th Percentile - 5th Percentile ) 172.02
Mean Distribution
Standard Deviation 19.1523
95.00% Confidence Interval ( 1238.95 - 1314.02 )
Normalized 95.00% Confidence Interval ( 97.06% - 102.94% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 96
0.1% Error 9513
0.1 Scale Factor Error with Delta=300 35
0.05 Scale Factor Error with Delta=300 138
0.01 Scale Factor Error with Delta=300 3445
HPS
enemy3 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 385406 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy30 : 6293 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6293.1 6293.1 0.0 / 0.000% 0.0 / 0.0% 14.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
442.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy30 6293
melee_main_hand_Testy 4241 67.4% 103.4 2.72sec 12529 8353 Direct 103.4 14529 0 12359 0.0% 14.2% 35.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1295086.09 6533064.82 80.18% 8352.97 8352.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.87% 51.55 45 59 17874.90 15604 20364 17888.98 17337 18383 921652 3799589 75.73%
hit (blocked) 35.88% 37.09 23 49 10098.47 8843 11562 10065.98 9769 10336 373434 2733476 86.34%
parry 14.25% 14.73 11 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 420 6.7% 5.4 59.76sec 24002 11974 Direct 5.4 23726 0 23726 0.0% 0.0% 40.7%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 128737.21 664201.00 80.62% 11974.44 11974.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 3.18 1 5 29148.08 26551 29701 29197.61 28790 29667 92651 393924 76.45%
hit (blocked) 40.68% 2.18 1 4 16550.24 15005 19282 16593.78 16010 17606 36086 270277 86.61%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1632 25.9% 5.4 61.01sec 92939 92536 Periodic 147.7 3363 0 3363 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 498490.33 811170.45 38.55% 1656.98 92535.80
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3363.16 2074 4592 3374.14 3294 3477 498490 811170 38.55%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy30
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.1 1.5 88.3sec 12.8sec 0.5sec 0.17% 1.03% 1.5 (1.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:27.1s / 242.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 1.1s

Stack Uptimes

  • judgment_1:0.20%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy30
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy30
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy30
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy30
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy30 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy30 Damage Per Second
Count 11
Mean 6293.14
Minimum 5967.38
Maximum 6685.31
Spread ( max - min ) 717.92
Range [ ( max - min ) / 2 * 100% ] 5.70%
Priority Target DPS
enemy30 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy30 Damage Per Second (Effective)
Count 11
Mean 6293.14
Minimum 5967.38
Maximum 6685.31
Spread ( max - min ) 717.92
Range [ ( max - min ) / 2 * 100% ] 5.70%
Damage
enemy30 Damage
Count 11
Mean 1922313.63
Minimum 1684696.86
Maximum 2205661.93
Spread ( max - min ) 520965.07
Range [ ( max - min ) / 2 * 100% ] 13.55%
DTPS
enemy30 Damage Taken Per Second
Count 11
Mean 590.13
Minimum 517.97
Maximum 769.40
Spread ( max - min ) 251.42
Range [ ( max - min ) / 2 * 100% ] 21.30%
Standard Deviation 70.6774
5th Percentile 517.97
95th Percentile 658.32
( 95th Percentile - 5th Percentile ) 140.34
Mean Distribution
Standard Deviation 21.3100
95.00% Confidence Interval ( 548.37 - 631.90 )
Normalized 95.00% Confidence Interval ( 92.92% - 107.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 552
0.1% Error 55101
0.1 Scale Factor Error with Delta=300 43
0.05 Scale Factor Error with Delta=300 171
0.01 Scale Factor Error with Delta=300 4265
HPS
enemy30 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy30 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy30 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy30 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy30 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy30Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy30 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 155391 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy30"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy31 : 6198 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6198.4 6198.4 0.0 / 0.000% 0.0 / 0.0% 13.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
469.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy31 6198
melee_main_hand_Testy 4164 67.2% 103.4 2.72sec 12304 8203 Direct 103.4 14394 0 12140 0.0% 15.0% 37.1%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1271820.66 6480500.36 80.37% 8202.91 8202.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.93% 49.55 41 62 17871.69 15593 20372 17861.79 17419 18355 885032 3651684 75.76%
hit (blocked) 37.12% 38.36 32 46 10117.79 8858 11561 10087.76 9774 10371 386789 2828817 86.32%
parry 14.95% 15.45 9 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 413 6.7% 5.4 59.76sec 23490 11718 Direct 5.4 22697 0 22697 0.0% 0.0% 44.1%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0047 0.0000 125992.41 660917.18 80.94% 11718.04 11718.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.93% 3.00 1 4 29154.61 26233 32856 29160.78 28439 30394 87331 369770 76.37%
hit (blocked) 44.07% 2.36 1 4 16399.85 14836 16867 16423.31 16030 16686 38662 291147 86.68%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1622 26.2% 5.4 61.01sec 92377 91994 Periodic 147.7 3365 0 3365 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0043 2.0000 495479.13 811170.45 38.92% 1646.98 91993.90
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3365.18 2074 4592 3353.71 3276 3442 495479 811170 38.92%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy31
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.5 4.3 58.3sec 10.1sec 0.5sec 0.28% 1.41% 4.3 (4.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.4s / 240.0s
  • trigger_min/max:0.0s / 240.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.38%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy31
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy31
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy31
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy31
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy31 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy31 Damage Per Second
Count 11
Mean 6198.36
Minimum 5813.80
Maximum 6538.73
Spread ( max - min ) 724.93
Range [ ( max - min ) / 2 * 100% ] 5.85%
Priority Target DPS
enemy31 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy31 Damage Per Second (Effective)
Count 11
Mean 6198.36
Minimum 5813.80
Maximum 6538.73
Spread ( max - min ) 724.93
Range [ ( max - min ) / 2 * 100% ] 5.85%
Damage
enemy31 Damage
Count 11
Mean 1893292.19
Minimum 1633712.63
Maximum 2168949.30
Spread ( max - min ) 535236.67
Range [ ( max - min ) / 2 * 100% ] 14.14%
DTPS
enemy31 Damage Taken Per Second
Count 11
Mean 628.10
Minimum 516.52
Maximum 846.18
Spread ( max - min ) 329.66
Range [ ( max - min ) / 2 * 100% ] 26.24%
Standard Deviation 98.3717
5th Percentile 516.52
95th Percentile 752.91
( 95th Percentile - 5th Percentile ) 236.39
Mean Distribution
Standard Deviation 29.6602
95.00% Confidence Interval ( 569.96 - 686.23 )
Normalized 95.00% Confidence Interval ( 90.74% - 109.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 943
0.1% Error 94229
0.1 Scale Factor Error with Delta=300 83
0.05 Scale Factor Error with Delta=300 331
0.01 Scale Factor Error with Delta=300 8261
HPS
enemy31 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy31 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy31 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy31 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy31 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy31Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy31 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 155934 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy31"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy32 : 6205 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6205.2 6205.2 0.0 / 0.000% 0.0 / 0.0% 13.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
463.6 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy32 6205
melee_main_hand_Testy 4171 67.2% 103.4 2.72sec 12335 8224 Direct 103.4 14694 0 12307 0.0% 15.7% 35.0%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1275034.28 6423767.09 80.15% 8223.64 8223.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.25% 50.91 40 62 17909.22 15580 20374 17880.09 17337 18175 911365 3755884 75.76%
hit (blocked) 35.00% 36.18 24 45 10074.60 8844 11560 10053.74 9786 10351 363670 2667883 86.36%
parry 15.74% 16.27 10 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 409 6.6% 5.4 59.76sec 23270 11610 Direct 5.4 22866 0 22866 0.0% 0.0% 45.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0043 0.0000 124809.38 662083.73 81.15% 11610.17 11610.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.24% 2.91 0 5 29027.06 26865 29631 26341.71 0 29328 84245 358367 69.52%
hit (blocked) 45.76% 2.45 0 5 16547.22 15090 18657 15020.80 0 17276 40564 303716 78.77%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1626 26.2% 5.4 61.01sec 92538 92136 Periodic 147.7 3352 0 3352 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 496337.68 811170.45 38.81% 1649.83 92136.20
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3351.98 2074 4592 3361.95 3241 3555 496338 811170 38.77%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy32
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.9 2.3 73.4sec 8.7sec 0.4sec 0.10% 1.09% 2.3 (2.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.6s / 185.5s
  • trigger_min/max:0.0s / 185.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.0s

Stack Uptimes

  • judgment_1:0.12%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy32
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy32
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy32
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy32
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy32 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy32 Damage Per Second
Count 11
Mean 6205.20
Minimum 5465.21
Maximum 6556.48
Spread ( max - min ) 1091.27
Range [ ( max - min ) / 2 * 100% ] 8.79%
Priority Target DPS
enemy32 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy32 Damage Per Second (Effective)
Count 11
Mean 6205.20
Minimum 5465.21
Maximum 6556.48
Spread ( max - min ) 1091.27
Range [ ( max - min ) / 2 * 100% ] 8.79%
Damage
enemy32 Damage
Count 11
Mean 1896181.35
Minimum 1639224.01
Maximum 2198501.44
Spread ( max - min ) 559277.43
Range [ ( max - min ) / 2 * 100% ] 14.75%
DTPS
enemy32 Damage Taken Per Second
Count 11
Mean 602.32
Minimum 503.87
Maximum 788.46
Spread ( max - min ) 284.60
Range [ ( max - min ) / 2 * 100% ] 23.62%
Standard Deviation 81.6350
5th Percentile 503.87
95th Percentile 710.61
( 95th Percentile - 5th Percentile ) 206.74
Mean Distribution
Standard Deviation 24.6139
95.00% Confidence Interval ( 554.08 - 650.57 )
Normalized 95.00% Confidence Interval ( 91.99% - 108.01% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 706
0.1% Error 70565
0.1 Scale Factor Error with Delta=300 57
0.05 Scale Factor Error with Delta=300 228
0.01 Scale Factor Error with Delta=300 5690
HPS
enemy32 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy32 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy32 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy32 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy32 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy32Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy32 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 160901 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy32"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy33 : 6126 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6126.4 6126.4 0.0 / 0.000% 0.0 / 0.0% 11.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
517.4 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy33 6126
melee_main_hand_Testy 4099 67.0% 103.4 2.72sec 12142 8094 Direct 103.4 14363 0 12283 0.0% 14.9% 39.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1254990.69 6485130.18 80.65% 8094.36 8094.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.91% 47.45 36 64 17852.67 15652 20365 17803.81 17506 18115 845044 3497780 75.84%
hit (blocked) 39.23% 40.55 31 49 10111.41 8844 11541 10115.50 9845 10370 409947 2987350 86.27%
parry 14.86% 15.36 10 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 397 6.5% 5.4 59.76sec 22634 11292 Direct 5.4 22363 0 22363 0.0% 0.0% 50.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 121400.90 662137.00 81.67% 11292.06 11292.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 2.64 1 6 28979.87 26549 33136 29033.88 27983 31313 76335 325267 76.44%
hit (blocked) 50.85% 2.73 0 5 16533.64 14822 16877 14982.56 0 16785 45066 336870 78.77%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1630 26.6% 5.4 61.01sec 92811 92391 Periodic 147.7 3357 0 3357 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 497804.20 811170.45 38.63% 1654.70 92391.28
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3356.69 2074 4592 3370.52 3227 3500 497804 811170 38.62%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy33
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 2.5 7.3 67.4sec 10.1sec 0.6sec 0.41% 1.81% 7.3 (7.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 220.1s
  • trigger_min/max:0.0s / 220.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 1.4s

Stack Uptimes

  • judgment_1:0.41%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy33
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy33
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy33
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy33
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy33 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy33 Damage Per Second
Count 11
Mean 6126.42
Minimum 5768.87
Maximum 6684.85
Spread ( max - min ) 915.98
Range [ ( max - min ) / 2 * 100% ] 7.48%
Priority Target DPS
enemy33 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy33 Damage Per Second (Effective)
Count 11
Mean 6126.42
Minimum 5768.87
Maximum 6684.85
Spread ( max - min ) 915.98
Range [ ( max - min ) / 2 * 100% ] 7.48%
Damage
enemy33 Damage
Count 11
Mean 1874195.78
Minimum 1482583.86
Maximum 2205999.67
Spread ( max - min ) 723415.81
Range [ ( max - min ) / 2 * 100% ] 19.30%
DTPS
enemy33 Damage Taken Per Second
Count 11
Mean 708.17
Minimum 512.63
Maximum 948.91
Spread ( max - min ) 436.28
Range [ ( max - min ) / 2 * 100% ] 30.80%
Standard Deviation 135.3725
5th Percentile 512.63
95th Percentile 864.04
( 95th Percentile - 5th Percentile ) 351.41
Mean Distribution
Standard Deviation 40.8163
95.00% Confidence Interval ( 628.17 - 788.17 )
Normalized 95.00% Confidence Interval ( 88.70% - 111.30% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1404
0.1% Error 140373
0.1 Scale Factor Error with Delta=300 157
0.05 Scale Factor Error with Delta=300 626
0.01 Scale Factor Error with Delta=300 15644
HPS
enemy33 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy33 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy33 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy33 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy33 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy33Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy33 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 190164 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy33"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy34 : 6203 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6202.5 6202.5 0.0 / 0.000% 0.0 / 0.0% 11.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
522.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy34 6203
melee_main_hand_Testy 4151 66.9% 103.4 2.72sec 12256 8171 Direct 103.4 14512 0 12382 0.0% 15.1% 37.8%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1266826.54 6471674.36 80.43% 8170.70 8170.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.05% 48.64 38 58 17880.61 15580 20374 17884.07 17327 18312 870365 3588543 75.76%
hit (blocked) 37.82% 39.09 29 48 10149.53 8855 11562 10152.54 9901 10422 396462 2883131 86.24%
parry 15.13% 15.64 8 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 402 6.5% 5.4 59.76sec 22763 11355 Direct 5.4 22463 0 22463 0.0% 0.0% 50.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0048 0.0000 122095.11 664187.18 81.62% 11354.52 11354.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 2.64 0 5 29265.25 26800 33560 23959.84 0 30393 77309 327386 62.53%
hit (blocked) 50.85% 2.73 1 6 16469.70 15044 16897 16315.84 15290 16693 44786 336801 86.76%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1649 26.6% 5.4 61.01sec 93884 93460 Periodic 147.7 3411 0 3411 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 503562.30 811170.45 37.92% 1673.84 93459.97
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3411.25 2074 4592 3410.50 3291 3513 503562 811170 37.89%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy34
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 2.2 6.9 73.2sec 10.5sec 0.7sec 0.46% 1.61% 6.9 (6.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 253.6s
  • trigger_min/max:0.0s / 238.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.1s

Stack Uptimes

  • judgment_1:0.46%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy34
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy34
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy34
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy34
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy34 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy34 Damage Per Second
Count 11
Mean 6202.50
Minimum 5646.90
Maximum 6804.24
Spread ( max - min ) 1157.34
Range [ ( max - min ) / 2 * 100% ] 9.33%
Priority Target DPS
enemy34 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy34 Damage Per Second (Effective)
Count 11
Mean 6202.50
Minimum 5646.90
Maximum 6804.24
Spread ( max - min ) 1157.34
Range [ ( max - min ) / 2 * 100% ] 9.33%
Damage
enemy34 Damage
Count 11
Mean 1892483.95
Minimum 1694070.26
Maximum 2112602.05
Spread ( max - min ) 418531.80
Range [ ( max - min ) / 2 * 100% ] 11.06%
DTPS
enemy34 Damage Taken Per Second
Count 11
Mean 685.01
Minimum 519.99
Maximum 864.34
Spread ( max - min ) 344.35
Range [ ( max - min ) / 2 * 100% ] 25.13%
Standard Deviation 91.1823
5th Percentile 519.99
95th Percentile 771.67
( 95th Percentile - 5th Percentile ) 251.68
Mean Distribution
Standard Deviation 27.4925
95.00% Confidence Interval ( 631.13 - 738.90 )
Normalized 95.00% Confidence Interval ( 92.13% - 107.87% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 681
0.1% Error 68065
0.1 Scale Factor Error with Delta=300 71
0.05 Scale Factor Error with Delta=300 284
0.01 Scale Factor Error with Delta=300 7098
HPS
enemy34 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy34 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy34 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy34 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy34 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy34Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy34 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 200182 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy34"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy35 : 6157 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6157.0 6157.0 0.0 / 0.000% 0.0 / 0.0% 11.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
539.4 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy35 6157
melee_main_hand_Testy 4127 67.1% 103.4 2.72sec 12211 8141 Direct 103.4 14307 0 12226 0.0% 14.9% 38.6%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1262182.78 6493005.09 80.56% 8140.75 8140.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.53% 48.09 39 64 17850.71 15592 20366 17836.77 17503 18303 857605 3549305 75.83%
hit (blocked) 38.61% 39.91 32 53 10139.80 8855 11558 10148.53 9836 10443 404578 2943700 86.24%
parry 14.86% 15.36 9 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 395 6.4% 5.4 59.76sec 22417 11184 Direct 5.4 21741 0 21741 0.0% 0.0% 52.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 120235.75 661757.64 81.83% 11183.68 11183.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.46% 2.55 1 4 29012.31 26095 29762 28921.52 27687 29522 73739 313873 76.52%
hit (blocked) 52.54% 2.82 1 4 16524.94 14989 19209 16447.50 14989 17917 46497 347885 86.67%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1634 26.5% 5.4 61.01sec 93079 92658 Periodic 147.7 3373 0 3373 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 499240.16 811170.45 38.45% 1659.48 92657.79
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3372.52 2074 4592 3380.27 3318 3583 499240 811170 38.44%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy35
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 2.6 8.3 92.5sec 13.4sec 0.4sec 0.38% 2.00% 8.3 (8.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 249.1s
  • trigger_min/max:0.0s / 181.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.38%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy35
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy35
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy35
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy35
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy35 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy35 Damage Per Second
Count 11
Mean 6157.01
Minimum 5782.99
Maximum 6730.65
Spread ( max - min ) 947.67
Range [ ( max - min ) / 2 * 100% ] 7.70%
Priority Target DPS
enemy35 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy35 Damage Per Second (Effective)
Count 11
Mean 6157.01
Minimum 5782.99
Maximum 6730.65
Spread ( max - min ) 947.67
Range [ ( max - min ) / 2 * 100% ] 7.70%
Damage
enemy35 Damage
Count 11
Mean 1881658.69
Minimum 1570076.20
Maximum 2180732.19
Spread ( max - min ) 610656.00
Range [ ( max - min ) / 2 * 100% ] 16.23%
DTPS
enemy35 Damage Taken Per Second
Count 11
Mean 762.43
Minimum 594.99
Maximum 993.11
Spread ( max - min ) 398.12
Range [ ( max - min ) / 2 * 100% ] 26.11%
Standard Deviation 109.2844
5th Percentile 594.99
95th Percentile 913.29
( 95th Percentile - 5th Percentile ) 318.30
Mean Distribution
Standard Deviation 32.9505
95.00% Confidence Interval ( 697.85 - 827.01 )
Normalized 95.00% Confidence Interval ( 91.53% - 108.47% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 790
0.1% Error 78925
0.1 Scale Factor Error with Delta=300 102
0.05 Scale Factor Error with Delta=300 408
0.01 Scale Factor Error with Delta=300 10196
HPS
enemy35 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy35 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy35 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy35 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy35 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy35Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy35 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 212487 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy35"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy36 : 6174 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6173.8 6173.8 0.0 / 0.000% 0.0 / 0.0% 12.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
500.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy36 6174
melee_main_hand_Testy 4131 67.0% 103.4 2.72sec 12225 8150 Direct 103.4 14425 0 12204 0.0% 15.6% 36.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1263622.37 6437580.27 80.37% 8150.04 8150.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.49% 49.09 39 72 17897.40 15595 20370 17897.38 17352 18190 878401 3622251 75.74%
hit (blocked) 36.94% 38.18 28 52 10104.51 8851 11563 10098.53 9883 10314 385221 2815329 86.30%
parry 15.57% 16.09 10 23 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 414 6.7% 5.4 59.76sec 23510 11728 Direct 5.4 23504 0 23504 0.0% 0.0% 44.1%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 126096.59 662803.73 80.98% 11727.73 11727.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.93% 3.00 1 5 29032.03 26158 29735 29031.93 28238 29680 86997 370984 76.53%
hit (blocked) 44.07% 2.36 0 5 16554.77 15289 18695 13607.82 0 17713 39099 291820 70.80%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1629 26.4% 5.4 61.01sec 92708 92289 Periodic 147.7 3375 0 3375 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 497250.95 811170.45 38.70% 1652.86 92288.59
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3375.28 2074 4592 3368.21 3248 3447 497251 811170 38.66%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy36
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0048 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.8 6.0 96.5sec 15.8sec 0.6sec 0.38% 1.62% 6.0 (6.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 259.6s
  • trigger_min/max:0.0s / 241.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 1.5s

Stack Uptimes

  • judgment_1:0.38%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy36
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy36
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy36
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy36
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy36 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy36 Damage Per Second
Count 11
Mean 6173.75
Minimum 5887.54
Maximum 7156.28
Spread ( max - min ) 1268.73
Range [ ( max - min ) / 2 * 100% ] 10.28%
Priority Target DPS
enemy36 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy36 Damage Per Second (Effective)
Count 11
Mean 6173.75
Minimum 5887.54
Maximum 7156.28
Spread ( max - min ) 1268.73
Range [ ( max - min ) / 2 * 100% ] 10.28%
Damage
enemy36 Damage
Count 11
Mean 1886969.91
Minimum 1641104.99
Maximum 2361571.36
Spread ( max - min ) 720466.37
Range [ ( max - min ) / 2 * 100% ] 19.09%
DTPS
enemy36 Damage Taken Per Second
Count 11
Mean 706.55
Minimum 543.43
Maximum 1025.42
Spread ( max - min ) 481.98
Range [ ( max - min ) / 2 * 100% ] 34.11%
Standard Deviation 139.4870
5th Percentile 543.43
95th Percentile 855.95
( 95th Percentile - 5th Percentile ) 312.52
Mean Distribution
Standard Deviation 42.0569
95.00% Confidence Interval ( 624.12 - 788.98 )
Normalized 95.00% Confidence Interval ( 88.33% - 111.67% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1498
0.1% Error 149719
0.1 Scale Factor Error with Delta=300 167
0.05 Scale Factor Error with Delta=300 665
0.01 Scale Factor Error with Delta=300 16610
HPS
enemy36 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy36 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy36 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy36 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy36 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy36Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy36 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 226585 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy36"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy37 : 6072 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6071.7 6071.7 0.0 / 0.000% 0.0 / 0.0% 10.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
563.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy37 6072
melee_main_hand_Testy 4031 66.4% 103.4 2.72sec 11909 7940 Direct 103.4 14210 0 11828 0.0% 16.3% 39.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1231006.75 6380494.09 80.71% 7939.67 7939.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 44.24% 45.73 39 51 17930.18 15584 20371 17908.85 17507 18403 819461 3371041 75.71%
hit (blocked) 39.49% 40.82 31 50 10096.70 8866 11562 10094.53 9869 10305 411546 3009453 86.31%
parry 16.27% 16.82 13 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 410 6.7% 5.4 59.76sec 23276 11613 Direct 5.4 23189 0 23189 0.0% 0.0% 45.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 124846.66 660931.91 81.11% 11612.56 11612.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.24% 2.91 2 5 29136.62 26433 34003 29101.11 28233 30768 84668 358479 76.39%
hit (blocked) 45.76% 2.45 1 4 16438.08 15053 16883 16373.58 15755 16693 40178 302453 86.70%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1631 26.9% 5.4 61.01sec 92898 92495 Periodic 147.7 3367 0 3367 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 498272.02 811170.45 38.57% 1656.26 92495.27
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3366.56 2074 4592 3372.29 3280 3556 498272 811170 38.59%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy37
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0043 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 3.1 11.8 58.6sec 9.2sec 0.6sec 0.61% 2.09% 11.8 (11.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 180.0s
  • trigger_min/max:0.0s / 180.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.61%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy37
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy37
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy37
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy37
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy37 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy37 Damage Per Second
Count 11
Mean 6071.68
Minimum 5825.64
Maximum 6286.30
Spread ( max - min ) 460.66
Range [ ( max - min ) / 2 * 100% ] 3.79%
Priority Target DPS
enemy37 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy37 Damage Per Second (Effective)
Count 11
Mean 6071.68
Minimum 5825.64
Maximum 6286.30
Spread ( max - min ) 460.66
Range [ ( max - min ) / 2 * 100% ] 3.79%
Damage
enemy37 Damage
Count 11
Mean 1854125.43
Minimum 1563270.19
Maximum 2069327.80
Spread ( max - min ) 506057.61
Range [ ( max - min ) / 2 * 100% ] 13.65%
DTPS
enemy37 Damage Taken Per Second
Count 11
Mean 815.76
Minimum 568.49
Maximum 1098.76
Spread ( max - min ) 530.26
Range [ ( max - min ) / 2 * 100% ] 32.50%
Standard Deviation 148.4337
5th Percentile 568.49
95th Percentile 954.70
( 95th Percentile - 5th Percentile ) 386.20
Mean Distribution
Standard Deviation 44.7544
95.00% Confidence Interval ( 728.04 - 903.47 )
Normalized 95.00% Confidence Interval ( 89.25% - 110.75% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1272
0.1% Error 127186
0.1 Scale Factor Error with Delta=300 189
0.05 Scale Factor Error with Delta=300 753
0.01 Scale Factor Error with Delta=300 18809
HPS
enemy37 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy37 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy37 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy37 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy37 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy37Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy37 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 176144 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy37"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy38 : 6059 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6058.6 6058.6 0.0 / 0.000% 0.0 / 0.0% 10.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
594.1 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy38 6059
melee_main_hand_Testy 4015 66.4% 103.4 2.72sec 11896 7931 Direct 103.4 14447 0 11855 0.0% 17.5% 36.8%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1229636.10 6289659.64 80.45% 7930.83 7930.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.73% 47.27 32 61 17892.58 15612 20369 17897.71 17343 18235 844872 3486036 75.73%
hit (blocked) 36.76% 38.00 33 46 10137.47 8844 11564 10124.34 9836 10519 384764 2803624 86.28%
parry 17.50% 18.09 11 25 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 408 6.7% 5.4 59.76sec 23111 11530 Direct 5.4 23196 0 23196 0.0% 0.0% 47.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 123960.42 662167.45 81.28% 11530.13 11530.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.54% 2.82 2 5 29179.14 27026 32898 29170.95 28688 30128 82255 347344 76.32%
hit (blocked) 47.46% 2.55 0 4 16403.28 14817 16862 14924.74 0 16774 41706 314824 78.86%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1636 26.9% 5.4 61.01sec 93091 92687 Periodic 147.7 3403 0 3403 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 499306.00 811170.45 38.45% 1659.70 92687.21
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3402.94 2074 4592 3382.72 3220 3587 499306 811170 38.40%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy38
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 3.2 12.4 60.5sec 7.5sec 0.6sec 0.69% 2.39% 12.4 (12.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 261.1s
  • trigger_min/max:0.0s / 177.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.5s

Stack Uptimes

  • judgment_1:0.69%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy38
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy38
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy38
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy38
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy38 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy38 Damage Per Second
Count 11
Mean 6058.64
Minimum 5597.53
Maximum 6514.06
Spread ( max - min ) 916.53
Range [ ( max - min ) / 2 * 100% ] 7.56%
Priority Target DPS
enemy38 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy38 Damage Per Second (Effective)
Count 11
Mean 6058.64
Minimum 5597.53
Maximum 6514.06
Spread ( max - min ) 916.53
Range [ ( max - min ) / 2 * 100% ] 7.56%
Damage
enemy38 Damage
Count 11
Mean 1852902.52
Minimum 1538895.58
Maximum 2208106.29
Spread ( max - min ) 669210.71
Range [ ( max - min ) / 2 * 100% ] 18.06%
DTPS
enemy38 Damage Taken Per Second
Count 11
Mean 807.35
Minimum 611.49
Maximum 1068.77
Spread ( max - min ) 457.28
Range [ ( max - min ) / 2 * 100% ] 28.32%
Standard Deviation 126.2859
5th Percentile 611.49
95th Percentile 911.16
( 95th Percentile - 5th Percentile ) 299.68
Mean Distribution
Standard Deviation 38.0766
95.00% Confidence Interval ( 732.72 - 881.98 )
Normalized 95.00% Confidence Interval ( 90.76% - 109.24% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 940
0.1% Error 93991
0.1 Scale Factor Error with Delta=300 137
0.05 Scale Factor Error with Delta=300 545
0.01 Scale Factor Error with Delta=300 13615
HPS
enemy38 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy38 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy38 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy38 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy38 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy38Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy38 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 212136 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy38"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy39 : 6331 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6331.0 6331.0 0.0 / 0.000% 0.0 / 0.0% 11.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
544.1 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy39 6331
melee_main_hand_Testy 4254 67.2% 103.4 2.72sec 12592 8395 Direct 103.4 14547 0 12536 0.0% 13.5% 37.1%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1301536.41 6599788.45 80.28% 8394.57 8394.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.43% 51.09 43 65 17899.87 15609 20367 17895.93 17566 18192 913859 3770897 75.75%
hit (blocked) 37.12% 38.36 30 45 10116.92 8847 11564 10105.49 9738 10330 387678 2828892 86.29%
parry 13.46% 13.91 8 19 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 436 6.9% 5.4 59.76sec 24843 12395 Direct 5.4 24684 0 24684 0.0% 0.0% 33.9%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0044 0.0000 133250.72 663126.82 79.91% 12395.42 12395.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.10% 3.55 2 5 29179.67 26540 33786 29147.58 27873 30585 103428 438839 76.44%
hit (blocked) 33.90% 1.82 1 4 16494.29 15285 16882 16325.74 15319 16777 29823 224288 86.74%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1640 25.9% 5.4 61.01sec 93487 93081 Periodic 147.7 3384 0 3384 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 501429.74 811170.45 38.18% 1666.76 93081.44
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3383.54 2074 4592 3392.50 3194 3561 501430 811170 38.22%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy39
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0043 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 2.7 12.3 87.7sec 11.0sec 0.5sec 0.42% 1.86% 12.3 (12.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 227.5s
  • trigger_min/max:0.0s / 227.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.42%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy39
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy39
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy39
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy39
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy39 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy39 Damage Per Second
Count 11
Mean 6330.99
Minimum 5760.24
Maximum 6804.61
Spread ( max - min ) 1044.36
Range [ ( max - min ) / 2 * 100% ] 8.25%
Priority Target DPS
enemy39 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy39 Damage Per Second (Effective)
Count 11
Mean 6330.99
Minimum 5760.24
Maximum 6804.61
Spread ( max - min ) 1044.36
Range [ ( max - min ) / 2 * 100% ] 8.25%
Damage
enemy39 Damage
Count 11
Mean 1936216.87
Minimum 1617449.89
Maximum 2303606.39
Spread ( max - min ) 686156.50
Range [ ( max - min ) / 2 * 100% ] 17.72%
DTPS
enemy39 Damage Taken Per Second
Count 11
Mean 811.28
Minimum 606.33
Maximum 1036.65
Spread ( max - min ) 430.32
Range [ ( max - min ) / 2 * 100% ] 26.52%
Standard Deviation 150.2132
5th Percentile 606.33
95th Percentile 1016.44
( 95th Percentile - 5th Percentile ) 410.11
Mean Distribution
Standard Deviation 45.2910
95.00% Confidence Interval ( 722.51 - 900.04 )
Normalized 95.00% Confidence Interval ( 89.06% - 110.94% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1317
0.1% Error 131697
0.1 Scale Factor Error with Delta=300 193
0.05 Scale Factor Error with Delta=300 771
0.01 Scale Factor Error with Delta=300 19262
HPS
enemy39 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy39 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy39 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy39 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy39 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy39Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy39 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 216586 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy39"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy4 : 6203 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6202.8 6202.8 0.0 / 0.000% 0.0 / 0.0% 14.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
436.7 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy4 6203
melee_main_hand_Testy 4144 66.8% 103.4 2.72sec 12251 8167 Direct 103.4 14364 0 12255 0.0% 14.0% 40.3%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1266283.50 6557521.27 80.69% 8167.20 8167.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.73% 47.27 41 57 17884.91 15618 20373 17871.27 17427 18346 844833 3487566 75.78%
hit (blocked) 40.28% 41.64 35 54 10131.01 8889 11559 10129.65 9893 10312 421451 3069956 86.26%
parry 13.98% 14.45 8 20 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 422 6.8% 5.4 59.76sec 24018 11982 Direct 5.4 23878 0 23878 0.0% 0.0% 40.7%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 128821.49 663274.45 80.58% 11982.28 11982.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 3.18 1 5 29241.26 26990 33135 29269.11 28688 30666 93147 393406 76.30%
hit (blocked) 40.68% 2.18 1 5 16402.44 14830 16871 16307.22 15121 16706 35675 269868 86.82%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1637 26.4% 5.4 61.01sec 93207 92837 Periodic 147.7 3384 0 3384 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0040 2.0000 499928.61 811170.45 38.37% 1661.78 92837.25
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3383.58 2074 4592 3384.47 3248 3465 499929 811170 38.36%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy4
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.5 0.2 212.7sec 0.0sec 0.6sec 0.11% 0.67% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:182.7s / 242.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 1.1s

Stack Uptimes

  • judgment_1:0.17%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy4 Damage Per Second
Count 11
Mean 6202.85
Minimum 5799.56
Maximum 6647.42
Spread ( max - min ) 847.86
Range [ ( max - min ) / 2 * 100% ] 6.83%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 11
Mean 6202.85
Minimum 5799.56
Maximum 6647.42
Spread ( max - min ) 847.86
Range [ ( max - min ) / 2 * 100% ] 6.83%
Damage
enemy4 Damage
Count 11
Mean 1895033.59
Minimum 1666708.75
Maximum 2273409.63
Spread ( max - min ) 606700.89
Range [ ( max - min ) / 2 * 100% ] 16.01%
DTPS
enemy4 Damage Taken Per Second
Count 11
Mean 550.82
Minimum 487.43
Maximum 619.30
Spread ( max - min ) 131.87
Range [ ( max - min ) / 2 * 100% ] 11.97%
Standard Deviation 39.6188
5th Percentile 487.43
95th Percentile 591.99
( 95th Percentile - 5th Percentile ) 104.56
Mean Distribution
Standard Deviation 11.9455
95.00% Confidence Interval ( 527.41 - 574.24 )
Normalized 95.00% Confidence Interval ( 95.75% - 104.25% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 199
0.1% Error 19874
0.1 Scale Factor Error with Delta=300 14
0.05 Scale Factor Error with Delta=300 54
0.01 Scale Factor Error with Delta=300 1340
HPS
enemy4 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 146229 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy40 : 6246 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6246.1 6246.1 0.0 / 0.000% 0.0 / 0.0% 9.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
629.6 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy40 6246
melee_main_hand_Testy 4188 67.1% 103.4 2.72sec 12390 8260 Direct 103.4 14517 0 12320 0.0% 14.5% 37.0%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1280675.32 6514310.73 80.34% 8260.02 8260.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.46% 50.09 36 63 17880.58 15591 20371 17852.23 17494 18156 893860 3693432 75.79%
hit (blocked) 37.03% 38.27 32 49 10108.41 8849 11559 10104.56 9787 10392 386815 2820879 86.29%
parry 14.51% 15.00 9 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 406 6.5% 5.4 59.76sec 23052 11501 Direct 5.4 23001 0 23001 0.0% 0.0% 47.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 123642.12 661202.73 81.30% 11500.52 11500.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.54% 2.82 1 5 29024.70 26111 29648 29105.13 28415 29466 81802 347005 76.40%
hit (blocked) 47.46% 2.55 0 5 16501.50 14844 18803 14979.48 0 17702 41841 314198 78.76%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1652 26.4% 5.4 61.01sec 94113 93687 Periodic 147.7 3422 0 3422 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 504785.26 811170.45 37.77% 1677.91 93686.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3422.18 2074 4592 3416.39 3270 3598 504785 811170 37.78%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy40
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 2.7 12.1 60.0sec 9.1sec 0.5sec 0.46% 1.82% 12.1 (12.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.1s / 195.0s
  • trigger_min/max:0.0s / 195.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.46%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy40
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy40
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy40
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy40
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy40 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy40 Damage Per Second
Count 11
Mean 6246.11
Minimum 5804.93
Maximum 6813.95
Spread ( max - min ) 1009.02
Range [ ( max - min ) / 2 * 100% ] 8.08%
Priority Target DPS
enemy40 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy40 Damage Per Second (Effective)
Count 11
Mean 6246.11
Minimum 5804.93
Maximum 6813.95
Spread ( max - min ) 1009.02
Range [ ( max - min ) / 2 * 100% ] 8.08%
Damage
enemy40 Damage
Count 11
Mean 1909102.70
Minimum 1669929.28
Maximum 2248602.96
Spread ( max - min ) 578673.68
Range [ ( max - min ) / 2 * 100% ] 15.16%
DTPS
enemy40 Damage Taken Per Second
Count 11
Mean 810.74
Minimum 606.51
Maximum 987.52
Spread ( max - min ) 381.01
Range [ ( max - min ) / 2 * 100% ] 23.50%
Standard Deviation 121.7384
5th Percentile 606.51
95th Percentile 949.09
( 95th Percentile - 5th Percentile ) 342.58
Mean Distribution
Standard Deviation 36.7055
95.00% Confidence Interval ( 738.80 - 882.68 )
Normalized 95.00% Confidence Interval ( 91.13% - 108.87% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 867
0.1% Error 86615
0.1 Scale Factor Error with Delta=300 127
0.05 Scale Factor Error with Delta=300 507
0.01 Scale Factor Error with Delta=300 12652
HPS
enemy40 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy40 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy40 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy40 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy40 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy40Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy40 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 181951 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy40"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy41 : 6192 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6192.3 6192.3 0.0 / 0.000% 0.0 / 0.0% 8.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
715.4 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy41 6192
melee_main_hand_Testy 4134 66.8% 103.4 2.72sec 12239 8159 Direct 103.4 14494 0 12206 0.0% 15.2% 37.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1265070.65 6462032.09 80.42% 8159.38 8159.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.32% 48.91 38 60 17886.87 15619 20376 17851.06 17483 18142 872938 3606242 75.79%
hit (blocked) 37.47% 38.73 32 47 10134.56 8847 11555 10125.11 9911 10428 392132 2855790 86.27%
parry 15.22% 15.73 9 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 408 6.6% 5.4 59.76sec 23287 11618 Direct 5.4 22991 0 22991 0.0% 0.0% 45.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 124905.45 661585.27 81.12% 11618.03 11618.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.24% 2.91 0 5 29070.36 26796 29765 26439.68 0 29313 84615 358932 69.47%
hit (blocked) 45.76% 2.45 0 5 16431.35 14874 18639 14863.01 0 17105 40290 302653 78.86%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1650 26.6% 5.4 61.01sec 94018 93610 Periodic 147.7 3404 0 3404 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 504279.65 811170.45 37.83% 1676.23 93610.48
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3404.50 2074 4592 3413.19 3333 3527 504280 811170 37.84%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy41
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 4.5 22.3 51.6sec 6.8sec 0.6sec 0.83% 3.05% 22.3 (22.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 201.1s
  • trigger_min/max:0.0s / 190.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 1.6s

Stack Uptimes

  • judgment_1:0.83%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy41
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy41
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy41
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy41
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy41 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy41 Damage Per Second
Count 11
Mean 6192.33
Minimum 5747.41
Maximum 6751.25
Spread ( max - min ) 1003.83
Range [ ( max - min ) / 2 * 100% ] 8.11%
Priority Target DPS
enemy41 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy41 Damage Per Second (Effective)
Count 11
Mean 6192.33
Minimum 5747.41
Maximum 6751.25
Spread ( max - min ) 1003.83
Range [ ( max - min ) / 2 * 100% ] 8.11%
Damage
enemy41 Damage
Count 11
Mean 1894255.75
Minimum 1535213.86
Maximum 2227911.31
Spread ( max - min ) 692697.45
Range [ ( max - min ) / 2 * 100% ] 18.28%
DTPS
enemy41 Damage Taken Per Second
Count 11
Mean 1007.04
Minimum 595.78
Maximum 1334.42
Spread ( max - min ) 738.65
Range [ ( max - min ) / 2 * 100% ] 36.67%
Standard Deviation 204.0585
5th Percentile 595.78
95th Percentile 1187.28
( 95th Percentile - 5th Percentile ) 591.51
Mean Distribution
Standard Deviation 61.5259
95.00% Confidence Interval ( 886.45 - 1127.63 )
Normalized 95.00% Confidence Interval ( 88.03% - 111.97% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1578
0.1% Error 157730
0.1 Scale Factor Error with Delta=300 356
0.05 Scale Factor Error with Delta=300 1422
0.01 Scale Factor Error with Delta=300 35547
HPS
enemy41 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy41 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy41 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy41 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy41 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy41Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy41 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 346947 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy41"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy42 : 6122 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6122.5 6122.5 0.0 / 0.000% 0.0 / 0.0% 8.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
701.4 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy42 6122
melee_main_hand_Testy 4033 65.8% 103.4 2.72sec 11893 7929 Direct 103.4 14518 0 12122 0.0% 17.3% 36.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1229339.94 6301689.55 80.49% 7928.92 7928.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.82% 47.36 38 55 17834.29 15583 20367 17824.49 17377 18239 843765 3492603 75.83%
hit (blocked) 36.85% 38.09 27 49 10130.86 8846 11564 10134.98 9856 10414 385575 2809087 86.26%
parry 17.33% 17.91 6 29 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 438 7.2% 5.4 59.76sec 25001 12474 Direct 5.4 23997 0 23997 0.0% 0.0% 32.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0044 0.0000 134095.62 662578.82 79.76% 12474.01 12474.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.80% 3.64 2 6 29070.66 26194 33351 29108.40 28316 31045 105554 449843 76.46%
hit (blocked) 32.20% 1.73 0 3 16545.52 16256 16885 13527.67 0 16792 28541 212736 70.84%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1651 27.0% 5.4 61.01sec 94070 93662 Periodic 147.7 3399 0 3399 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 504556.91 811170.45 37.80% 1677.15 93661.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3398.60 2074 4592 3415.07 3255 3527 504557 811170 37.81%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy42
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0043 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 4.1 19.5 53.0sec 7.8sec 0.6sec 0.74% 2.72% 19.5 (19.5) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 157.5s
  • trigger_min/max:0.0s / 157.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:0.74%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy42
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy42
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy42
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy42
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy42 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy42 Damage Per Second
Count 11
Mean 6122.47
Minimum 5773.29
Maximum 6568.00
Spread ( max - min ) 794.71
Range [ ( max - min ) / 2 * 100% ] 6.49%
Priority Target DPS
enemy42 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy42 Damage Per Second (Effective)
Count 11
Mean 6122.47
Minimum 5773.29
Maximum 6568.00
Spread ( max - min ) 794.71
Range [ ( max - min ) / 2 * 100% ] 6.49%
Damage
enemy42 Damage
Count 11
Mean 1867992.46
Minimum 1655135.60
Maximum 2098668.43
Spread ( max - min ) 443532.82
Range [ ( max - min ) / 2 * 100% ] 11.87%
DTPS
enemy42 Damage Taken Per Second
Count 11
Mean 952.21
Minimum 594.40
Maximum 1259.50
Spread ( max - min ) 665.11
Range [ ( max - min ) / 2 * 100% ] 34.92%
Standard Deviation 173.2741
5th Percentile 594.40
95th Percentile 1106.30
( 95th Percentile - 5th Percentile ) 511.90
Mean Distribution
Standard Deviation 52.2441
95.00% Confidence Interval ( 849.82 - 1054.61 )
Normalized 95.00% Confidence Interval ( 89.25% - 110.75% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1273
0.1% Error 127203
0.1 Scale Factor Error with Delta=300 257
0.05 Scale Factor Error with Delta=300 1026
0.01 Scale Factor Error with Delta=300 25631
HPS
enemy42 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy42 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy42 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy42 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy42 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy42Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy42 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 262659 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy42"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy43 : 6236 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6235.6 6235.6 0.0 / 0.000% 0.0 / 0.0% 7.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
826.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy43 6236
melee_main_hand_Testy 4176 67.0% 103.4 2.72sec 12365 8243 Direct 103.4 14420 0 12304 0.0% 14.3% 38.0%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1278104.54 6531377.64 80.43% 8243.44 8243.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.67% 49.27 41 62 17849.72 15580 20373 17872.10 17407 18311 879621 3633242 75.76%
hit (blocked) 37.99% 39.27 24 65 10155.22 8848 11560 10144.12 9919 10490 398483 2898135 86.25%
parry 14.34% 14.82 9 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 431 6.9% 5.4 59.76sec 24565 12255 Direct 5.4 25071 0 25071 0.0% 0.0% 35.6%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 131756.64 661872.36 80.09% 12255.29 12255.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.41% 3.45 2 4 29054.44 26573 29761 29047.56 28419 29461 100350 426482 76.47%
hit (blocked) 35.59% 1.91 1 3 16465.36 14893 18975 16421.31 15710 17229 31407 235390 86.68%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1629 26.1% 5.4 61.01sec 92788 92369 Periodic 147.7 3364 0 3364 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 497683.18 811170.45 38.65% 1654.30 92368.82
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3363.96 2074 4592 3368.57 3251 3416 497683 811170 38.65%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy43
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 6.1 28.8 36.6sec 5.6sec 0.6sec 1.20% 4.11% 28.8 (28.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 169.5s
  • trigger_min/max:0.0s / 169.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.3s

Stack Uptimes

  • judgment_1:1.20%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy43
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy43
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy43
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy43
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy43 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy43 Damage Per Second
Count 11
Mean 6235.56
Minimum 5761.69
Maximum 6600.79
Spread ( max - min ) 839.10
Range [ ( max - min ) / 2 * 100% ] 6.73%
Priority Target DPS
enemy43 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy43 Damage Per Second (Effective)
Count 11
Mean 6235.56
Minimum 5761.69
Maximum 6600.79
Spread ( max - min ) 839.10
Range [ ( max - min ) / 2 * 100% ] 6.73%
Damage
enemy43 Damage
Count 11
Mean 1907544.37
Minimum 1512786.56
Maximum 2188989.99
Spread ( max - min ) 676203.44
Range [ ( max - min ) / 2 * 100% ] 17.72%
DTPS
enemy43 Damage Taken Per Second
Count 11
Mean 1134.03
Minimum 678.79
Maximum 1780.93
Spread ( max - min ) 1102.14
Range [ ( max - min ) / 2 * 100% ] 48.59%
Standard Deviation 308.2020
5th Percentile 678.79
95th Percentile 1380.36
( 95th Percentile - 5th Percentile ) 701.57
Mean Distribution
Standard Deviation 92.9264
95.00% Confidence Interval ( 951.89 - 1316.16 )
Normalized 95.00% Confidence Interval ( 83.94% - 116.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 2838
0.1% Error 283741
0.1 Scale Factor Error with Delta=300 811
0.05 Scale Factor Error with Delta=300 3244
0.01 Scale Factor Error with Delta=300 81088
HPS
enemy43 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy43 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy43 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy43 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy43 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy43Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy43 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 271947 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy43"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy44 : 6124 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6124.2 6124.2 0.0 / 0.000% 0.0 / 0.0% 6.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
886.9 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy44 6124
melee_main_hand_Testy 4085 66.7% 103.4 2.72sec 12071 8047 Direct 103.4 14340 0 12095 0.0% 15.6% 38.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1247702.18 6434413.36 80.61% 8047.36 8047.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.56% 47.09 38 58 17858.52 15592 20370 17845.31 17463 18325 840376 3472962 75.80%
hit (blocked) 38.87% 40.18 28 49 10161.41 8860 11563 10133.00 9852 10471 407326 2961451 86.25%
parry 15.57% 16.09 8 28 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 423 6.9% 5.4 59.76sec 23992 11969 Direct 5.4 24038 0 24038 0.0% 0.0% 40.7%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 128682.42 661517.36 80.55% 11969.34 11969.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 3.18 2 4 29306.30 28611 33990 29347.64 29024 30852 93352 393230 76.25%
hit (blocked) 40.68% 2.18 1 4 16301.17 14970 16854 16157.91 15096 16557 35330 268287 86.84%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1616 26.4% 5.4 61.01sec 92096 91680 Periodic 147.7 3362 0 3362 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 493971.61 811170.45 39.10% 1641.96 91679.96
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3362.18 2074 4592 3342.11 3252 3422 493972 811170 39.13%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy44
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 5.7 30.1 39.3sec 5.2sec 0.5sec 1.02% 3.93% 30.1 (30.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 175.5s
  • trigger_min/max:0.0s / 175.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.8s

Stack Uptimes

  • judgment_1:1.02%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy44
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy44
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy44
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy44
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy44 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy44 Damage Per Second
Count 11
Mean 6124.16
Minimum 5652.99
Maximum 6588.36
Spread ( max - min ) 935.37
Range [ ( max - min ) / 2 * 100% ] 7.64%
Priority Target DPS
enemy44 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy44 Damage Per Second (Effective)
Count 11
Mean 6124.16
Minimum 5652.99
Maximum 6588.36
Spread ( max - min ) 935.37
Range [ ( max - min ) / 2 * 100% ] 7.64%
Damage
enemy44 Damage
Count 11
Mean 1870356.20
Minimum 1563778.43
Maximum 2174158.13
Spread ( max - min ) 610379.69
Range [ ( max - min ) / 2 * 100% ] 16.32%
DTPS
enemy44 Damage Taken Per Second
Count 11
Mean 1207.48
Minimum 750.32
Maximum 1864.78
Spread ( max - min ) 1114.45
Range [ ( max - min ) / 2 * 100% ] 46.15%
Standard Deviation 335.7620
5th Percentile 750.32
95th Percentile 1845.67
( 95th Percentile - 5th Percentile ) 1095.35
Mean Distribution
Standard Deviation 101.2361
95.00% Confidence Interval ( 1009.06 - 1405.90 )
Normalized 95.00% Confidence Interval ( 83.57% - 116.43% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 2971
0.1% Error 297032
0.1 Scale Factor Error with Delta=300 963
0.05 Scale Factor Error with Delta=300 3850
0.01 Scale Factor Error with Delta=300 96239
HPS
enemy44 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy44 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy44 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy44 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy44 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy44Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy44 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 369163 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy44"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy45 : 6220 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6220.4 6220.4 0.0 / 0.000% 0.0 / 0.0% 6.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
970.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy45 6220
melee_main_hand_Testy 4192 67.4% 103.4 2.72sec 12393 8262 Direct 103.4 14598 0 12456 0.0% 14.6% 37.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1280946.22 6511642.27 80.33% 8261.77 8261.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.20% 49.82 39 59 17902.68 15624 20373 17915.82 17568 18462 892868 3674636 75.71%
hit (blocked) 37.20% 38.45 28 49 10115.02 8843 11564 10086.49 9841 10348 388078 2837006 86.33%
parry 14.60% 15.09 10 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 393 6.3% 5.4 59.76sec 22386 11168 Direct 5.4 22037 0 22037 0.0% 0.0% 52.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0044 0.0000 120070.16 661545.00 81.85% 11168.28 11168.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.46% 2.55 1 4 28906.84 26460 29677 28691.78 26460 29446 73445 313660 76.69%
hit (blocked) 52.54% 2.82 1 5 16572.00 14978 18834 16499.05 15926 17220 46625 347885 86.62%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1635 26.3% 5.4 61.01sec 93190 92786 Periodic 147.7 3379 0 3379 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 499837.77 811170.45 38.38% 1661.46 92785.92
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3379.31 2074 4592 3382.30 3178 3521 499838 811170 38.40%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy45
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 7.6 37.9 36.2sec 5.2sec 0.6sec 1.54% 5.17% 37.9 (37.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 174.0s
  • trigger_min/max:0.0s / 174.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.3s

Stack Uptimes

  • judgment_1:1.54%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy45
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy45
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy45
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy45
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy45 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy45 Damage Per Second
Count 11
Mean 6220.41
Minimum 5454.08
Maximum 6760.25
Spread ( max - min ) 1306.16
Range [ ( max - min ) / 2 * 100% ] 10.50%
Priority Target DPS
enemy45 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy45 Damage Per Second (Effective)
Count 11
Mean 6220.41
Minimum 5454.08
Maximum 6760.25
Spread ( max - min ) 1306.16
Range [ ( max - min ) / 2 * 100% ] 10.50%
Damage
enemy45 Damage
Count 11
Mean 1900854.15
Minimum 1619554.51
Maximum 2230881.22
Spread ( max - min ) 611326.71
Range [ ( max - min ) / 2 * 100% ] 16.08%
DTPS
enemy45 Damage Taken Per Second
Count 11
Mean 1371.34
Minimum 1168.96
Maximum 1759.83
Spread ( max - min ) 590.87
Range [ ( max - min ) / 2 * 100% ] 21.54%
Standard Deviation 172.4871
5th Percentile 1168.96
95th Percentile 1572.50
( 95th Percentile - 5th Percentile ) 403.54
Mean Distribution
Standard Deviation 52.0068
95.00% Confidence Interval ( 1269.41 - 1473.28 )
Normalized 95.00% Confidence Interval ( 92.57% - 107.43% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 608
0.1% Error 60774
0.1 Scale Factor Error with Delta=300 254
0.05 Scale Factor Error with Delta=300 1016
0.01 Scale Factor Error with Delta=300 25398
HPS
enemy45 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy45 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy45 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy45 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy45 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy45Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy45 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 350688 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy45"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy46 : 6219 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6219.3 6219.3 0.0 / 0.000% 0.0 / 0.0% 5.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
1099.1 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy46 6219
melee_main_hand_Testy 4158 66.9% 103.4 2.72sec 12316 8210 Direct 103.4 14595 0 12358 0.0% 15.5% 35.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1272987.12 6444467.09 80.25% 8210.44 8210.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.64% 50.27 39 63 17890.55 15617 20376 17853.15 17532 18198 897206 3709218 75.80%
hit (blocked) 35.88% 37.09 30 45 10127.66 8862 11559 10123.97 9848 10455 375781 2735249 86.27%
parry 15.48% 16.00 11 19 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 441 7.0% 5.4 59.76sec 24941 12443 Direct 5.4 24285 0 24285 0.0% 0.0% 32.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 133771.80 661066.91 79.76% 12442.73 12442.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.80% 3.64 2 5 29000.56 26515 32814 28896.39 27835 30137 105277 447702 76.53%
hit (blocked) 32.20% 1.73 0 4 16584.16 14911 16894 15018.08 0 16723 28495 213365 78.75%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1621 26.0% 5.4 61.01sec 92345 91927 Periodic 147.7 3353 0 3353 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 495302.99 811170.45 38.94% 1646.38 91927.06
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3352.87 2074 4592 3352.24 3268 3440 495303 811170 38.95%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy46
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0044 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 7.9 40.3 30.8sec 4.7sec 0.6sec 1.54% 5.29% 40.3 (40.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 160.5s
  • trigger_min/max:0.0s / 160.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.7s

Stack Uptimes

  • judgment_1:1.54%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy46
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy46
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy46
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy46
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy46 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy46 Damage Per Second
Count 11
Mean 6219.34
Minimum 5843.28
Maximum 6668.48
Spread ( max - min ) 825.20
Range [ ( max - min ) / 2 * 100% ] 6.63%
Priority Target DPS
enemy46 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy46 Damage Per Second (Effective)
Count 11
Mean 6219.34
Minimum 5843.28
Maximum 6668.48
Spread ( max - min ) 825.20
Range [ ( max - min ) / 2 * 100% ] 6.63%
Damage
enemy46 Damage
Count 11
Mean 1902061.91
Minimum 1553662.29
Maximum 2193246.44
Spread ( max - min ) 639584.14
Range [ ( max - min ) / 2 * 100% ] 16.81%
DTPS
enemy46 Damage Taken Per Second
Count 11
Mean 1501.59
Minimum 1112.74
Maximum 1949.68
Spread ( max - min ) 836.95
Range [ ( max - min ) / 2 * 100% ] 27.87%
Standard Deviation 268.9934
5th Percentile 1112.74
95th Percentile 1855.65
( 95th Percentile - 5th Percentile ) 742.91
Mean Distribution
Standard Deviation 81.1046
95.00% Confidence Interval ( 1342.63 - 1660.55 )
Normalized 95.00% Confidence Interval ( 89.41% - 110.59% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1233
0.1% Error 123276
0.1 Scale Factor Error with Delta=300 618
0.05 Scale Factor Error with Delta=300 2471
0.01 Scale Factor Error with Delta=300 61769
HPS
enemy46 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy46 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy46 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy46 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy46 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy46Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy46 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 508982 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy46"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy47 : 6130 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6129.6 6129.6 0.0 / 0.000% 0.0 / 0.0% 4.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
1335.5 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy47 6130
melee_main_hand_Testy 4111 67.1% 103.4 2.72sec 12180 8120 Direct 103.4 14322 0 12229 0.0% 14.3% 40.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1258925.87 6530666.18 80.72% 8119.75 8119.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.21% 46.73 33 63 17891.76 15596 20375 17925.82 17541 18382 836403 3447675 75.71%
hit (blocked) 40.46% 41.82 35 47 10129.15 8867 11551 10098.00 9822 10380 422523 3082991 86.30%
parry 14.34% 14.82 9 21 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 392 6.4% 5.4 59.76sec 22218 11083 Direct 5.4 22705 0 22705 0.0% 0.0% 54.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0048 0.0000 119168.66 661957.82 82.00% 11083.39 11083.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.76% 2.45 0 4 29070.69 26229 34095 26356.11 0 30476 71218 302585 69.53%
hit (blocked) 54.24% 2.91 1 5 16498.54 14918 16877 16505.18 16144 16702 47951 359373 86.63%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1627 26.5% 5.4 61.01sec 92648 92246 Periodic 147.7 3373 0 3373 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 496927.69 811170.45 38.74% 1651.80 92245.72
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3372.98 2074 4592 3364.38 3252 3510 496928 811170 38.73%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy47
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 9.9 55.3 28.6sec 4.2sec 0.5sec 1.66% 6.69% 55.3 (55.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 127.5s
  • trigger_min/max:0.0s / 127.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.1s

Stack Uptimes

  • judgment_1:1.66%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy47
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy47
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy47
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy47
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy47 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy47 Damage Per Second
Count 11
Mean 6129.59
Minimum 5932.86
Maximum 6495.73
Spread ( max - min ) 562.87
Range [ ( max - min ) / 2 * 100% ] 4.59%
Priority Target DPS
enemy47 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy47 Damage Per Second (Effective)
Count 11
Mean 6129.59
Minimum 5932.86
Maximum 6495.73
Spread ( max - min ) 562.87
Range [ ( max - min ) / 2 * 100% ] 4.59%
Damage
enemy47 Damage
Count 11
Mean 1875022.21
Minimum 1495079.55
Maximum 2146059.48
Spread ( max - min ) 650979.93
Range [ ( max - min ) / 2 * 100% ] 17.36%
DTPS
enemy47 Damage Taken Per Second
Count 11
Mean 1912.93
Minimum 1565.38
Maximum 2429.86
Spread ( max - min ) 864.48
Range [ ( max - min ) / 2 * 100% ] 22.60%
Standard Deviation 298.4649
5th Percentile 1565.38
95th Percentile 2425.58
( 95th Percentile - 5th Percentile ) 860.20
Mean Distribution
Standard Deviation 89.9906
95.00% Confidence Interval ( 1736.55 - 2089.31 )
Normalized 95.00% Confidence Interval ( 90.78% - 109.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 936
0.1% Error 93516
0.1 Scale Factor Error with Delta=300 761
0.05 Scale Factor Error with Delta=300 3042
0.01 Scale Factor Error with Delta=300 76045
HPS
enemy47 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy47 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy47 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy47 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy47 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy47Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy47 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 470233 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy47"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy48 : 6124 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6124.3 6124.3 0.0 / 0.000% 0.0 / 0.0% 3.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
1586.7 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy48 6124
melee_main_hand_Testy 4096 66.9% 103.4 2.72sec 12101 8068 Direct 103.4 14391 0 12241 0.0% 15.7% 38.3%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1250832.80 6427701.27 80.54% 8067.55 8067.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.00% 47.55 39 59 17900.18 15584 20376 17887.56 17408 18375 850102 3506179 75.74%
hit (blocked) 38.35% 39.64 34 51 10118.33 8867 11564 10110.74 9902 10319 400731 2921523 86.28%
parry 15.66% 16.18 11 24 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 392 6.4% 5.4 59.76sec 22244 11098 Direct 5.4 22568 0 22568 0.0% 0.0% 54.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0044 0.0000 119310.66 660744.00 81.94% 11097.63 11097.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.76% 2.45 1 3 29283.12 28611 33833 29292.45 28844 30739 71936 302643 76.25%
hit (blocked) 54.24% 2.91 2 4 16343.29 14845 16894 16276.98 15698 16594 47375 358101 86.75%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1636 26.7% 5.4 61.01sec 93246 92842 Periodic 147.7 3384 0 3384 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0044 2.0000 500140.23 811170.45 38.34% 1662.47 92842.07
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3383.85 2074 4592 3384.21 3341 3474 500140 811170 38.37%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy48
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0046 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 10.4 58.9 26.5sec 3.6sec 0.6sec 1.90% 7.15% 58.9 (58.9) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 168.0s
  • trigger_min/max:0.0s / 168.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 1.2s

Stack Uptimes

  • judgment_1:1.90%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy48
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy48
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy48
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy48
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy48 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy48 Damage Per Second
Count 11
Mean 6124.28
Minimum 5639.80
Maximum 6555.84
Spread ( max - min ) 916.04
Range [ ( max - min ) / 2 * 100% ] 7.48%
Priority Target DPS
enemy48 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy48 Damage Per Second (Effective)
Count 11
Mean 6124.28
Minimum 5639.80
Maximum 6555.84
Spread ( max - min ) 916.04
Range [ ( max - min ) / 2 * 100% ] 7.48%
Damage
enemy48 Damage
Count 11
Mean 1870283.68
Minimum 1611370.94
Maximum 2079323.92
Spread ( max - min ) 467952.97
Range [ ( max - min ) / 2 * 100% ] 12.51%
DTPS
enemy48 Damage Taken Per Second
Count 11
Mean 2136.41
Minimum 1506.09
Maximum 2720.37
Spread ( max - min ) 1214.27
Range [ ( max - min ) / 2 * 100% ] 28.42%
Standard Deviation 391.8615
5th Percentile 1506.09
95th Percentile 2666.02
( 95th Percentile - 5th Percentile ) 1159.92
Mean Distribution
Standard Deviation 118.1507
95.00% Confidence Interval ( 1904.84 - 2367.98 )
Normalized 95.00% Confidence Interval ( 89.16% - 110.84% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1293
0.1% Error 129239
0.1 Scale Factor Error with Delta=300 1311
0.05 Scale Factor Error with Delta=300 5244
0.01 Scale Factor Error with Delta=300 131084
HPS
enemy48 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy48 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy48 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy48 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy48 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy48Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy48 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 526855 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy48"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy49 : 6138 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6137.7 6137.7 0.0 / 0.000% 0.0 / 0.0% 3.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
1890.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy49 6138
melee_main_hand_Testy 4085 66.6% 103.4 2.72sec 12081 8054 Direct 103.4 14519 0 12265 0.0% 15.7% 38.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1248718.24 6428497.82 80.58% 8053.91 8053.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.82% 47.36 40 59 17898.66 15580 20373 17865.58 17467 18546 846256 3492074 75.77%
hit (blocked) 38.52% 39.82 30 48 10110.44 8846 11562 10107.84 9854 10362 402463 2936424 86.29%
parry 15.66% 16.18 10 25 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 409 6.6% 5.4 59.76sec 23235 11593 Direct 5.4 23453 0 23453 0.0% 0.0% 45.8%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0042 0.0000 124624.00 661864.18 81.17% 11592.93 11592.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.24% 2.91 1 4 28919.58 26095 29747 28857.58 28183 29438 83873 358746 76.61%
hit (blocked) 45.76% 2.45 1 4 16579.95 15080 18626 16583.69 15700 17596 40751 303118 86.55%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1644 26.8% 5.4 61.01sec 93568 93163 Periodic 147.7 3400 0 3400 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 501866.97 811170.45 38.13% 1668.21 93162.61
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3399.54 2074 4592 3399.00 3235 3505 501867 811170 38.10%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy49
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 12.5 73.8 24.2sec 3.2sec 0.5sec 2.07% 8.52% 73.8 (73.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 115.5s
  • trigger_min/max:0.0s / 115.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.1s

Stack Uptimes

  • judgment_1:2.07%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy49
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy49
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy49
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy49
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy49 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy49 Damage Per Second
Count 11
Mean 6137.68
Minimum 5758.08
Maximum 6749.54
Spread ( max - min ) 991.46
Range [ ( max - min ) / 2 * 100% ] 8.08%
Priority Target DPS
enemy49 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy49 Damage Per Second (Effective)
Count 11
Mean 6137.68
Minimum 5758.08
Maximum 6749.54
Spread ( max - min ) 991.46
Range [ ( max - min ) / 2 * 100% ] 8.08%
Damage
enemy49 Damage
Count 11
Mean 1875209.20
Minimum 1588884.18
Maximum 2227348.33
Spread ( max - min ) 638464.15
Range [ ( max - min ) / 2 * 100% ] 17.02%
DTPS
enemy49 Damage Taken Per Second
Count 11
Mean 2737.63
Minimum 2194.77
Maximum 3635.30
Spread ( max - min ) 1440.53
Range [ ( max - min ) / 2 * 100% ] 26.31%
Standard Deviation 381.3343
5th Percentile 2194.77
95th Percentile 3123.79
( 95th Percentile - 5th Percentile ) 929.02
Mean Distribution
Standard Deviation 114.9766
95.00% Confidence Interval ( 2512.28 - 2962.98 )
Normalized 95.00% Confidence Interval ( 91.77% - 108.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 746
0.1% Error 74535
0.1 Scale Factor Error with Delta=300 1242
0.05 Scale Factor Error with Delta=300 4966
0.01 Scale Factor Error with Delta=300 124136
HPS
enemy49 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy49 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy49 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy49 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy49 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy49Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy49 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1090591 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy49"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy5 : 6220 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6219.9 6219.9 0.0 / 0.000% 0.0 / 0.0% 14.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
440.2 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy5 6220
melee_main_hand_Testy 4184 67.3% 103.4 2.72sec 12369 8246 Direct 103.4 14555 0 12343 0.0% 14.6% 37.5%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1278526.26 6509493.55 80.36% 8246.16 8246.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.93% 49.55 40 61 17911.91 15683 20375 17913.14 17470 18195 887571 3654108 75.71%
hit (blocked) 37.47% 38.73 28 50 10105.93 8845 11564 10093.37 9840 10303 390955 2855386 86.31%
parry 14.60% 15.09 11 26 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 403 6.4% 5.4 59.76sec 22803 11376 Direct 5.4 22656 0 22656 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0046 0.0000 122305.36 660927.27 81.49% 11376.18 11376.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 1 4 28947.93 26211 33075 28589.07 26211 30402 78799 335656 76.76%
hit (blocked) 49.15% 2.64 1 5 16521.82 15160 16900 16543.62 16270 16889 43507 325271 86.61%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1633 26.2% 5.4 61.01sec 92928 92508 Periodic 147.7 3378 0 3378 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 498433.69 811170.45 38.55% 1656.79 92508.11
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3378.25 2074 4592 3377.13 3197 3529 498434 811170 38.50%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy5
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 1.0 0.6 70.9sec 23.1sec 0.6sec 0.17% 1.01% 0.6 (0.6) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 120.0s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.9s

Stack Uptimes

  • judgment_1:0.18%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy5 Damage Per Second
Count 11
Mean 6219.85
Minimum 5862.74
Maximum 6776.98
Spread ( max - min ) 914.24
Range [ ( max - min ) / 2 * 100% ] 7.35%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 11
Mean 6219.85
Minimum 5862.74
Maximum 6776.98
Spread ( max - min ) 914.24
Range [ ( max - min ) / 2 * 100% ] 7.35%
Damage
enemy5 Damage
Count 11
Mean 1899265.30
Minimum 1671195.03
Maximum 2236404.50
Spread ( max - min ) 565209.47
Range [ ( max - min ) / 2 * 100% ] 14.88%
DTPS
enemy5 Damage Taken Per Second
Count 11
Mean 576.97
Minimum 498.32
Maximum 681.56
Spread ( max - min ) 183.24
Range [ ( max - min ) / 2 * 100% ] 15.88%
Standard Deviation 61.5180
5th Percentile 498.32
95th Percentile 672.18
( 95th Percentile - 5th Percentile ) 173.85
Mean Distribution
Standard Deviation 18.5484
95.00% Confidence Interval ( 540.62 - 613.33 )
Normalized 95.00% Confidence Interval ( 93.70% - 106.30% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 437
0.1% Error 43671
0.1 Scale Factor Error with Delta=300 33
0.05 Scale Factor Error with Delta=300 130
0.01 Scale Factor Error with Delta=300 3231
HPS
enemy5 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 149496 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy50 : 6298 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6298.3 6298.3 0.0 / 0.000% 0.0 / 0.0% 2.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
2911.9 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy50 6298
melee_main_hand_Testy 4232 67.2% 103.4 2.72sec 12508 8339 Direct 103.4 14586 0 12350 0.0% 14.2% 36.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1292843.83 6532396.00 80.21% 8338.51 8338.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.52% 51.18 40 58 17837.17 15580 20374 17835.54 17286 18283 913802 3771171 75.79%
hit (blocked) 36.24% 37.45 31 46 10149.39 8850 11564 10129.74 9983 10374 379042 2761225 86.26%
parry 14.25% 14.73 7 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 437 6.9% 5.4 59.76sec 24787 12366 Direct 5.4 24924 0 24924 0.0% 0.0% 33.9%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 132947.56 661878.00 79.91% 12366.06 12366.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.10% 3.55 2 5 29071.10 26270 33764 29070.29 28340 30371 103105 438462 76.48%
hit (blocked) 33.90% 1.82 0 3 16468.89 14976 16890 14906.98 0 16622 29843 223416 78.77%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1630 25.9% 5.4 61.01sec 92811 92391 Periodic 147.7 3360 0 3360 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 497804.20 811170.45 38.63% 1654.70 92391.28
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3359.97 2074 4592 3370.85 3245 3495 497804 811170 38.61%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy50
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Exsanguinated 1.0 23.8 0.0sec 6.0sec 146.8sec 47.96% 0.00% 23.8 (23.8) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_exsanguinated
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:3.0s / 33.0s
  • trigger_pct:100.00%
  • duration_min/max:108.0s / 168.0s

Stack Uptimes

  • exsanguinated_1:47.96%

Spelldata

  • id:356372
  • name:Exsanguinated
  • tooltip:Taking $w1% more damage from $@auracaster.
  • description:{$@spelldesc355721=|CFF20ff20Your damage is increased by ${$s1/100}.2% when you have $s2% or more health than your target.|R}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Judgment 12.3 76.4 22.7sec 3.0sec 0.6sec 2.26% 8.34% 76.4 (76.4) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 108.0s
  • trigger_min/max:0.0s / 108.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.3s

Stack Uptimes

  • judgment_1:2.26%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Scouring Touch 24.5 28.7 12.3sec 5.8sec 7.3sec 60.18% 0.00% 7.4 (7.4) 24.2

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_scouring_touch
  • max_stacks:3
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 39.0s
  • trigger_min/max:3.0s / 33.0s
  • trigger_pct:100.00%
  • duration_min/max:3.0s / 25.0s

Stack Uptimes

  • scouring_touch_1:27.43%
  • scouring_touch_2:15.72%
  • scouring_touch_3:17.03%

Spelldata

  • id:356329
  • name:Scouring Touch
  • tooltip:Damage taken from $@auracaster increased by ${$W1}.2%.
  • description:{$@spelldesc355755=|CFF20ff20Damaging a target increases your damage done to that target by ${$s1/100}.2% for {$356329d=4 seconds}, stacking up to $356329U times.|R}
  • max_stacks:3
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 8.5 3.5 35.1sec 24.2sec 11.9sec 33.85% 0.00% 3.5 (3.5) 8.4

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 87.2s
  • trigger_min/max:0.8s / 83.8s
  • trigger_pct:100.00%
  • duration_min/max:1.8s / 31.7s

Stack Uptimes

  • sinful_revelation_1:33.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy50
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy50
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy50
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy50
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy50 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy50 Damage Per Second
Count 11
Mean 6298.30
Minimum 5732.42
Maximum 6694.86
Spread ( max - min ) 962.44
Range [ ( max - min ) / 2 * 100% ] 7.64%
Priority Target DPS
enemy50 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy50 Damage Per Second (Effective)
Count 11
Mean 6298.30
Minimum 5732.42
Maximum 6694.86
Spread ( max - min ) 962.44
Range [ ( max - min ) / 2 * 100% ] 7.64%
Damage
enemy50 Damage
Count 11
Mean 1923595.59
Minimum 1590444.56
Maximum 2151104.21
Spread ( max - min ) 560659.65
Range [ ( max - min ) / 2 * 100% ] 14.57%
DTPS
enemy50 Damage Taken Per Second
Count 11
Mean 3826.17
Minimum 2805.39
Maximum 4696.94
Spread ( max - min ) 1891.55
Range [ ( max - min ) / 2 * 100% ] 24.72%
Standard Deviation 547.5439
5th Percentile 2805.39
95th Percentile 4374.18
( 95th Percentile - 5th Percentile ) 1568.79
Mean Distribution
Standard Deviation 165.0907
95.00% Confidence Interval ( 3502.59 - 4149.74 )
Normalized 95.00% Confidence Interval ( 91.54% - 108.46% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 787
0.1% Error 78670
0.1 Scale Factor Error with Delta=300 2560
0.05 Scale Factor Error with Delta=300 10238
0.01 Scale Factor Error with Delta=300 255931
HPS
enemy50 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy50 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy50 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy50 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy50 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy50Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy50 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1312255 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy50"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy6 : 6223 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6223.2 6223.2 0.0 / 0.000% 0.0 / 0.0% 14.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
432.6 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy6 6223
melee_main_hand_Testy 4198 67.4% 103.4 2.72sec 12400 8267 Direct 103.4 14671 0 12403 0.0% 15.5% 34.9%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1281759.92 6439658.00 80.10% 8267.02 8267.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.60% 51.27 42 59 17846.06 15590 20374 17858.34 17476 18357 915407 3780382 75.78%
hit (blocked) 34.92% 36.09 22 45 10154.97 8877 11561 10161.76 9852 10401 366353 2659276 86.21%
parry 15.48% 16.00 12 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 414 6.7% 5.4 59.76sec 23578 11763 Direct 5.4 23073 0 23073 0.0% 0.0% 44.1%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 126465.74 662712.82 80.92% 11763.16 11763.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.93% 3.00 1 5 29255.57 26341 33912 29185.86 27632 30784 87852 370945 76.35%
hit (blocked) 44.07% 2.36 1 4 16402.29 14915 16853 16249.42 14915 16752 38614 291767 86.83%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1611 25.9% 5.4 61.01sec 91768 91353 Periodic 147.7 3340 0 3340 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 492208.00 811170.45 39.32% 1636.10 91352.63
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3340.02 2074 4592 3331.37 3226 3461 492208 811170 39.33%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy6
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.4 0.0 122.7sec 0.0sec 0.3sec 0.04% 0.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:122.7s / 122.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.6s

Stack Uptimes

  • judgment_1:0.06%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy6
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy6
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy6
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy6
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy6 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy6 Damage Per Second
Count 11
Mean 6223.23
Minimum 5993.19
Maximum 6650.84
Spread ( max - min ) 657.64
Range [ ( max - min ) / 2 * 100% ] 5.28%
Priority Target DPS
enemy6 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy6 Damage Per Second (Effective)
Count 11
Mean 6223.23
Minimum 5993.19
Maximum 6650.84
Spread ( max - min ) 657.64
Range [ ( max - min ) / 2 * 100% ] 5.28%
Damage
enemy6 Damage
Count 11
Mean 1900433.65
Minimum 1676010.54
Maximum 2135925.23
Spread ( max - min ) 459914.68
Range [ ( max - min ) / 2 * 100% ] 12.10%
DTPS
enemy6 Damage Taken Per Second
Count 11
Mean 543.78
Minimum 502.73
Maximum 596.15
Spread ( max - min ) 93.43
Range [ ( max - min ) / 2 * 100% ] 8.59%
Standard Deviation 31.4704
5th Percentile 502.73
95th Percentile 586.73
( 95th Percentile - 5th Percentile ) 84.00
Mean Distribution
Standard Deviation 9.4887
95.00% Confidence Interval ( 525.18 - 562.38 )
Normalized 95.00% Confidence Interval ( 96.58% - 103.42% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 129
0.1% Error 12867
0.1 Scale Factor Error with Delta=300 9
0.05 Scale Factor Error with Delta=300 34
0.01 Scale Factor Error with Delta=300 846
HPS
enemy6 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy6 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy6 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy6 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy6 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy6Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy6 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 157106 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy6"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy7 : 6163 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6162.8 6162.8 0.0 / 0.000% 0.0 / 0.0% 13.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
442.0 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy7 6163
melee_main_hand_Testy 4128 66.9% 103.4 2.72sec 12185 8124 Direct 103.4 14457 0 12250 0.0% 15.6% 37.2%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1259514.35 6435648.00 80.43% 8123.54 8123.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.23% 48.82 41 61 17859.91 15628 20368 17828.99 17500 18043 870900 3599466 75.82%
hit (blocked) 37.20% 38.45 32 52 10117.95 8856 11564 10106.44 9853 10417 388614 2836182 86.30%
parry 15.57% 16.09 8 25 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 403 6.6% 5.4 59.76sec 23030 11489 Direct 5.4 23004 0 23004 0.0% 0.0% 47.5%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 123523.22 661525.36 81.33% 11489.46 11489.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.54% 2.82 1 5 28951.36 26125 29754 28922.17 27657 29711 81397 348221 76.64%
hit (blocked) 47.46% 2.55 0 4 16587.10 14820 19199 15022.55 0 17084 42126 313304 78.70%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1632 26.5% 5.4 61.01sec 92957 92537 Periodic 147.7 3373 0 3373 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0045 2.0000 498587.07 811170.45 38.53% 1657.31 92536.58
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3372.84 2074 4592 3374.96 3279 3496 498587 811170 38.54%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy7
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.5 0.2 133.6sec 45.0sec 0.5sec 0.08% 0.82% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 242.7s
  • trigger_min/max:0.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 0.9s

Stack Uptimes

  • judgment_1:0.11%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy7
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy7
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy7
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy7
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy7 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy7 Damage Per Second
Count 11
Mean 6162.83
Minimum 5486.39
Maximum 6669.53
Spread ( max - min ) 1183.14
Range [ ( max - min ) / 2 * 100% ] 9.60%
Priority Target DPS
enemy7 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy7 Damage Per Second (Effective)
Count 11
Mean 6162.83
Minimum 5486.39
Maximum 6669.53
Spread ( max - min ) 1183.14
Range [ ( max - min ) / 2 * 100% ] 9.60%
Damage
enemy7 Damage
Count 11
Mean 1881624.64
Minimum 1619682.64
Maximum 2110681.44
Spread ( max - min ) 490998.80
Range [ ( max - min ) / 2 * 100% ] 13.05%
DTPS
enemy7 Damage Taken Per Second
Count 11
Mean 562.07
Minimum 508.55
Maximum 675.70
Spread ( max - min ) 167.14
Range [ ( max - min ) / 2 * 100% ] 14.87%
Standard Deviation 47.3422
5th Percentile 508.55
95th Percentile 603.93
( 95th Percentile - 5th Percentile ) 95.37
Mean Distribution
Standard Deviation 14.2742
95.00% Confidence Interval ( 534.10 - 590.05 )
Normalized 95.00% Confidence Interval ( 95.02% - 104.98% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 273
0.1% Error 27253
0.1 Scale Factor Error with Delta=300 20
0.05 Scale Factor Error with Delta=300 77
0.01 Scale Factor Error with Delta=300 1914
HPS
enemy7 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy7 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy7 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy7 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy7 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy7Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy7 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 164068 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy7"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy8 : 6223 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6222.7 6222.7 0.0 / 0.000% 0.0 / 0.0% 14.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
428.3 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy8 6223
melee_main_hand_Testy 4131 66.4% 103.4 2.72sec 12208 8139 Direct 103.4 14544 0 12068 0.0% 16.4% 35.3%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1261862.75 6377740.36 80.21% 8138.69 8138.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.37% 50.00 43 56 17844.44 15595 20371 17837.27 17459 18184 891848 3686947 75.81%
hit (blocked) 35.27% 36.45 26 50 10154.92 8871 11564 10155.81 9880 10405 370015 2690793 86.24%
parry 16.36% 16.91 13 24 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 442 7.1% 5.4 59.76sec 25084 12514 Direct 5.4 24848 0 24848 0.0% 0.0% 32.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0045 0.0000 134539.17 663569.55 79.72% 12514.11 12514.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.80% 3.64 2 5 29212.54 26185 33748 29092.40 27774 30557 106249 450746 76.52%
hit (blocked) 32.20% 1.73 0 3 16442.58 14900 16884 14911.50 0 16747 28291 212824 78.80%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1650 26.5% 5.4 61.01sec 93976 93551 Periodic 147.7 3406 0 3406 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0047 2.0000 504053.13 811170.45 37.86% 1675.47 93551.06
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3406.19 2074 4592 3411.53 3317 3583 504053 811170 37.87%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy8
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0045 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.3 0.3 242.7sec 0.0sec 0.5sec 0.04% 0.65% 0.3 (0.3) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:242.7s / 242.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 0.9s

Stack Uptimes

  • judgment_1:0.06%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy8
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy8
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy8
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy8
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy8 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy8 Damage Per Second
Count 11
Mean 6222.65
Minimum 5850.55
Maximum 6643.29
Spread ( max - min ) 792.74
Range [ ( max - min ) / 2 * 100% ] 6.37%
Priority Target DPS
enemy8 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy8 Damage Per Second (Effective)
Count 11
Mean 6222.65
Minimum 5850.55
Maximum 6643.29
Spread ( max - min ) 792.74
Range [ ( max - min ) / 2 * 100% ] 6.37%
Damage
enemy8 Damage
Count 11
Mean 1900455.05
Minimum 1674108.61
Maximum 2233475.15
Spread ( max - min ) 559366.54
Range [ ( max - min ) / 2 * 100% ] 14.72%
DTPS
enemy8 Damage Taken Per Second
Count 11
Mean 552.97
Minimum 489.62
Maximum 618.46
Spread ( max - min ) 128.83
Range [ ( max - min ) / 2 * 100% ] 11.65%
Standard Deviation 43.9377
5th Percentile 489.62
95th Percentile 617.59
( 95th Percentile - 5th Percentile ) 127.97
Mean Distribution
Standard Deviation 13.2477
95.00% Confidence Interval ( 527.01 - 578.94 )
Normalized 95.00% Confidence Interval ( 95.30% - 104.70% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 243
0.1% Error 24253
0.1 Scale Factor Error with Delta=300 17
0.05 Scale Factor Error with Delta=300 66
0.01 Scale Factor Error with Delta=300 1649
HPS
enemy8 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy8 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy8 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy8 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy8 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy8Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy8 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 185276 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy8"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

enemy9 : 6126 dps, 0 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6126.0 6126.0 0.0 / 0.000% 0.0 / 0.0% 14.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
434.8 0.0 Health 45.83% 3.3 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% B% Up%
enemy9 6126
melee_main_hand_Testy 4115 67.2% 103.4 2.72sec 12174 8116 Direct 103.4 14553 0 12303 0.0% 15.9% 36.4%

Stats Details: Melee Main Hand Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.36 103.36 0.00 0.00 1.5000 0.0000 1258354.97 6405763.73 80.36% 8116.06 8116.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 47.67% 49.27 39 57 17853.15 15592 20369 17825.78 17329 18099 878155 3631729 75.82%
hit (blocked) 36.41% 37.64 27 49 10119.98 8851 11559 10100.66 9876 10374 380200 2774035 86.30%
parry 15.92% 16.45 8 22 0.00 0 0 0.00 0 0 0 0 0.00%

Action Details: Melee Main Hand Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:72268.00
  • base_dd_max:75216.00
  • base_dd_mult:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Testy 404 6.6% 5.4 59.76sec 22901 11424 Direct 5.4 22580 0 22580 0.0% 0.0% 49.2%

Stats Details: Melee Nuke Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.36 0.00 0.00 2.0047 0.0000 122831.05 662845.55 81.47% 11424.02 11424.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.85% 2.73 1 4 29125.44 26629 33209 29133.35 28358 30684 79427 337364 76.46%
hit (blocked) 49.15% 2.64 1 5 16513.69 14923 16876 16470.82 15662 16855 43404 325482 86.66%

Action Details: Melee Nuke Testy

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:121030.00
  • base_dd_max:125970.00
  • base_dd_mult:1.00

Action Priority List

    default
    [2]:5.27
spell_dot_Testy 1608 26.2% 5.4 61.01sec 91556 91142 Periodic 147.7 3357 0 3357 0.0% 0.0% 0.0% 1.9%

Stats Details: Spell Dot Testy

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 147.73 147.73 1.0046 2.0000 491071.01 811170.45 39.46% 1632.32 91141.61
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 147.73 121 166 3357.02 2074 4592 3324.83 3246 3411 491071 811170 39.45%

Action Details: Spell Dot Testy

  • id:0
  • school:fire
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5491.00
  • base_td_mult:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.27
Simple Action Stats Execute Interval
enemy9
pause_action 4.4 60.01sec

Stats Details: Pause Action

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 30.0047 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Testy
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Judgment 0.4 0.1 146.1sec 20.0sec 0.7sec 0.10% 0.73% 0.1 (0.1) 0.0

Buff Details

  • buff initial source:Testy
  • cooldown name:buff_judgment
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 242.7s
  • trigger_min/max:0.0s / 60.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 0.9s

Stack Uptimes

  • judgment_1:0.11%

Spelldata

  • id:197277
  • name:Judgment
  • tooltip:Taking $w1% increased damage from $@auracaster's next Holy Power ability.
  • description:{$@spelldesc20271=Judges the target, dealing $s1 Holy damage{$?s231663=true}[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]{$?s315867=true}[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy9
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy9
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy9
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy9
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast 5.0 4.0 6.0 60.0s 60.0s 60.0s

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy9 Fight Length
Count 11
Mean 305.45
Minimum 252.00
Maximum 342.00
Spread ( max - min ) 90.00
Range [ ( max - min ) / 2 * 100% ] 14.73%
DPS
enemy9 Damage Per Second
Count 11
Mean 6126.02
Minimum 5424.61
Maximum 6475.64
Spread ( max - min ) 1051.03
Range [ ( max - min ) / 2 * 100% ] 8.58%
Priority Target DPS
enemy9 Priority Target Damage Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy9 Damage Per Second (Effective)
Count 11
Mean 6126.02
Minimum 5424.61
Maximum 6475.64
Spread ( max - min ) 1051.03
Range [ ( max - min ) / 2 * 100% ] 8.58%
Damage
enemy9 Damage
Count 11
Mean 1872257.03
Minimum 1593188.06
Maximum 2142259.84
Spread ( max - min ) 549071.79
Range [ ( max - min ) / 2 * 100% ] 14.66%
DTPS
enemy9 Damage Taken Per Second
Count 11
Mean 555.05
Minimum 493.40
Maximum 666.88
Spread ( max - min ) 173.48
Range [ ( max - min ) / 2 * 100% ] 15.63%
Standard Deviation 45.7186
5th Percentile 493.40
95th Percentile 592.35
( 95th Percentile - 5th Percentile ) 98.95
Mean Distribution
Standard Deviation 13.7847
95.00% Confidence Interval ( 528.03 - 582.07 )
Normalized 95.00% Confidence Interval ( 95.13% - 104.87% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 261
0.1% Error 26063
0.1 Scale Factor Error with Delta=300 18
0.05 Scale Factor Error with Delta=300 72
0.01 Scale Factor Error with Delta=300 1785
HPS
enemy9 Healing Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy9 Healing Per Second (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy9 Heal
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy9 Healing Taken Per Second
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy9 Theck-Meloree Index
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy9Theck-Meloree Index (Effective)
Count 11
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy9 Max Spike Value
Count 3
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
2 5.27 melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.27 spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 159514 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste inf% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 1071 1071
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy9"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=73742,range=1474,attack_speed=1.5,aoe_tanks=1
actions+=/melee_nuke,damage=123500,range=2470,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=5491,range=549,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.